Vehicle Ammunition

=What Are These?=

Each ammunition has its own stats which are further influenced by the weapon which it is used in. In addition, every weapon has its own damage and range multipliers which are listed here.


 * "Damage Near" is the damage done before damage starts to drop off
 * "Damage Far" is the damage done after damage stops dropping off
 * "Range Near" is the distance at which damage starts to drop off
 * "Range Far" is the distance at which damage stops dropping off
 * "Explosion Damage" is the damage done due to an explosion
 * "Explosion Radius" is the radius in which the explosion has an effect
 * "Velocity" is the speed at which the projectile travels


 * "Min. Damage" is the minimum damage that can be dealt to the vehicle's armor
 * "Max. Damage" is the maximum damage that can be dealt to the vehicle's armor
 * "Min. Penetration" is the lowest maximum armor thickness that can be penetrated
 * "Max. Penetration" is the highest maximum armor thickness that can be penetrated
 * "Min. Explosive Damage" is the minimum damage that can be dealt to the vehicle's armor due to an explosion
 * "Max. Explosive Damage" is the maximum damage that can be dealt to the vehicle's armor due to an explosion
 * "Min. Explosion Penetration" is the lowest maximum armor thickness that can be penetrated due to an explosion
 * "Max. Explosion Penetration" is the highest maximum armor thickness that can be penetrated due to an explosion

=Machine Guns=

=Light Tank Guns=

=Medium Tank Guns=

=Heavy Tank Guns=

=Tank Destroyer Guns=

=Heavy Tank Destroyer Guns=

=Fighter Plane Cannons=