Field Maintenance Load

Field Maintenance Load is a mechanic which limits the number of consecutive times characters can deploy in a battle.

As your characters die, the vehicle load and equipment load will be added to 2 timers (starting at 0:00, max 4:00), one for vehicles and one for equipment. Those timers will then decrease while you are spawned in battle until they reach 0:00 again. They are reset at the start of each battle.

If deploying with a soldier would result in the timer exceeding 4 minutes upon another death, the deploy option in question is disabled until enough time has passed.

Equipment Maintenance Load
Each character in-game has an equipment field maintenance load, calculated based on the class type, equipment assigned currently and modifications to that equipment.

If the character's class is not of the squad's type, there is an additional maintenance load penalty incurred upon death: Weapons contribute to field maintenance load as well, summarised in this table (ordered by unlock progression): * Applies to both the MG 34 and FG 42.

†Value for Hafthohlladung H3

Weapon upgrades also increase field maintenance loads, to varying degrees.

If you have characters with high field maintenance loads, it is a good idea to have other characters with low maintenance loads you can switch to while waiting for the timer to decrease.

Vehicle Maintenance Load
Every vehicle has a Field Maintenance Load, summarised by the table below (ordered by unlock progression): * Does not include the T-20 Komsomolets (1:30s).

†Does not include the M29 Weasel (1:20s).

‡Does not include the SdKfz 2 Kettenkrad (1:30s).

In the same way as weapons, upgrades to vehicles also contribute to Field Maintenance Load: * Value for Mikoyan-Gurevich MiG-3