watch 01:36
We're Getting Mutants in the MCU - The Loop
Do you like this video?
Play Sound
Description[]
“ | The ‘Caliber .50, Ball, M2’ is a large caliber machine gun round that is effective against personnel and light armored targets. | ” |
― Heroes & Generals |
Overview[]
The mightiest of the MG tanks' factory ammunition, only the S.m.K.H. and the B-30 Armor Piercing can surpass it penetration-wise from the other factions' offerings. However, it is still largely recommended to upgrade to ammunition like the Caliber .50, AP, M2 for better anti-armour performance.
Faction Comparisons[]
Ammo Name | [7.92×57mm Mauser] S.m.K. | Caliber .50, Ball, M2 | [7.62×54mmR] BZT Armor Piercing | |
---|---|---|---|---|
Image | ||||
Faction | ![]() |
![]() |
![]() | |
Against Infantry | Damage Near | 35 | 62 | 43 |
Damage Far | 31 | 40 | 30 | |
Near Range | 70.4 | 160 | 45.44 | |
Far Range | 500.8 | 540 | 500.8 | |
Explosion Damage | ||||
Explosion Radius | ||||
Velocity | 852 | 890 | 852 | |
Conefire | 0.3 | 0.32 | 0.32 | |
Against Armor | Correction Angle | 2 | 2 | 2 |
Min. Damage | 24.7 | 38.25 | 15 | |
Max. Damage | 27.3 | 45 | 20 | |
Min. Penetration (mm) | 16.2 | 16.2 | 7.7 | |
Max Penetration (mm) | 22.5 | 19.8 | 18.7 | |
Penetration Near Range | 10 | 10 | 10 | |
Penetration Far Range | 700 | 700 | 700 | |
Armor Penetration Far | 0.81 - 1.125 | 0.81 - 0.99 | 0.77 - 1.87 | |
Armor Damage Far | 7.41 - 8.19 | 11.48 - 13.5 | 7.5 - 10 | |
Min. Explosion Damage | ||||
Max. Explosion Damage | ||||
Min. Explosion Penetration (mm) | ||||
Max. Explosion Penetration (mm) |
Note: Panzer I A, M2A2, T-38 Model 1937