The Weapons/Equipment usable by each soldier is divided into 4 categories:
Close Combat Weapons
Firearms
Explosives (this page)
Equipment
Anti-personnel equipment[]
Grenades[]
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Explosion Radius | Kill Radius | To unlock | 1 item (refill) | ||||||
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Mk IIIA1 Offensive Grenade | Throw | After 2.5 seconds | Up to 170 | 10m | 4.12m | ![]() |
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153.33![]() |
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3 | |
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Grenade Mk II | Throw | After 3 seconds | Up to 110 | 25m | 2.27m | ![]() |
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183.33![]() |
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3 | |
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Infantry Demolition Kit M1 | Throw | After 3.5 seconds | Up to 200 | 20m | 10m | ![]() |
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233.33![]() |
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2 | |
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RG-42 | Throw | After 2.5 seconds | Up to 170 | 10m | 4.12m | ![]() |
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153.33![]() |
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3 | |
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RGD-33 | Throw | After 3 seconds | Up to 110 | 25m | 2.27m | ![]() |
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183.33![]() |
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3 | |
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RGD-33 Bundle | Throw | After 3.5 seconds | Up to 200 | 20m | 10m | ![]() |
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233.33![]() |
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2 | |
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Stielhandgranate 24 | Throw | After 2.5 seconds | Up to 170 | 10m | 4.12m | ![]() |
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153.33![]() |
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3 | |
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M24 Frag sleeve | Throw | After 3 seconds | Up to 110 | 25m | 2.27m | ![]() |
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183.33![]() |
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3 | |
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Stielhandgranate M24 Bundle | Throw | After 3.5 seconds | Up to 200 | 20m | 10m | ![]() |
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233.33![]() |
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2 |
Mines[]
- Mines placed by allies will show a red explosive symbol so they are avoidable, but in fast moving vehicles or running around in close quarters the warning often comes too late.
- Disable mines by shooting at them from a safe distance.
- Do not destroy a friendly mine (especially Anti-Personnel Mines) unless it is likely to damage your own team or you can not get around it.
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Radius | To unlock | 1 item (refill) | ||||||
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S-Mine | Apply on ground | On walk over | Up to 250 | 2.5m | ![]() ![]() ![]() |
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781.2![]() |
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2 | |
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M2A3 | Apply on ground | On walk over | Up to 250 | 2.5m | ![]() ![]() ![]() |
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781.2![]() |
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2 | |
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PMK-40 | Apply on ground | On walk over | Up to 80 | 1.5m | ![]() ![]() ![]() |
Very small, hard to spot | ![]() ![]() |
587.5![]() |
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2 |
Anti-tank equipment[]
Mines[]
- Mines placed by allies will show a red explosive symbol so they are avoidable, but in fast moving vehicles or running around in close quarters the warning often comes too late.
- Disable mines by shooting at them from a safe distance.
- Do not destroy a friendly mine (especially Anti-Personnel Mines) unless it is likely to damage your own team or you can not get around it.
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Armor Damage | Armor Penetration
(mm) |
To unlock | 1 item (refill) | Default
ammo | |||||
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Tellermine 42 | Apply on ground | On roll over | 2000 - 4000 | 200 | ![]() ![]() ![]() |
Biggest | ![]() ![]() |
123.3![]() |
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2 |
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M1A1 | Apply on ground | On roll over | 2000 - 4000 | 200 | ![]() ![]() ![]() |
Smallest | ![]() ![]() |
123.3![]() |
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2 |
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TM-35 | Apply on ground | On roll over | 2000 - 4000 | 200 | ![]() ![]() ![]() |
Color of dirt road | ![]() ![]() |
123.3![]() |
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2 |
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Hafthohlladung H3 | Apply on tank | After a timed delay | 1100 - 1400 | 60 - 75 | ![]() ![]() ![]() |
Direct use on vehicles | ![]() ![]() |
260![]() |
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3 |
Grenades[]
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Armor Damage | Armor Penetration (mm) | To unlock | 1 item (refill) | ||||||
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Panzerwurfmine (L) | Throw | On impact | 800 - 1100 | 85 - 126 | ![]() ![]() ![]() |
More pen than RPG-43, same damage | ![]() ![]() |
190![]() |
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3 |
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No.74 | Throw | After a timed delay | 700 - 900 | 45 - 60 | ![]() ![]() ![]() |
Sticky grenade / explosion splash damage range | ![]() ![]() |
380![]() |
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3 |
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RPG-43 | Throw | On impact | 800-1100 | 70 - 110 | ![]() ![]() ![]() |
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190![]() |
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3 |
Guns[]
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equipment points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Armor Damage | Armor Penetration (mm) | To unlock | 1 shot (ammo + weaponrepair) | ||||||
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Panzerfaust 60 | Launched | On impact | 650 - 950 | 70-100 | Found in maps or supply crate on vehicles | - | - | - | - | |
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Bazooka M1A1 | Launched | On impact | 800 - 1100 | 70 - 95 | ![]() ![]() ![]() |
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156.24![]() |
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5 | |
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Panzerschreck RPzB 54 | Launched | On impact | 850 - 1200 | 70 - 110 | ![]() ![]() ![]() |
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188.67![]() |
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5 | |
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PTRD-41 | Fired | No | 375 - 437.5 | 30 - 50 | ![]() ![]() ![]() |
Not an explosive | ![]() ![]() |
3.31![]() 0.04 ![]() |
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11 |
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Bazooka M9A1 | Launched | On impact | 850 - 1200 | 95 - 115 | ![]() ![]() ![]() |
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169.07![]() |
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5 | |
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PTRS-41 | Fired | No | 337.5 - 393.75 | 27 - 45 | ![]() ![]() ![]() |
Not an explosive | ![]() ![]() |
3.82![]() 0.04 ![]() |
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15 |
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M18 Recoilless Rifle | Launched | On impact | 650 - 850 | 58-76 | ![]() ![]() ![]() |
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194.11![]() |
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5 | |
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Panzerbüchse-39 | Fired | No | 350 - 412.5 | 35 - 45 | ![]() ![]() ![]() |
Not an explosive | ![]() ![]() |
3.31![]() 0.04 ![]() |
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11 |
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Granatbüchse-39 | Launched | On impact | 700-1000 | 70 - 95 | ![]() ![]() ![]() |
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186.25![]() |
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5 | |
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Ampulomet Model 1941 | Launched | On impact | 1000-1500 | 80 - 120 | ![]() ![]() ![]() |
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186.25![]() |
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5 |
Ribbons and Badges[]
Ribbons[]
Badges[]
DYNAMITE LOVER | Ribbon Rank | |
---|---|---|
You seem to always make room for one more grenade or mine (when equipped) | ![]() | |
Start with extra explosive weapons (grenade/mine) | ||
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1 extra | 4 |
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2 extra | 8 |
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3 extra | 12 |