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Heroes & Generals Wiki
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Getting Started
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=Tips= ===Overall Tips=== *Simply Enter Battle and let the fun begin! From the get-go, your Infantryman will be equipped with your chosen faction's unique semi-automatic rifle. It can be a very powerful weapon and here are [https://heroesandgenerals.com/2016/10/five-tips-to-improve-your-starter-weapon/ 5 Tips on how to get the most out of your Semi-Auto Weapon] from Reto.Circinus. *Each Hero can be a different adventure. On your way, you will unlock exciting new modifications, weapons, and vehicles - each with their own unique advantages and disadvantages. You can even develop special abilities with badges to enhance your Heroes. The choice is yours! *The in-game Economy in Heroes and Generals is an important and valuable aspect of the game. Everything (except Warbonds) has been made purchasable with in-game credits so nothing is locked behind a pay-wall beyond your reach. Keep in mind that higher ranked soldiers earn a greater base salary and that your actions in-game influence the credits you will earn as well as the credits you will use to repair your equipment. For example, capturing objectives will earn you more credits while over-usage of explosives and modified equipment can cost you in repairs. *The base salary only applies when you are active in a battle. So, being AFK or unhelpful in a game is not only hurting your team, you'll be missing out on credits you could have been earning by being active and helpful to your team. *Pricier items are not necessarily upgrades over more affordable items. Each different item you acquire on your journey adds diversity and adaptability to your game play. *For more information on how to make credits, take a look at [https://heroesandgenerals.com/2016/10/five-tips-to-gain-credits/ these 5 helpful tips] from Reto.Circinus! *Just because Specialist Classes are unlocked at a higher Player Level, it does not necessarily mean they are more powerful than Infantry in every way. You will need to learn what classes are best used in what situations, how to use each class, and adjust accordingly. *Once you enter battle, you will only have access to the weapons currently equipped on each of the characters you entered the battle with. Therefore, it can also be beneficial in the long run to create multiple characters of the same class with different loadouts so that you are able to adjust on the fly depending on the situation. *Here are [https://heroesandgenerals.com/2016/10/five-tips-on-getting-started-in-heroes-generals/ a few more helpful tips for Getting Started] from the great Reto.Circinus. ===Gameplay Tips=== *When moving from one objective to the other, it could be beneficial to avoid high-traffic areas that may have anti-[[Vehicles|vehicle]] mines, or may be in the sights of a [[tank]] or [[Recon]]. *Do not wait too long for people to get onto a single jeep. [[Airplanes]] will target [[Vehicles]] with large amounts of people! *The best way to get onto vehicles (even while moving at high speeds) is to Jump and spam E(or your 'Use' key) as they're passing by. With some practice, you can get into fast moving vehicles very effectively. *Make friends and use them. A team of six uncoordinated people with every resource can easily be beaten by a team of six coordinated people with nothing. *After capturing a point, avoid simply moving on to the next one. Enemies may contest your point, which can ruin your progress. *Become familiarized with the weapons that work well in certain situations. *Use [[Combat Badge|combat badges]] that compliment your play style - don't equip a [[Nimble]] badge if you aren't sneaking up on anyone! *Do not throw anti-personnel grenades at tanks - it doesn't damage them, but they will be alerted to your position. *Swimming is a time-heavy endeavor, and can put you in risky situations. Only swim if you have to, or find another way to cross water. You can also use an amphibious vehicle to get several teammates across for a coordinated flanking effort. *Don't stand on top of or next to enemy tanks being targeted by friendly [[Airplanes]] or friendly [[Tank|Tanks]], or you may be [[teamkilling|teamkilled]]! *Use transport vehicles to speed up movement of the team. *When using a [[Vehicles|Vehicle]], add [[Supply Crates]] to help your team deal with [[Tank|Tanks]] or infantry! *Utilize the [[Bicycle]], a free and common transport method. If you are deep in enemy territory, you can't spawn in a vehicle. So, take one and ride away! *When in any vehicle, press CTRL (or whatever key is bound for Crouching) to duck from enemy fire. Keep in mind, however, if you are in a turret you cannot fire, nor can you enter third person. : More tips can be found '''[[Tips|Here]]''' ==Frequently Asked Questions and Other Helpful Information== For the full list of Frequently Asked Questions and other helpful information, please visit the official Heroes and Generals subforum linked [https://heroesandgenerals.com/forums/forum/45-questionsanswers/ here]. [[Category:Getting Started]] ==Heads-Up Display== Here is a link to a [http://www.heroesandgenerals.com/community/14019/upcoming-hud-improvements news post detailing the GUI/HUD] [[cs:Příručka pro nové hráče]] [[de:Einsteiger Leitfaden]] [[en:Getting_Started]] [[es:Comenzando_a_jugar]] [[fr:Guide pour bien débuter]] [[pl:Getting Started/pl]] [[ru:Getting Started/ru]] [[pt:Getting Started/pt]] [[hu:Kezdeti lépések]] [[nl:Getting Started/nl]] [[sh:Getting Started/sh]] [[sk:Getting Started/sk]] [[it:Getting Started/it]] [[fi:Getting Started/fi]] |}
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