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Heroes & Generals Wiki
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Getting Started
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==<big>Game Modes</big>== As mentioned at the beginning of '''[[Getting_Started#Time_to_Squad_up_and_go_to_Battle.21|Time to Squad Up and Go to Battle]]''', you gradually unlock more game modes as you level up your [[Player Level]]. *You gain progress in the player levels by increasing your score which is done by playing the action game with any kind of soldier. <br/><big>There are two categories of game modes: [[Getting Started#Staged Battles|Staged Battles]] and [[Getting Started#War Battles|War Battles]]. '''Both categories feature all game modes and all maps.'''</big> *For a more detailed look at the game modes and mechanics of the Action game view the [[Action Rules]]. ===Staged Battles=== {| class="wikitable" | [[File:To Battle Staged.png|500x500px]] | In staged battles, there are plentiful resources and the outcome does not affect the war in any way. <br />The battles are generated randomly and the resources are created and provided by the server. *'''''It is highly recommended to play staged battles to get used to the game, the maps, [[weapons]], [[vehicles]], etc. before playing [[Getting Started#War Battles|war battles]].''''' |} ---- ====[[Encounter|First Encounter]]==== {| class="wikitable" | [[File:To Battle Encounter.png|500x500px]] | Available from the very beginning ([[Player Level|player level 1]]), this fast-paced game mode is meant to introduce new players to the game. *There is 1 spawn area for each team and 1 objective (Objective 01). *Whichever team holds the Objective for the longest wins the battle (when the bar at the top is full). *Only [[Infantryman|infantry]] may participate in this game mode. *Battles last for around 10 minutes. *Read more about this game mode: [[Encounter]] Maps: *[[Samrée Depot]] *[[Colmar Hamlet]] |} ---- ====[[Skirmish]]==== {| class="wikitable" | [[File:To Battle Skirm.png|500x500px]] | Once you reach '''[[Player Level|player level 2]]''', the [[Skirmish]] game mode is permanently unlocked for your account. *There is 1 spawn area for each team and 3 objectives. *The goal is to hold more objectives than the other team until the bar at the top is full. *The following [[Characters|soldier types]] may participate if the corresponding resources are available: [[Infantryman]], [[Tank Crew|Tank Crewman]] and [[Recon soldier|Recon]] *Battles generally last for 7 - 20 minutes. *Read more about this game mode: [[Skirmish]] Maps: *[[Hill 60]] *[[Khutor]] *[[Krepost Outpost]] *[[Village Skirmish|Villlage Skirmish]] *[[Sawmill]] |} ---- ====[[Assault]]==== {| class="wikitable" | [[File:To Battle Assault.png|500x500px]] | Once you reach '''[[Player Level|player level 5]]''', the [[Assault]] game mode is permanently unlocked for your account.<br/>The goal for the attacking team is to capture all objectives (labeled with 'O'). <br/>In order to do so, attackers have to advance from different lines. They start on an [[Access Point|access point]] and [[Capture Points|capture points]] until they are able to attack an [[Mission Objective|objective]]. Defenders however have to hold the objective and push the attackers back.<br/>Usually there are 2 objectives, but the [[Airfield]] and the [[Forward Airfield]] maps have 3. Maps: *[[Airfield]] *[[Factory]] *[[Forward Airfield]] *[[Mountain Town]] *[[Town]] |} *The lines from which the attacking team assaults vary. In [[Getting Started#War Battles|war battles]], this depends on connections from adjoining cities to the current city (if any), and whether Assault Teams have been sent. *Once a point is captured, the controlling team can spawn in a connected spawn area. *Certain vehicles like tanks, [[Fighter planes|fighter planes]] and [[Infantry Support Vehicle|infantry support vehicles]] can only be spawned near an objective (e.g. 01) or an [[Access Point|access point]]. *If the time limit (30 minutes) runs out while one team is holding one of the objectives, the game will enter sudden death. Whichever team captures all objectives first, wins the game. *Assaulting is generally harder than defending. *Every [[Characters|soldier type]] may participate if the corresponding resource, or [[Assault Teams|assault team]], is available. *Battles generally last for around 30 minutes. *Read more about this game mode: [[Assault]] ---- ===War Battles=== {| class="wikitable" | [[File:To Battle War.png|500x500px]] | Once you reach '''[[Player Level|player level 10]]''', the ability to join war battles is permanently unlocked for your account. <br/>All of the game modes and maps described above are available in war battles; However, some are more common than others (Assault on [[Town]] and [[Mountain Town]]). *Because players themselves create war battles with [[Assault Team|assault teams]] using the [[Campaign map|campaign map]], every battle is different. *Battles may be unfair in terms of the distribution of resources or the line of attack. Keep your chin up and make the best out of it, war is a challenge, not a vacation! You earn +50% [[Ranks|rank experience]], +50% [[Combat Ribbons|ribbon experience]], +25% [[credits]] as well as [[warfunds]] which are exclusive to war battles and the [[Strategy Game]].<br/>'''''However, it is highly recommended to play [[Getting Started#Staged Battles|staged battles]] to get used to the game, the maps, [[weapons]], [[vehicles]], etc. before playing [[Getting Started#War Battles|war battles]].''''' This way, you avoid wasting precious resources others paid for while you are acquainting yourself to the game, maps and/or weaponry. <br />{{Note|'Quick Battle' will also send you to War battles if you are able to with the soldier currently selected.}} |} War battles are set up by players.<br/>Though not everyone can set up war battles, all players with a [[Player Level|player level]] of 10 or higher can join war battles. *To set up a war battle, players have to send their own resources ([[Assault Team|assault teams]]) which is done on the [[Campaign map|war map]] as part of the Generals portion of Heroes & Generals. *Only players with at least one soldier above level 12 can purchase, equip and deploy [[Assault Team|assault teams]]. *More about the Generals portion: [[Strategy Game]] ====Joining Specific War Battles==== Apart from letting the match-maker find you a battle, you are able to choose your own battles on the [[Campaign map|war map]]. <br/>In order to do so you first have to choose a [[Factions|faction]] for which you want to fight for the duration of the current war. <br/>There are several conditions that have to be fulfilled to be able to queue for a specific battle: {| class="wikitable" | [[File:QueueWarB.png|500px|Queue on War Battles]] | '''1.''' The available resources have to match you squad type and there have to be enough resources for the battle to be "fun" (Otherwise the battle won't start, more information: [[Battle Director]]). '''2.''' If you're not by yourself, you have to be the squad leader to be able to queue up. '''3.''' If all conditions are met, you'll be able to join the battle. Otherwise a "Missing Condition"-a warning will show above this button explaining to you what is wrong. <br/>You can significantly increase your chances of getting into your desired battle if you or at least one of your squad members have at least 1 [[Assault Team]] in that battle. The bigger the total number of [[Assault Team|assault teams]] your squad has in that battle (which fit your squad type), the higher your chances of joining. '''4.''' Check additional information like time, weather and ping here. If ongoing battles have a high ping for you, it may impair your game experience negatively. |}
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