Heroes & Generals Wiki
Register
Advertisement


Description

The MP 34 (or Maschinenpistole 34 as it is also known) is an earlier submachinegun design used by the German army. It fires a 9mm round giving it a controllable recoil and is a useful weapon at close range.
― Heroes & Generals

Gameplay

First SMG available to German soldiers. It's very accurate in close quarters but due to it's low, magazine, damage and range it's one of the weakest weapons in the game and is usually replaced by MP40 as soon as possible. The MP34 has a fire rate of 500 making it more deadly than all other entry level SMGs. It's a better choice for close quarters than the Gewehr 43 and can be deadly in skilled hands because of its astonishing accuracy and rate of fire. Weapon modifications can be used to increase the rate of fire for additional killing power. Due to mediocre accuracy at longer ranges and a high falloff on ranged damage like all SMGs, it is inadvisable to use this weapon on distant targets. The MP34 is also a good choice for tank crewmen as a personal defense weapon. Paratroopers may also find this weapon especially useful, as a submachine gun is ideal for attacking and locking down control points. And for defense, a submachine gun can provide the firepower necessary to hold off several soldiers at once, though the substandard magazine size may let you down.

Due to combination of 9mm caliber and low amount of ammunition which force you to reload frequently, equipping Fast Reload badge is extremely useful, if not, mandatory. Or you can equip the sidearms to your loadout to prevent them dominating you first. Ideally, you might want to equip Point Quick Fire to get an easy Headshot, since MP 34 has great accuracy to improve the trait.

Modifying the barrel is beneficial to improve the medium range effectiveness further, or increases CQB ability by equipping hair trigger. This however, could burn your ammunition faster, and reloading in unwanted situation is frequent. Depending on how dire situation you've faced right now, you should have someone on your side and never alone to support together.

Pros

  • Accuracy: As far as SMGs go, the MP34 is a very accurate weapon.
  • Close Combat: Although, it is not as effective as the MP40 at close range, it can hold its own against the PPD and Grease Gun.
  • Pilots: This weapon is perfect for Pilots. It will keep the enemy's head down at medium range, and cut through them in close combat.
  • Rate of FireThis weapon has the highest rate of fire of the first SMGs and just 39 less rpm than the MP40, but the small mag makes it uneffective against multiple enemies.

Cons

  • Power: Being a 4 hit kill when stock, very often you will feel that you have to hit an enemy too many times to get a kill.
  • Magazine Size: 20 rounds, you must be careful with your aim to assure you aren't caught reloading since you don't have many bullets to spare before the gun goes click.
  • Ranged Combat: Although it is possible to get kills at very long ranges (it helps to be able to see each round fired), it is a waste of ammo and usually takes more than 5-6 hits.


MP34 Stats

Camouflage

Factory Dark Walnut Beech Carbon Black Autumn Oakleaf IGN Winter Splittertarnmuster
Price (Credits) 32,000 HnGCurrencySymbol credits 16,000 HnGCurrencySymbol credits 95,000 HnGCurrencySymbol credits 64,000 HnGCurrencySymbol credits Unobtainable HnGCurrencySymbol credits Battle Pass Season 3
Price (Gold) 190 HnGCurrencySymbol gold 96 HnGCurrencySymbol gold 570 HnGCurrencySymbol gold 380 HnGCurrencySymbol gold Unobtainable HnGCurrencySymbol gold
WPN 6 s
WPN 6 164 s
WPN 6 165 s
WPN 6 166 s
WPN 6 167 s
WPN 6 231 s
WPN CAMO 55
WPN 6
WPN 6 164
WPN 6 165
WPN 6 166
WPN 6 167
WPN 6 231
WPN 6 437

Ammunition

9mm Parabellum AMMUNITION
WA 45
COST 340HnGCurrencySymbol credits 4HnGCurrencySymbol gold
COST PER SHOT 0.34HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:00s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE
Wulff Engel AMMUNITION
WA 13
COST 1,500HnGCurrencySymbol credits 18HnGCurrencySymbol gold
COST PER SHOT 1.5HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE
DMW Fuchs AMMUNITION
WA 17
COST 1,900HnGCurrencySymbol credits 22HnGCurrencySymbol gold
COST PER SHOT 1.9HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:05s
DAMAGE
MWS
RANGE
MWA
PRECISION
MWA
STABILITY
MWA
RATE OF FIRE
Wulff Faust AMMUNITION
WA 12
COST 2,300HnGCurrencySymbol credits 27HnGCurrencySymbol gold
COST PER SHOT 2.3HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE

Specialist Ribbon

Weapon Required: Maschinenpistole 34
SP MP34 Maschinenpistole 34 Specialist
Using the MP 34 submachinegun in battle will earn you points on this ribbon.
More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol German Unlocks
Dark Walnut
Wulff Engel
Lightened Bolt
Stainless Steel Barrel
Field Trigger Job
Autumn Oakleaf
Carbon Black
DMW Fuchs
Heavy Spring
Field Adjusted Sights
Marksman Trigger Job
Lightened Spring
Wulff Faust

Weapon Required: Maschinenpistole 34
SP MP34 Maschinenpistole 34 Specialist
Using the MP 34 submachinegun in battle will earn you points on this ribbon.
More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Captured Unlocks
Wulff Engel
Lightened Bolt
Stainless Steel Barrel
Field Trigger Job
DMW Fuchs
Heavy Spring
Field Adjusted Sights
Maschinenpistole 34
Marksman Trigger Job
Lightened Spring
Wulff Faust

Modifications[ | ]

Default Wulff Engel DMW Fuchs Wulff Faust Field Adjusted Sights Field Trigger Job Marksman Trigger Job Lightened Bolt Heavy Spring Lightened Spring Special Light Bolt Stainless Steel Barrel
Image WA 13 WA 17 WA 12 WM PS 2 WM T 5 WM T 5 WM I 2 WM I 4 WM I 5 WM I 14 WM B 2
Cost per shot 0.34Credits (Ammo) 1.5Credits 1.9Credits 2.3Credits 1.05Credits 1.82Credits 2.42Credits 3.33Credits 1.78Credits 1.95Credits 1.48Credits 1.82Credits
Field Maintenance Load 0:20s (Weapon) 0:01s 0:05s 0:15s 0:01s 0:01s 0:01s 0:01s 0:01s 0:00s 0:01s 0:01s
Damage Near 34 37 32 39
Damage Far 14 14 14 12
Near Range 14.52 9.9 21.12 7.26 13.79 13.94 16.41
Far Range 45.56 40.2 55.61 33.5 43.28 42.83 44.19
Velocity 403.75 384.75 380 380
Conefire 0.69 0.828 0.5175 0.828
Sway Stand Mode 1.51 1.359 1.812 1.5553 1.5704
Sway Crouch Mode 1.11 0.999 1.2765 1.1322 1.1433
Sway Prone Mode 0.41 0.369 0.4592 0.4182 0.4182
Sway Aim Modifier 0.3 0.27 0.36 0.312 0.312
Cone Contraction Per Sec 2 2.2 1.8
Camera Recoil Up 0.5 0.75 0.45 1 0.56 0.525 0.45 0.55 0.52 0.525
Camera Recoil Right -0.05 -0.075 -0.045 -0.1 -0.056 -0.0525 -0.045 -0.055 -0.0515 -0.0525
Camera Recoil Variance 0.36 0.54 0.324 0.72 0.4032 0.378 0.324 0.396 0.3708 0.378
Rate of Fire 500 543.48 555.56 543.48 454.55 531.91 543.48


Cost Per Shot 7.22 Credits
Field Maintenance Load 0:27s
Damage Near 32
Damage Far 14
Near Range 20.06m
Far Range 52.83m
Velocity 380m/s
Conefire 0.5175°
Camera Recoil Up 0.5292
Camera Recoil Right -0.05292
Camera Recoil Variance 0.381024
Rate of Fire 590.74RPM
Unnamed Build
Part Modification
Ammunition DMW Fuchs
Trigger Field Trigger Job
Barrel None
Internal Lightened Bolt
Sight None
Other Equipment None
Recommended Badge None
Description
No Description Provided

Pros:

  • Decent Rate of Fire



Cost Per Shot 6.89 Credits
Field Maintenance Load 0:27s
Damage Near 32
Damage Far 14
Near Range 23.87m
Far Range 53.94m
Velocity 380m/s
Conefire 0.5175°
Camera Recoil Up 0.51975
Camera Recoil Right -0.051975
Camera Recoil Variance 0.37422
Rate of Fire 531.91RPM
MP34 for sharpshooters
Part Modification
Ammunition DMW Fuchs
Trigger None
Barrel Stainless Steel Barrel
Internal Lightened Spring
Sight Field Adjusted Sights
Other Equipment None
Recommended Badge None
Description
No Description Provided

Pros:

  • Very Accurate
  • Good range
  • Very cheap

Cons:

  • Very low rate of fire


Cost Per Shot 3.12 Credits
Field Maintenance Load 0:26s
Damage Near 32
Damage Far 14
Near Range 21.12m
Far Range 55.61m
Velocity 380m/s
Conefire 0.5175°
Camera Recoil Up 0.45
Camera Recoil Right -0.045
Camera Recoil Variance 0.324
Rate of Fire 500RPM
Headhunter
Part Modification
Ammunition DMW Fuchs
Trigger None
Barrel None
Internal None
Sight Field Adjusted Sights
Other Equipment None
Recommended Badge None
Description
Since this modification is focused to increase its precision, using Tight Grip or Point Quick Fire is recommended to improve MP34 trait.

Pros:

  • Dirt cheap over any modifications
  • Excellent accuracy, capable to rack headshots with ease



History[ | ]

The Maschinenpistol 34 (MP 34) was first developed in 1929. After the end of the first World War, Germany wanted to improve a lot of their weapons, but during the inter-war period, Germany wasn't allowed to build an army, weapons or armored vehicles preventing them from starting another war. Quickly, many secret projects were started and so did Waffenfabrik Solothurn. They started experimenting with the MP 18, as they saw a lot of potential in the smg during the war. To fool the other countries, the (now) MP30 was given the codename "S1-100", which is just a random name according to the companies naming convention. Development kept being done until in 1934 the smg was finally finished.

The MP 34 was an open bolt, which means that the bolt only has to move forward, select fire smg, which featured a 32 or 20 round magazine. The MP 34 also featured a magazine refilling slot on the magazine feed, in which clips or individual bullets could be inserted. It fired 9x19 mm Parabellum rounds, had a fire rate of about 600 rounds per minute and an effective range of about 150 meters. It saw use during the invasion of Poland, but was quickly replaced with the less expensive, and overall better MP 40.

Gallery[ | ]


Advertisement