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Description

The MG34 was at its introduction the most advanced machine gun in the world. It is the standard light machine gun of the German army. Its high rate of fire makes it a dangerous opponent. The MG34 is best fired from a prone position.
― Heroes & Generals

History

The Maschinengewehr 34 (or MG34) is a recoil-operated air-cooled medium machine gun, designed and manufactured by Mauser. Its design was derived from the MG30, retaining its chamber in 7.92x57mm Mauser. The weapon underwent many optimizations, aimed at making it more compact and portable by a single operator. It remained in service as both an offensive and defensive weapon until 1942, when it began to be phased out and replaced by the more modern and rapid firing MG42.

The MG34's offensive variant sports a magazine feed for 50 or 75 round box magazines, whereas the defensive variant is configured to feed ammunition belts. Operation of the weapon required careful heat management. The sheer rate of fire was capable of melting the barrel and causing a dangerous misfire. The weapon was therefore designed to facilitate swift changing of barrels every 250 rounds, and defensive operators typically worked in teams and carried several barrels. Downtime between barrels could be very short; an experienced operator could change barrels in approximately ten seconds.

Gameplay

Very strong defensive weapon, the MG34 combines high rate of fire and a large magazine with good damage and can deal with big groups of enemies in a very short time. It isn't well-suited for close quarters because of its big length and movement restriction (can't hipfire while running), and while it is surprisingly accurate, it's main strength is deployable bipod, which allows for deadly automatic fire over long ranges. Burst fire is strongly advised at longer ranges. It deals the same damage as the MG42 but has a lower rate of fire and accuracy, while the lower ROF means long bursts are much more steady than with the MG42. Modding options for the MG34 are severely limited, like the M1918 BAR.

Tips

  • You can walk or crouch to hipfire while moving. Very useful when approaching corners or inside buildings.
  • Your accuracy increases substantially if you crouch, go prone, or deploy your bipod.
  • Always fire from cover, and be mindful of enemy positions. Your gunfire and tracers make you a prime target for snipers.
  • Coordinate with teammates! This machine gun shines on the battlefield when supported by friendly units.
  • This weapon functions better in defensive roles or as fire support for offensive units.
  • Use suppression, or covering fire. Spraying at enemies in defensive positions will force them into hiding, allowing your allies to move up.
  • It is advisable to carry anti-personnel mines or grenades to help defend your position.

Camouflage

Factory Beech Dark Walnut
Price (Credits) 3,400 HnGCurrencySymbol credits.png 16,000 HnGCurrencySymbol credits.png
Price (Gold) 20 HnGCurrencySymbol gold.png 95 HnGCurrencySymbol gold.png
WPN 5 s.png
WPN 6 165 s.png
WPN 6 164 s.png
WPN 63.png
WPN 63 99.png
WPN 63 100.png

Ammunition

S.m.E. 7.92 ball AMMUNITION
WA 23.png
COST 340HnGCurrencySymbol credits.png 4HnGCurrencySymbol gold.png
COST PER SHOT 0.17HnGCurrencySymbol credits.png
FIELD MAINTENANCE LOAD 0:00s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE
s.S. Patrone AMMUNITION
WA 24.png
COST 1,500HnGCurrencySymbol credits.png 17HnGCurrencySymbol gold.png
COST PER SHOT 1.5HnGCurrencySymbol credits.png
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Anschusspatrone s.S. AMMUNITION
WA 26.png
COST 3,200HnGCurrencySymbol credits.png 38HnGCurrencySymbol gold.png
COST PER SHOT 6.4HnGCurrencySymbol credits.png
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWS.png
RATE OF FIRE
S.m.K.Hart AMMUNITION
WA 51.png
COST 2,300HnGCurrencySymbol credits.png 27HnGCurrencySymbol gold.png
COST PER SHOT 2.3HnGCurrencySymbol credits.png
FIELD MAINTENANCE LOAD 0:10s
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE

Specialist Ribbon

Weapon Required: Maschinengewehr 34
SP MG34.png Maschinengewehr 34 Specialist
Using the MG 34 light machinegun in battle will earn you points on this ribbon.
More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol.png German Unlocks
Dark Walnut
S.S. Patrone
Field Trigger Job
Stainless Steel Barrel
Heavy Bolt
Heavy Spring
Chrome Lined Barrel
Field Adjusted Sights
Lightened Spring
S.m.K. Hart
Anschusspatrone s.S.

Weapon Required: Maschinengewehr 34
SP MG34.png Maschinengewehr 34 Specialist
Using the MG 34 light machinegun in battle will earn you points on this ribbon.
More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Captured Unlocks
S.S. Patrone
Field Trigger Job
Stainless Steel Barrel
Heavy Bolt
Anschusspatrone s.S.
Heavy Spring
Chrome Lined Barrel
Maschinengewehr 34
Field Adjusted Sights
Lightened Spring
S.m.K. Hart
Anschusspatrone s.S.


Modifications[]

Default s.S.Patrone Anschusspatrone s.S. S.m.K.Hart Field Adjusted Sights Field Trigger Job Heavy Bolt Heavy Spring Lightened Spring Stainless Steel Barrel Chrome Lined Barrel
Image WA 24.png WA 26.png WA 51.png WM PS 5.png WM T 5.png WM I 1.png WM I 4.png WM I 5.png WM B 2.png WM B 2.png
Cost per shot 0.17Credits (Ammo) 1.5Credits 6.4Credits 2.3Credits 0.72182Credits 0.9843Credits 0.72182Credits 0.63597Credits 1.18116Credits 0.30108Credits 0.45276Credits
Field Maintenance Load 0:35s (Weapon) 0:01s 0:15s 0:10s 0:03s 0:03s 0:02s 0:02s 0:02s 0:02s 0:03s
Damage Near 34 37 39 41 35 36
Damage Far 26 27 30 24
Near Range 51.2 62.4 84.8 40.8 56.32 47.1 56.32
Far Range 500 534.38 609.38 390.63 550 425 550
Velocity 749.76 749.76 749.76 749.76
Conefire 0.27 0.297 0.216 0.324
Sway Stand Mode 2.5 2.25 2.25
Sway Crouch Mode 1.05 0.945 0.945
Sway Prone Mode 0.6 0.54 0.54
Sway Aim Modifier 0.38 0.342 0.342
Cone Contraction Per Sec 0.9 0.99 0.99
Camera Recoil Up 1.15 1.725 1.725 2.3 1.2305 1.265 1.035
Camera Recoil Right 0.35 0.525 0.525 0.7 0.3745 0.385 0.315
Camera Recoil Variance 0.1 0.15 0.15 0.2 0.107 0.11 0.09
Rate of Fire 700.04 752.73 636.4 636.4 752.73


Cost Per Shot 2.57546 Credits
Field Maintenance Load 0:40s
Damage Near 34
Damage Far 26
Near Range 47.1m
Far Range 425m
Velocity 749.76m/s
Conefire 0.27°
Camera Recoil Up 1.2305
Camera Recoil Right 0.3745
Camera Recoil Variance 0.107
Rate of Fire 809.38RPM
Storm of Bullets
Part Modification
Ammunition None
Trigger Field Trigger Job
Barrel None
Internal Lightened Spring
Sight None
Other Equipment None
Recommended Badge None
Description
This build focuses on RoF, rather than damage.

Comments:

  • Ammunition can be added to increase damage, but it makes it much more expensive to repair.

Pros:

  • High Rate of Fire

Cons:

  • Very Expensive




Cost Per Shot 7.6629 Credits
Field Maintenance Load 0:55s
Damage Near 39
Damage Far 30
Near Range 84.8m
Far Range 609.38m
Velocity 749.76m/s
Conefire 0.216°
Camera Recoil Up 1.725
Camera Recoil Right 0.525
Camera Recoil Variance 0.15
Rate of Fire 700.04RPM
Marksman
Part Modification
Ammunition Anschusspatrone s.S.
Trigger None
Barrel Stainless Steel Barrel
Internal None
Sight Field Adjusted Sights
Other Equipment None
Recommended Badge None
Description
This build mods the Maschinengewehr 34 for precision and range, turning it into a deadly mid-range weapon.

Comments:

  • Adding an Internal can boost damage.

Pros:

  • Decent Damage

Cons:

  • Expensive

Gallery[]

Trivia[]

  • In the Star Wars movies this weapon is designated as the DLT-19 and is seen being used by Stormtroopers on Tatooine


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