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Description

The PPSh-41 is a Soviet submachine gun. It uses the standard 7.62x25mm Tokarev pistol ammunition. A high rate of fire combined with a very large magazine gives it an impressive amount of firepower, but takes a very experienced soldier to control.
― Heroes & Generals

Gameplay

With a Rate of Fire of 850, Close Quarters Combat, and 6 Equipment Points. The PPSH-41 excels with CQC compared to the other SMGs. Usually runs with a RGD-33 and a First Aid Kit or Medic Pouch, it could make short work of enemies that are around the capture zone or within houses or buildings due to it's high RoF that can match a Maschinengewehr 42. But with high RoF and high Magazine Capacity, it comes with a price with short drop of range which limits its abilities between Medium and Long Range Combat. Its primary purpose is to mainly clear rooms full of enemies or being a Soviet Medic to help those in need. But out of all of the SMGs with Heroes & Generals this weapon does NOT do well in range because of the low accuracy at far range.

Pros

  • Rate Of Fire: The highest RoF within the Sub-Machine Gun category with a RoF of 850, it can match with the MG-42 or Hitler's Buzz saw if used to it's fullest potential.
  • Magazine Size: With also the highest Magazine Size within the Sub-Machine Gun category as well with 71 rounds within the drum, it can clear out a room quickly without needing to reload.
  • Single Fire: Although it might lack in range, it does have the ability to switch to Semi-Automatic for those targets that are in the Middle. Which could be useful in times when needed.
  • Close Combat: With the highest RoF, it can easily spit out bullets against any opponents that are unlucky enough to get in your way.

Cons

  • Ranged Combat:As stated within the Gameplay Section of the PPSH-41 Wiki Page, with great RoF and Magazine Capacity. It lacks in Medium to Long Range which will be abused by snipers or LMG's that are shooting you from afar.
  • Ammunition: This thing is also a monster at chewing and eating up ammuntion faster than you can replace them, so it's probably wise to get 2 Packs of Ammunition (213 Rounds).
  • Reload Speed: With a 4.3 Second Reload, it's probably best to get Fast Reload to increase the speed in which you can change your Magazines before the enemy comes popping by and saying hello.

PPSh-41 Stats.png

Camouflage

Factory Birch Russian Oak Army Paint Russian Blackwood SU-Xmas[1]
Price (Credits) 64,000 HnGCurrencySymbol credits.png 95,000 HnGCurrencySymbol credits.png 32,000 HnGCurrencySymbol credits.png 112,000 HnGCurrencySymbol credits.png Unobtainable (85,000) HnGCurrencySymbol credits.png
Price (Gold) 380 HnGCurrencySymbol gold.png 570 HnGCurrencySymbol gold.png 190 HnGCurrencySymbol gold.png 670 HnGCurrencySymbol gold.png Unobtainable (510) HnGCurrencySymbol gold.png
WPN 54 s.png
WPN 33 264 s.png
WPN 33 265 s.png
WPN 33 266 s.png
WPN 33 267 s.png
WPN 33 298 s.png
WPN 33.png
WPN 33 264.png
WPN 33 265.png
WPN 33 266.png
WPN 33 267.png
WPN 33 298.png

Ammunition

7.62 TT AMMUNITION
WA 92.png
COST 340HnGCurrencySymbol credits.png 4HnGCurrencySymbol gold.png
COST PER SHOT 0.34HnGCurrencySymbol credits.png
FIELD MAINTENANCE LOAD 0:00s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE
Leonov Misha AMMUNITION
WA 21.png
COST 1,500HnGCurrencySymbol credits.png 18HnGCurrencySymbol gold.png
COST PER SHOT 1.5HnGCurrencySymbol credits.png
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
P-41 AMMUNITION
WA 22.png
COST 1,900HnGCurrencySymbol credits.png 22HnGCurrencySymbol gold.png
COST PER SHOT 1.9HnGCurrencySymbol credits.png
FIELD MAINTENANCE LOAD 0:05s
DAMAGE
MWS.png
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWA.png
RATE OF FIRE
Leonov Devil AMMUNITION
WA 18.png
COST 2,300HnGCurrencySymbol credits.png 27HnGCurrencySymbol gold.png
COST PER SHOT 2.3HnGCurrencySymbol credits.png
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE

Specialist Ribbon

Weapon Required: PPSh-41
SP PPSh41.png PPSh-41 Specialist
Using the PPSh-41 submachinegun in battle will earn you points on this ribbon.
More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-SU-Symbol.png Soviet Unlocks
Russian Oak
Leonov Misha
Lightened Bolt
Stainless Steel Barrel
Field Trigger Job
Russian Blackwood
P-41
Heavy Spring
Field Adjusted Sights
Marksman Trigger Job
Lightened Spring
Leonov Devil

Weapon Required: PPSh-41
SP PPSh41.png PPSh-41 Specialist
Using the PPSh-41 submachinegun in battle will earn you points on this ribbon.
More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Captured Unlocks
Leonov Misha
Lightened Bolt
Stainless Steel Barrel
Field Trigger Job
P-41
Heavy Spring
Field Adjusted Sights
PPSh-41
Marksman Trigger Job
Lightened Spring
Leonov Devil


Modifications[]

Default Leonov Misha P-41 Leonov Devil Field Adjusted Sights Field Trigger Job Marksman Trigger Job Lightened Bolt Heavy Spring Lightened Spring Stainless Steel Barrel
Image WA 21.png WA 22.png WA 18.png WM PS 2.png WM T 5.png WM T 5.png WM I 2.png WM I 4.png WM I 5.png WM B 2.png
Cost per shot 0.34Credits (Ammo) 1.5Credits 1.9Credits 2.3Credits 1.05Credits 1.82Credits 2.42Credits 3.33Credits 1.78Credits 1.95Credits 1.82Credits
Field Maintenance Load 0:20s (Weapon) 0:01s 0:05s 0:15s 0:01s 0:01s 0:01s 0:01s 0:01s 0:00s 0:01s
Damage Near 26 30 25 32
Damage Far 9 13 15 12
Near Range 5.4 3.24 6.6 2.03 5.13 6.1
Far Range 50.05 44.66 56.06 32.34 47.55 48.55
Velocity 436.8 436.8 436.8 436.8
Conefire 0.66 0.726 0.528 0.825
Sway Stand Mode 1.6 1.44 1.92 1.648
Sway Crouch Mode 1.2 1.08 1.38 1.224
Sway Prone Mode 0.7 0.63 0.784 0.714
Sway Aim Modifier 0.3 0.27 0.36 0.312
Cone Contraction Per Sec 1.5 1.65 1.35
Camera Recoil Up 0.5 0.8 0.425 1.1 0.56 0.525 0.45 0.55 0.525
Camera Recoil Right -0.1 -0.16 -0.085 -0.22 -0.112 -0.105 -0.09 -0.11 -0.105
Camera Recoil Variance 0.18 0.288 0.153 0.396 0.2016 0.189 0.162 0.198 0.189
Rate of Fire 849.86 923.76 944.29 923.76 772.6 904.1


Cost Per Shot 7.28 Credits
Field Maintenance Load 0:23s
Damage Near 26
Damage Far 9
Near Range 5.13m
Far Range 47.55m
Velocity 436.8m/s
Conefire 0.66°
Camera Recoil Up 0.525
Camera Recoil Right -0.105
Camera Recoil Variance 0.189
Rate of Fire 1026.4RPM
PPSH-41 Build 1
Part Modification
Ammunition None
Trigger Marksman Trigger Job
Barrel None
Internal Lightened bolt
Sight Field Adjusted Sights
Other Equipment None
Recommended Badge Heavy Set and/or Fast Reload
Description
This build gives the PPSh-41 a RoF of 1026rpm. This makes it excellent at clearing rooms and capture points, but expensive.

Pros:

  • High Rate of Fire
  • Large Magazine

Cons:

  • Difficult to Control
  • Eats through ammo if the user isn't careful
  • Expensive


Cost Per Shot 5.3 Credits
Field Maintenance Load 0:22s
Damage Near 26
Damage Far 9
Near Range 5.4m
Far Range 50.05m
Velocity 436.8m/s
Conefire 0.66°
Camera Recoil Up 0.616
Camera Recoil Right -0.1232
Camera Recoil Variance 0.22176
Rate of Fire 982.72RPM
PPSH-41 Build 2
Part Modification
Ammunition None
Trigger Field Trigger Job
Barrel None
Internal Lightened Spring
Sight Field Adjusted Sights
Other Equipment None
Recommended Badge Heavy Set and/or Fast Reload
Description
This build gives the PPSh-41 a RoF of 983rpm. This makes it excellent at clearing rooms and capture points, and cheap.

Pros:

  • High Rate of Fire
  • Large Magazine
  • Easier to control.

Cons:

  • Modifications Break Very Quickly



Side Note: This PPSH-41 Wiki Page is updated as of Update 1.21.2 The Immersion Update. Due to the recent balancing changes made to the guns, most of the Sub-Machine Guns are better in CQC than the Semi-Automatic Rifles, Assault Rifles, and Light Machine Guns.

Gallery[]


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