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Description[]

The final version of the German Panzer II, nicknamed ‘Luchs’, is better armored, faster and more maneuverable than the original light tank. It is excellent for reconnaissance and use against light tanks and infantry.
― Heroes & Generals

Tips

  • The Luchs is not very effective at taking enemy armor head-on. Try shooting out a track of an enemy and running the opposite way of the track you busted.
  • As the cannon shoots extremely quickly, be careful not to waste your 10 round magazine on a spot that bounces all of your shots.
  • As with all German tanks, it is highly recommended that you buy a camo for it, to help with ambushes.
  • Do not engage any tank at long range with the Luchs: the accuracy is fairly disappointing and most of your shots will be ineffective. Try to keep the engagement distance as little as possible.
  • Luchs can easily outrun trailing AT infantry with transmission, engine and tracks all being intact.
  • The weight of the Luchs is extremely low. It is easy to get knocked around by other tanks, and care must be taken before shooting when accelerating, or decelerating, as the cannon is very unstable due to the low weight.
  • Just like any other light tank, don't go into the heat of the battle. You should always try to stay away from urban areas as they are breeding grounds for AT infantry.
  • Luchs can shred a recon plane in 1 mag. It can also damage heavier aircraft albeit challenging due to them being way faster.
  • Luchs's main cannon lacks overtime damage and relies on hitting weakspots to increase its damage potential.
  • Luchs's mobility is among the best and should always be utilized for flanking and other related tactics to get the most out of the vehicle.

Ammunition

Name Explosion Damage/Radius Penetration Damage[1] Near/Far Range Far Penetration Far Damage Correction Angle Velocity Credits Cost Gold Cost Cost per Shot Maintenance Load
[20×138mmB] 2cm Panzergranate 39 0 @ 0m 16.5mm - 25mm 107.8 - 137.5 10m/1000m 10% 50% 780 m/s 2,300 Credits 27 Gold 2.88 Credits 0:00s
[20×138mmB] 2cm Sprenggranatpatrone 39 180 @ 4m 2.2mm - 10mm 46.2 - 69.3 10m/1000m 10% 50% ° 995 m/s 7,300 Credits 87 Gold 9.13 Credits 0:03s
[20×138mmB] 2cm Panzergranate 40 0 @ 0m 48.4mm - 54mm 93.5 - 119.9 10m/1000m 10% 50% 1050 m/s 4,800 Credits 57 Gold 6 Credits 0:01s
[20×138mmB] 2cm Panzergranat Phosphor 0 @ 0m 22mm - 30mm 121 - 159.5 10m/1000m 10% 50% 780 m/s 10,200 Credits 120 Gold 12.75 Credits s

Camouflage

Factory Ambush DB Dark Yellow
Price (Credits) 195,000 HnGCurrencySymbol credits.png 60,000 HnGCurrencySymbol credits.png
Price (Gold) 780 HnGCurrencySymbol gold.png 240 HnGCurrencySymbol gold.png
V CAMO 1.png
V CAMO 2.png
V CAMO 3.png
V 27.png
V 27 86.png
V 27 146.png

Upgrades

Supply Crates and other upgrades can be fitted to your vehicle to aid nearby infantry.

Name Contents Credits Cost Gold Cost Spawn Cost Maintenance Load
Ammunition Supply Crate Ammo 1,300 HnGCurrencySymbol credits.png 15 HnGCurrencySymbol gold.png 12 HnGCurrencySymbol credits.png 0:02s
Medic Supply Crate Health 4,400 HnGCurrencySymbol credits.png 52 HnGCurrencySymbol gold.png 44 HnGCurrencySymbol credits.png 0:02s
Anti-tank Supply Crate Panzerfaust 60 7,500 HnGCurrencySymbol credits.png 90 HnGCurrencySymbol gold.png 68 HnGCurrencySymbol credits.png 0:02s

Specialist Ribbon

Vehicle Required: Panzer II Ausf. L
V SPC 27.png Panzer II Ausf. L Specialist
Using the Panzerkampfwagen II Ausf. L light tank in battle will earn you points on this ribbon.
More points are awarded for scoring hits on enemy tanks. The highest award is given for destroying enemy tanks.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol.png German Unlocks
Ammunition Supply Crate
Dark Yellow
Ambush DB
Medic Supply Crate
2cm Panzergranate 40
2cm Sprenggranatpatrone 39
Anti-Tank Supply Crate
2cm Panzergranat Phosphor
  1. Against armor
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