|Max Armor Penetration:||200mm|
|Faction Cost||7,400 89|
|Captured Cost||37,400 178|
|Cost per unit:||123.3 2|
|Ribbon Required:||Tank Destruction|
|Requirement:||- 1st Grade|
- 3rd Grade
|“||The TM-35 is a square metal cased Soviet anti-tank mine. When a vehicle drives over it and applies sufficient pressure, the main charge of several 200g blocks of TNT detonates usually destroying the vehicle.||”|
|― Heroes & Generals|
Gameplay[edit | edit source]
TM-35s are cheap to replenish compared to other anti-tank weapons. Setting up traps on roads and choke points is a very good way to stop enemy armor. It's possible to detonate a mine by shooting it, which means it's possible to damage stationary tanks with this weapon. Be careful when you place them! Friendly vehicles can also be destroyed with them, causing heavy casualties to the team. Be sure not to block paths that friendly vehicles will want to use. Due to the yellow color of this mine, it can be hidden in bushes and yellow fields to be harder to spot.
Tips[edit | edit source]
- You can shoot a mine to destroy it regardless of your team even if it is a friendly mine. It is NOT advised to shoot friendly mines.
- Friendly mines have a skull symbol on top of it. Enemy mines do not. It is important that you look for these features to ensure the safety of yourself and your teammates.
- Let your teammates know when you are going to be using TM-35s. This will reduce the chances of teammates driving over them.
- When planting keep an eye on how many you place as you can only plant a maximum of 10 at a time, if you plant an 11th the first one you planted will despawn.
- If you keep getting killed by these mines, try looking at the ground before you enter an important area (e.g: Water Crossings and paths to Capture points)
- Carrying grenades can be a great way to disarm enemy mines.
Gallery[edit | edit source]