Heroes & Generals Wiki
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Separate reinforcement costs[]

Wouldn't it be a good idea to add the separate unit price for soldiers/vehicles?
If you send a pathfinder AT in battle and they all get killed but your para planes go back to the airfield, the total reinforcement cost is inaccurate/useless.


Can't add much more to that table without it spilling over for people who browse on small screens, that is why it was never added, I think adding it here would be fairly useless anyway because when you click to reinforce it shows you what the cost is anyway. --Mjbaskerville (talk) 06:57, 9 September 2016 (UTC)
I was thinking about something like 65.media.tumblr dot com/93907a29a96f740ca96ce530b3ec740c/tumblr_odb1r8Gjbc1tln8y4o1_1280.png (I can't publish links or pics, bear with the image host) , not really overwhelming you'll agree. Also in that logic most of the wiki is useless since you could figure all that stuff out by playing the game :/ And I'm not sure but I don't think you can send reinforcements (and so see the price) while the AT is still in battle, and you might want to know stuff in advance. --Moige

Morale section[]

Can morale not be mentioned in the opening paragraph and linked to the morale page instead of a section at the end of this page? Also is the claim that morale regains at 5 mins intervals correct? I was certain it was every ten minutes.

That would be fine if it was linked, think this edit was created before Morale page. --Africandave AFRICANDAVE Usertalk 02:23, 9 June 2015 (UTC)




Old stuff[]

Reinforcement Cost [1][]

All values are in warfunds unless otherwise indicated.

Assault Team Cost Buy / Upgrade Total Resupply Cost
US GE US GE
Guard 29,500 1,260
Motorized Guard 28,000 4,349
Recon 44,000 2,200
Motorized Recon 27,000 3,581
Mechanized Recon 31,000 6,636
Infantry 36,500 2,520
Motorized Infantry 38,000 8,640
Mechanized Infantry 39,000 8,880
Pathfinders 51,000 8,500
Pathfinders on Ground 44,000 3,500
Paratroopers 73,000 20,000
Paratroopers on Ground 55,000 8,000
Light Armor 65,500 14,100
Medium Armor 94,000 41,910
Heavy Armor 166,000 66,900
Tank Destroyer 48,000 22,230
Recon Fighter 89,500 22,192
Fighter Squadron 29,000 44,384


yes[]

I believe these to the correct but I want to get confirmation first, Take a break and play the new build! It is live and stable despite high war turn over.Soviets are a hard grind --Africandave (talk) 12:40, 24 February 2015 (UTC)

This is mjbaskerville im glad you are having fun with the soviet union i see the new paratroopers on ground team this complicates a lot of things that i have done haha
Ah that's ok they can be added into the paratrooper/pathfinders pages later :). Yes Soviets are a fun grind. Keep an eye out here as there may be a wiki editing competition soon! --Africandave UsertalkW TO 1 12:16, 5 March 2015 (UTC)


UNITED STATES/GERMANY Assault Team Cost Buy / Upgrade Total Resupply Cost Guard 28.500 1620 Motorized Guard 24.000 3342 Recon 28.500 1600 Motorized Recon 24.000 2376 Mechanized Recon 24.000 3416 Infantry 14.000 3240 Motorized Infantry 24.000 6480 Mechanized Infantry 30.000 7020 Pathfinders 60.500 8750 Pathfinders on Ground ? ? Paratroopers 46.000 20.000 Paratroopers on Ground ? ? Light Armor 44.500 3900 Medium Armor 30.000 18.920 Heavy Armor 30.000 23.560 Tank Destroyer 24.000 21.670 Recon Fighter 60.500 17.600 Fighter Squadron 46.000 35.200

such clutter[]

Army[]

Guard[]

AssaultTeam Guard Guards are the smallest unit available. It consists of only riflemen and is suitable in defensive positions.
INFANTRY
Level 0
Speed 0.8
Vision 0
Size Small
Army Resources

Reserve Infantry 36 Infantrymen

Soldier Slots

3 Riflemen

Vehicle Slots



Motorized Guard[]

AssaultTeam MotorizedGuard Motorized Guards consists of infantrymen and a few motorcycles.

Motorcycles allows guard units to move faster on the RTS map.

Motorized Guards can be used to defend larger areas of map and to hunt unsuspecting/stationary enemy tanks.

MOTORIZED GUARD
Level 1
Speed 2.4
Vision 10
Size Small
Army Resources

Reserve Infantry 54 Infantrymen
Reserve Motorcycles 48 Motorcycles

Soldier Slots

3 Riflemen

Vehicle Slots

1 Motorcycles


Infantry[]

AssaultTeam Infantry Infantrymen are soldiers who are specifically trained for the role of fighting on foot to engage the enemy. As the oldest branch of combat arms, they are the backbone of armies.

Infantry soldiers are distinguished from men trained to fight using tanks or airplanes, but basic infantry skills are fundamental to the training of any soldier, and soldiers of any branch of an army are expected to serve as auxiliary infantry (e.g., patrolling and security) when necessary. Infantry can access and maneuver in terrain inaccessible to vehicles and tanks.

INFANTRY
Level 1
Speed 1
Vision 10
Size Large
Army Resources

Reserve Infantry 72 Infantrymen

Soldier Slots

6 Riflemen

Vehicle Slots



Motorized Infantry[]

AssaultTeam MotorizedInfantry Adding vehicles to the infantry assault team greatly increases its mobility. The vehicles are suitable for going off-road but lack armor making them vulnerable to most weapons.
MOTORIZED INFANTRY
Level 2
Speed 3
Vision 10
Size Large
Army Resources

Reserve Infantry 108 Infantrymen
Reserve AllTerrainVehicles 96 Terrain Vehicles

Soldier Slots

6 Riflemen

Vehicle Slots

2 Terrain Vehicles


Mechanized Infantry[]

AssaultTeam MechanizedInfantry An Assault Team classified as Mechanized Infantry is a unit specialized in attacking enemy positions and defending objectives. The Mechanized Infantry units are equipped with APC's to enable rapid speed on the battlefield.

In addition to rifles and sub-machine guns they also employ machineguns.

MECHANIZED INFANTRY
Level 3
Speed 2.4
Vision 10
Size Large
Army Resources

Reserve Infantry 120 Infantrymen
Reserve ArmouredPersonnelCarriers 18 Armored Personnel Carriers

Soldier Slots

6 Riflemen

Vehicle Slots

1 Armored Personnel Carriers


Recon[]

AssaultTeam Recon Recon units are small units used to scout ahead of the main force and provide intelligence to the Command groups. Recon soldiers can quickly spot enemy units providing critical intelligence for their team as well as provide deadly sniper support.
RECON
Level 0
Speed 1.2
Vision 20
Size Small
Army Resources

Reserve Recon 20 Recon

Soldier Slots

3 Snipers

Vehicle Slots



Motorized Recon[]

AssaultTeam MotorizedRecon Adding motorcycles to the recon assault team greatly increases its mobility and range even though the motorcycles are not suitable for going off-road.
MOTORIZED RECON
Level 1
Speed 3.6
Vision 30
Size Small
Army Resources

Reserve Recon 24 Recon
Reserve Motorcycles 18 Motorcycles

Soldier Slots

3 Snipers

Vehicle Slots

1 Motorcycles


Mechanized Recon[]

AssaultTeam MechanizedRecon Adding an armoured scout-car to the recon team greatly increases its range, maneuverability and firepower.
MECHANIZED RECON
Level 2
Speed 2.8
Vision 40
Size Small
Army Resources

Reserve Recon 28 Recon
Reserve InfantryFightingVehicles 20 Infantry Fighting Vehicles

Soldier Slots

3 Snipers

Vehicle Slots

2 Infantry Fighting Vehicle


Pathfinders[]

AssaultTeam Pathfinder Pathfinders are small teams of specialized paratroopers who drop in before the main assault to set up drop zones.
PATHFINDERS
Level 0
Speed 4
Vision 0
Size Small
Army Resources

Reserve Paratroopers 28 Paratroopers
Reserve TransportAircraft 7 TransportPlanes

Soldier Slots

3 Paratroopers

Vehicle Slots



Paratroopers[]

AssaultTeam Paratrooper Paratrooper units are soldiers trained in parachuting into combat from transport airplanes. They can be deployed behind enemy lines and fight as light infantry. Once the paratroopers have been deployed they act as normal infantry until they have returned to an allied airbase. If Paratroopers are used to instigate an attack on an enemy battlefield they can attack the battlefield directly even if enemy unit placement otherwise dictates a Skirmish battle be fought.
PARATROOPERS
Level 1
Speed 4
Vision 0
Size Large
Army Resources

Reserve Paratroopers 64 Paratroopers
Reserve TransportAircraft 12 TransportPlanes

Soldier Slots

6 Paratroopers

Vehicle Slots



Armor[]

Light Armor[]

AssaultTeam Armor Light Armor assault teams consist of light tanks that are effective against enemy infantry, vehicles and lightly armored vehicles. Light armor units rely on speed and high mobility to provide armor support to infantry units. Light Armor assault teams can be eventually be upgraded to Medium Armor or Medium Tank Destroyer assault teams.
LIGHT ARMOR
Level 0
Speed 1.4
Vision 0
Size Small
Army Resources

Reserve Tankcrew 20 Tank Crew
Reserve Armor 16 Light Tanks

Soldier Slots

3 Tank Crew

Vehicle Slots

2 Tanks


Medium Armor[]

AssaultTeam MediumArmor Medium Armor assault teams are less mobile but provide greater firepower and survivability than Light Armor assault teams. Medium Armor assault teams can be eventually be upgraded to Heavy Armor assault teams.
MEDIUM ARMOR
Level 1
Speed 0.9
Vision 10
Size Large
Army Resources

Reserve Tankcrew 22 Tank Crew
Reserve MediumArmor 18 Medium Tanks

Soldier Slots

3 Tank Crew

Vehicle Slots

2 Tanks


Heavy Armor[]

AssaultTeam HeavyArmor Heavy Armor assault teams provide deadly heavy tank fire against enemy infantry and armor. Slow to maneuver but heavily armored, Heavy Armor assault teams are the pinnacle of armor support.
HEAVY ARMOR
Level 2
Speed 0.6
Vision 10
Size Large
Army Resources

Reserve Tankcrew 18 Tank Crew
Reserve HeavyArmor 12 Heavy Tanks

Soldier Slots

3 Tank Crew

Vehicle Slots

2 Tanks


Medium Tank Destroyer[]

AssaultTeam MediumTankDestroyer Medium Tank Destroyer assault teams excel at killing enemy tanks, but can also provide fire support to infantry if needed.
MEDIUM TANK DESTROYER
Level 1
Speed 0.9
Vision 10
Size Large
Army Resources

Reserve Tankcrew 18 Tank Crew
Reserve MediumTankDestroyer 14 Medium Tankdestroyers

Soldier Slots

3 Tank Crew

Vehicle Slots

2 Tanks


Air Force[]

Fighter Recon[]

AssaultTeam FighterRecon A smaller force of planes for reconnaissance and small-scale engagements.
FIGHTER RECON
Level 0
Speed 4
Vision 40
Size Small
Army Resources

Reserve Fighterpilots 8 Fighter Pilots
Reserve AttackAircraft 8 Fighter Planes

Soldier Slots

2 Fighter Pilots

Vehicle Slots

2 Fighter Planes


Fighter Squadron[]

AssaultTeam FigtherSquadron Fighter Squadron assault teams provide fighter aircraft and crews that can fight for air superiority as well as provide tactical air support to troops on the ground via cannon and machine gun fire in addition to bombs. Effective against enemy aircraft and armor, Fighter Squadron assault teams are costly but also very valuable if used correctly.
FIGHTER SQUADRON
Level 1
Speed 6
Vision 20
Size Large
Army Resources

Reserve Fighterpilots 16 Fighter Pilots
Reserve AttackAircraft 16 Fighter Planes

Soldier Slots

4 Fighter Pilots

Vehicle Slots

4 Fighter Planes






















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