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General[]


I'd be happy to input the weapon stats if you could link the weapon XML data.Heisfaster (talk) 20:30, 20 July 2014 (UTC)

Added transparant image of the adjustable wrench. --Shirokun23 (talk) 19:10, 22 September 2014 (UTC)

Will make a pet project for adding all ammunitions for tanks/planes into a separate page, full with images and descriptions + misc values. Then convert it into specific templates for use in different tanks/planes pages. --Brakke (talk) 09:40, 3 March 2015 (UTC)

Reworking the mod system will be a big pet project :). Soon we will have some nice trans images of new ammo/mods etc so possibly hold off for a bit. There is word of a new wiki editing competition soon! I will endeavor to impress that we include work since T-build was introduced. --Africandave Usertalk.pngW TO 1.png 10:33, 4 March 2015 (UTC)
Well, as you might have noticed, I have found most transparent images already, so won't be a problem ;) --Brakke (talk) 12:29, 4 March 2015 (UTC)
Yea it is nice! Did they some from the News feed? Most of the old GE/US soldier and vehicle ones I ended up trimming and making transparent myself :) --Africandave Usertalk.pngW TO 1.png 13:49, 4 March 2015 (UTC)

Lend lease vehicles[]

So, how are we going to ad the lend lease vehicles? Just modify the existing pages to include them or ( preferably ) create just new pages with the same info, excl. images? Brakke (talk) 22:29, 28 February 2015 (UTC)

I think we can just make new pages for them, Trying to find ways to include the soviet image of vehicles in places would be too much of a headache. Same info etc and a mention that they are lend lease - the descriptions may be different too. As for naming the pages, they can be the same name perhaps with soviet or lend lease in title.--Africandave (talk) 01:49, 1 March 2015 (UTC)

And the Lend-Lease pages are there now. --Brakke (talk) 09:40, 3 March 2015 (UTC)

Looks great! I can rename pages if anyone (reto included) has any mass-objection to what they are named re: lend-lease vs soviet etc.

--Africandave Usertalk.pngW TO 1.png 10:33, 4 March 2015 (UTC)

New icon sets[]

So, I opened my trusty GiMP and started putting up these images. Will list them here for now:

  • Icons gray white ammo.png Icons gray white sight.png Icons gray white trigger.png Icons gray white internal.png Icons gray white barrel.png Icons gray white skin.png
  • Icons orange black ammo.png Icons orange black sight.png Icons orange black trigger.png Icons orange black internal.png Icons orange black barrel.png Icons orange black skin.png
  • Icons gray black damage.png Icons gray black range.png Icons gray black accuracy.png Icons gray black stability.png Icons gray black rof.png
  • Icons green black damage.png Icons green black range.png Icons green black accuracy.png Icons green black stability.png Icons greeb black rof.png
  • Icons red black damage.png Icons red black range.png Icons red black accuracy.png Icons red black stability.png Icons red black rof.png

--Brakke (talk) 12:27, 30 July 2015 (UTC)

And some more:

  • Icons gray white weapon.png Icons gray white vehicle.png Icons gray white bike.png Icons gray white tank.png Icons gray white plane.png
  • Icons gray white equipment.png Icons gray white shield.png Icons gray white crate.png Icons gray white question.png
  • Icons gray white cp.png Icons gray white sp.png

--BrakkeBrakke talk.gif 07:53, 18 September 2016 (UTC)

Removing Camouflage Tables from Articles[]

  • I guess you're right Brakke, they can stay. But they will need to have the gold prices updated and the credits prices added. -Nemotoad 09:18, 21 September 2015 (UTC)
  • Well, they should all be changed (if they aren't already) into the new template, it is rather easy to just copypaste the template around the weapon page and camouflage page. F.ex. MP40 should be in the new template already. You can just copy those to camouflage page to replace the old 'hardcoded' tables. --Brakke (talk) 17:59, 21 September 2015 (UTC)

Removing Mod Sections from Articles[]

  • I suppose we don't need to remove the entire section, but moving the recommended build and providing a link for them in the article, or putting the recommended builds in a collapsible table would make things a bit neater (some pages have gotten too long because of their modifications section). At the very least, pages like PTRD-41 need their modifications section cleaned up. It would help if we had a basic format that we could use in all mod sections. -Nemotoad 09:18, 21 September 2015 (UTC)
  • True, it could be a single neat table from a template, with title, description and even the mods with images on them. Could look into this someday. --Brakke (talk) 17:59, 21 September 2015 (UTC)
  • This is what I came up with. I created very quickly, so it's rather basic. Just want to know if you are looking for something like this. -Nemotoad 23:05, 21 September 2015 (UTC)


Cost Per Shot Credits
Field Maintenance Load s
Damage Near
Damage Far
Near Range m
Far Range m
Velocity m/s
Conefire °
Camera Recoil Up
Camera Recoil Right
Camera Recoil Variance
Rate of Fire RPM
Unnamed Build
Part Modification
Ammunition Says that if no name given ^^
Trigger Says that is no name given ↓
Barrel None
Internal Blah blah blah.
Sight Noscoping ftw
Other Equipment None
Recommended Badge None
Description
lel


  • Yeah, that's the way. --Brakke (talk) 04:48, 22 September 2015 (UTC)
  • Tasty template m8 --Africandave.png AFRICANDAVE Usertalk.png 12:24, 24 September 2015 (UTC)

Adding instant-buy prices on ribbons[]

I'd like to add the cost to buy ribbons. I just did the one, War Victory Ribbon as an example. Before I continue doing others, I'd like to know what you think. I thought about including the experience per level as well, but that is static across all ribbons so it would just clutter the table.

Including it in the template (Template:CR_War_Victory) sounds like a terrible idea since these templates are used on various pages. Maybe the table could include an "unlocks" column, but that data is already in the template displayed above the table, so seems redudant. What do you think? Temahk (talk) 14:52, 23 February 2017 (UTC)

  • All prices here in the wiki are (in theory) automated with different templates, so that when updates to the game changes the prices, all prices of the same thing get updated by just changing one in the template. And this is automated to a great degree, so ppl don't have to manually check the changed values. Now, the point with ribbons is currently that since we have no ID system set up for them, the price parsing template doesn't exist either. The Template:CombatRibbon was a project to implement all ribbons through one template (just like with weapons and vehicles) and with that, the pricing for all levels could have been included. If you want to create a table with the prices, I could look up to create the template in a form of {{PriceCreditsRibbon|id=xx|level=yy}} and you can find the ID's below. --BrakkeBrakke talk.gif 15:37, 23 February 2017 (UTC)
    • Automation is great, that is how I'm getting the prices already. I'm sure you know that each ribbon and ribbon level have a different cost. Some or a lot might be the same, but for example the first level of War Victory Ribbon costs 6,500 credits, while the first level of Explosives Ribbon costs 6,100 credits. Would your PriceCreditsRibbon template be the lookup-table which contains all costs for all ribbons for all levels? And with the parameters you suggested you get a single value from that lookup table? If so, let me know the most convenient format for the table and I'll have it for you in an hour :) If I misunderstood your suggestion, please elaborate. Temahk (talk) 16:07, 23 February 2017 (UTC)
      • Correct, it'll work that way, as the price object is tied to a ribbonID/level combination. It would be better in general to construct full tables in the parser side, like the Template:VehicleAmmo, but atleast I don't have enough time nor motivation for that. Will look into adding PriceCreditsRibbon and PriceGoldRibbon into my parser, and hopefully can get it here during the weekend. You are free to generate a table that works with those. --BrakkeBrakke talk.gif 17:12, 23 February 2017 (UTC)
        • Ah, thanks for the example. Really nice system you guys came up with! If you are willing to share, and your parser is not in some crazy exotic language, I am willing to help extend your parser if you don't have the time. Temahk (talk) 17:19, 23 February 2017 (UTC)
        • I created Template:PriceCreditsRibbon and Template:PriceGoldRibbon. Sandbox/RibbonBuyTable is the template that uses the data. Examples are on the Sandbox page. The Price templates take an optional third parameter, "sum". If it's filled, it will return the cumulative cost. I don't know if it's possible for a table to sum values, which would be better since we wouldn't duplicate data then. Temahk (talk) 19:49, 23 February 2017 (UTC)
        • I've been meaning to do this for a while but haven't really had the motivation to do it... It's nice to see that someone else had the same thoughts as I did. I'll see if I can find a way to nicely display the prices on the existing ribbon template or find a way to make your new templates a bit smaller. -Nemotoad 22:17, 24 February 2017 (UTC)
          • Come to think of it, we could make the PriceCreditsRibbon and PriceGoldRibbon only include the cumulative price. When the "sum" parameter is supplied, we go into the switch and return whatever ribbon/level is requested. When the "sum" parameter isn't supplied, we return PriceCreditsRibbon|ribbonId|x - PriceCreditsRibbon|ribbonId|x-1 if x>1. If x=1, then only return PriceCreditsRibbon|ribbonId|x. This would cut the templates roughly in half. Temahk (talk) 10:59, 25 February 2017 (UTC)

Object IDs[]


Weapon IDs[]

Was lazy to name them as is, but ppl will get the point. Someone could update them into their respective pages. It gets more detailed when (if ever) I get my app ready that I can use to just update everything automatically.

  • Looks great thanks for that, Do you think it best to name them simple like this? Eg File:1 US knife.png or ALL CAPS or something else? Will incorporate this new naming standard into this price template idea I have Price_Templates --Africandave.png AFRICANDAVE Usertalk.png 18:18, 29 November 2015 (UTC)
1 US knife
2 GER knife
3 US shovel
4 GER shovel
5 m3 grease
6 mp34
7 luger
8 s&w
9 sov mg
10 us grenade
11 ger grenade
12 mosin
13 scope mosin
14 svt40
15 sov grenade
16 m1 Carbine
17 sov AP mine
18 sov AT mine
19 ger frag grenade
20 1911
21 c96
22 tt
23 sov knife
24 ppd
25 sov shovel

31 mp40
32 thompson
33 ppsh
34 ptrd

36 sov AT grenade

40 M1 garand
41 scoped ger ba
42 scoped us ba
43 ger ba
44 g43
45 1918
46 us ba
47 fg42
48 binoculars sov
49 stg
50 m1/m2
51 pfaust
52 bazooka
53 pshriek
54 avs
55 avs bayonet
56 m1a1 carbine
57 pps
58 M1895

61 mg42
62 1919
63 mg34

66 Johnson M1941
67 Walther P38

80 ger AP mine
81 us AP mine
82 ger AT mine
83 us AT mine
84 get AT grenade
85 us AT grenade

98 binoculars ger
99 binoculars us
102 wrench
  • No worries! Looks good mate. (unreleased.... hehehe)--Africandave.png AFRICANDAVE Usertalk.png 22:51, 13 November 2015 (UTC)
  • Looks nice, I will use this. --silverlik 18:27, 16 November 2015 (UTC)

Vehicle IDs[]

Some more stuff.

1 us jeep
2 ger jeep
3 bicycle
4 ger bike
5 us bike
6 is2
7 sov jeep
8 bt7
9 t3476
10 tiger1
11 stug
12 hellcat
13 e8
14 pz3
15 stuart
16 pz1
17 chaffee
18 t3485
19 su85
20 ger plane
21 us plane
22 us paraplane
23 ger paraplane
24 sov plane

26 sov stationary AA
27 ba-64
28 pershing

30 unreleased
31 ger stationary AA
32 unreleased
33 us stationary AA
34 civ truck
35 kettenkrad
36 pz4
37 lee
38 pz2
39 38t
40 unreleased
41 unreleased
42 sherman
43 t38
44 ba64
45 m2a2
46 t26
47 BA-6
48 T-70
49 GAZ-AAA M-4 Maxim
50 hetzer
51 tiger2
52 pz2 luchs
53 SdKfz 7/1
54 M16 MGMC
55 M29 Weasel
56 Panzerkampfwagen V Ausf. G

58 M10 Tank Destroyer

60 us apc
61 ger apc
62 sov apc
63 KV-85

65 SU-76M

67 T-28
68 Jumbo
69 Unreleased
70 Unreleased
71 ger ifv
72 us ifv

Discrepancies in Image vs Data IDs[]

Many 'vehicletemplate' IDs do not match their vehicles' image numbers - the latter of which is actually used in wiki templates.

MarineScienceDude (talk) 12:09, 7 January 2021 (UTC)

Panzer II Ausf. L - Image ID: 27, Data ID: 52
42WLA (Lend-Lease) - Image ID: 53, Data ID: none (vehiclevariant)
QMC-4 1/4 Ton Amphibian (Lend-Lease) - Image ID: 54, Data ID: none (vehiclevariant)
Focke-Wulff Fw-190 D9 - Image ID: 55, Data ID: 93
P-51D Mustang - Image ID: 56, Data ID: 92
Lavochkin La-7 - Image ID: 57, Data ID: 86
SdKfz 250/3 - Image ID: 63, Data ID: 96
T-70 Model 1942 - Image ID: 84, Data ID: 48
SdKfz 7/1 - Image ID: 87, Data ID: 53
GAZ-AAA M4-Maxim - Image ID: 88, Data ID: 49
M16 MGMC - Image ID: 89, Data ID: 54
M29 Weasel - Image ID: 91, Data ID: 55
Panzerkampfwagen V Ausf. G - Image ID: 92, Data ID: 56
T-20 Komsomolets - Image ID: 93, Data ID: 57
KV-85 - Image ID: 94, Data ID: 63
CCKW Cargo Truck - Image ID: 99, Data ID: 66
Blitz Truck - Image ID: 100, Data ID: 64
SU-76M - Image ID: 102, Data ID: 65
T-28 Model 1934 - Image ID: 103, Data ID: 67
M4A3E2 Sherman 'Jumbo' - Image ID: 104, Data ID: 68
M10 Tank Destroyer - Image ID: 105, Data ID: 58
Type 166 Schwimmwagen - Image ID: 106, Data ID: 69
QMC-4 1/4 Ton Amphibian - Image ID: 107, Data ID: 70
Henschel HS 126 B-1 - Image ID: 204, Data ID: 75
Curtiss O-52 Owl - Image ID: 205, Data ID: 77
Polikarpov R-Z - Image ID: 206, Data ID: 76
Curtiss P-40N Warhawk - Image ID: 207, Data ID: 78
Petlyakov Pe-3bis - Image ID: 211, Data ID: 79
Messerschmitt Me 410 B-2/U2 - Image ID: 212, Data ID: 80
P-38 Lightning - Image ID: 214, Data ID: 21
Universal-1 - Image ID: 217, Data ID: 81
Messerschmitt Bf 109D-1 - Image ID: 224, Data ID: 85
Mikoyan-Gurevich MiG-3 - Image ID: 225, Data ID: 83
Seversky P-35A - Image ID: 226, Data ID: 84
M36 Tank Destroyer - Image ID: 232, Data ID: 88
Panzerjäger V Jagdpanther - Image ID: 233, Data ID: 89
SU-100 - Image ID: 234, Data ID: 90
M20 Armoured Utility Car - Image ID: 235, Data ID: 95
T8E1 Stuart Recce - Image ID: 237, Data ID: 94
BA-11 - Image ID: 238, Data ID: 97
SdKfz 234/2 "Puma" - Image ID: 239, Data ID: 91

Ribbon IDs[]

Ribbon IDs, good when the ribbon template is created. We might want to leave specialist ribbons (weapon and vehicle) to be used with their corresponding IDs.

1 Physical Training
2 Combat Movement
3 1911 Pistol Specialist
4 Defense
5 Tactical
6 Recon
7 Parachute
8 M1917 Revolver Specialist
9 Pistol C96 Specialist
10 SdKfz 2 Kettenkrad HK 101 Specialist
11 LMG Assault
12 Close Combat
13 SMG Assault
14 Handgun Assault
15 M1A1 Carbine Specialist
16 PPS-43 Specialist
17 BA-6 Specialist
18 P08 Parabellum Specialist
19 Tula Tokarev 33 Specialist
20 Maschinenpistole 34 Specialist
21 Maschinenpistole 40 Specialist
22 M3 Greasegun Specialist
23 Thompson M1A1 Specialist
24 PPD-40 Specialist
25 PPSh-41 Specialist
26 M1 Garand Specialist
27 M1 Carbine Specialist
28 Gewehr 43 Specialist
29 Tokarev SVT-40 Specialist
30 Rifle M1903 Specialist
31 Karabiner 98 Kurz Specialist
32 Mosin-Nagant 1891-30 Specialist
33 Sturmgewehr 44 Specialist
34 Maschinengewehr 34 Specialist
35 Maschinengewehr 42 Specialist
36 M1918 Automatic Rifle Specialist
37 M1919 MG Specialist
38 Fallschirmjägergewehr 42 Specialist
39 Degtyarev DP 28 Specialist
40 M2A2 Light Tank Specialist
41 BT-7 Model 1937 Specialist
42 T-38 Model 1937 Specialist
43 T-34/76 Model 1942 Specialist
44 Panzer VI 'Tiger' Specialist
45 Stug III Ausf. G Specialist
46 M18 Hellcat Specialist
47 M4A3E8 Sherman Specialist
48 Panzer III, Ausf. J/1 Specialist
49 M5A1 Stuart Specialist
50 Explosives
51 Tank Destruction
52 Panzer I Ausf. A Specialist
53 M24 Chaffee Specialist
54 T-34-85 Model 1944 Specialist
55 SU-85 Specialist
56 M26 Pershing Specialist
57 Panzer IV Ausf. H Specialist
58 M3 Lee Specialist
59 Panzer II Ausf. C Specialist
60 Panzer 38(t) Ausf. E Specialist
61 M4A1 Sherman Specialist
62 T-26 Model 1933 Specialist
63 Jagdpanzer 38(t) Hetzer Specialist
64 Panzer VI 'Tiger II' Specialist
65 IS-2 Model 1944 Specialist
66 Bf 109E-4 Specialist
67 P-38 Lightning Specialist
68 Yak-9 Specialist
69 BA-64B Specialist
70 SdKfz 222 Specialist
71 M8 Greyhound Specialist
72 M3A1 Half-track Specialist
73 SdKfz 251/1 Specialist
74 T-70 Model 1942 Specialist
75 Panzer II Ausf. L Specialist
76 GAZ-67 Specialist
77 Kübelwagen Specialist
78 Truck 4x4 Specialist
79 Infantry Assault
80 M1/M2 Carbine Specialist
81 PTRD 1941 Specialist
82 AVS-36 Specialist
83 Nagant M1895 Specialist
84 Squad Leader
85 Squad Member
86 GAZ-AAA M-4 Maxim Specialist
87 Sd.Kfz. 7/1 Specialist
88 M16 GMC Specialist
89 M29 Weasel Specialist
90 Panther Ausf. G Specialist
91 P38 Parabellum Specialist
92 Johnson M1941 Specialist
93 T-20 Komsomolets Specialist
94 CCKW Cargo Truck Specialist
95 Blitz Truck Specialist
96 GAZ-AAA Cargo Specialist
97 M10 Tank Destroyer Specialist
98 SU-76M Specialist
99 T-28 Model 1934 Specialist
100 Driver
101 Chauffeur
102 Type 166 Schwimmwagen Specialist
103 KV-85 Specialist
104 M4A3E2 Sherman Jumbo Specialist
105 QMC-4 1/4 Ton Amphibian Specialist
106 Henschel HS 126 B-1 Specialist
107 Curtiss O-52 'Owl' Specialist
108 Polikarpov R-Z Specialist
109 Curtiss P-40N Warhawk Specialist
110 Petlyakov Pe-3bis Specialist
111 Messerschmitt Me 410 B-2 Specialist
112 Medic
113 Model 1934 Specialist
114 1903 Pocket Hammerless Specialist
115 Korovin TK Specialist
116 Mikoyan-Gurevich MiG-3 Specialist
117 Messerschmitt Bf 109D-1 Specialist
118 Seversky P-35A Specialist
119 M36 Tank Destroyer Specialist
120 Panzerjäger V Jagdpanther Specialist
121 SU-100 Specialist
122 Panzerbüchse 39 Specialist
123 P-51D Mustang Specialist
124 Focke-Wulff Fw190 D9 Specialist
125 Lavochkin La-7 Specialist
126 M20 Armored Utility Car Specialist
127 SdKfz 250/3 Specialist
128 PTRS 1941 Specialist
129 BA-11 Specialist
130 T8E1 Stuart Recce Specialist
131 SdKfz 234/2 "Puma" Specialist
132 Maschinengewehr 13 Specialist
133 Degtyarev DP-DTM Specialist
134 Maxim-Tokarev MT Specialist
135 M36B1 Tank Destroyer Specialist

1000 Tank Driver
1001 Armor Damage
1002 Armor Assault

2000 Dog Fight
2001 Tactical Bomber
2002 Ground Support

3000 War Victory
3001 Battle

AT IDs[]

Assault Teams have different ID's for every faction. This means that f.ex. prices need to have a range (lowest_price - highest_price) in case the prices between factions differ --Brakke (talk) 17:11, 16 February 2016 (UTC)

US
101 hq
102 commander
103 infantry
104 reserve
105 mechanized_infantry
107 recon
108 paratroopers
109 medium_armor
110 medium_tank_destroyer
111 pathfinders
112 pathfinders_on_ground
113 fighter_squadron
114 paratroopers_on_ground
115 guard
116 motorized_guard
118 motorized_recon
119 mechanized_recon
120 motorized_infantry
121 light_armor
122 heavy_armor
123 fighter_recon

GER
201 hq
202 commander
203 infantry
204 reserve
205 mechanized_infantry
207 recon
208 paratroopers
209 medium_armor
210 medium_tank_destroyer
211 pathfinders
212 pathfinders_on_ground
213 fighter_squadron
214 paratroopers_on_ground
215 guard
216 motorized_guard
218 motorized_recon
219 mechanized_recon
220 motorized_infantry
221 light_armor
222 heavy_armor
223 fighter_recon

SOV
301 hq
302 commander
303 infantry
304 reserve
305 mechanized_infantry
307 recon
308 paratroopers
309 medium_armor
310 medium_tank_destroyer
311 pathfinders
312 pathfinders_on_ground
313 fighter_squadron
314 paratroopers_on_ground
315 guard
316 motorized_guard
318 motorized_recon
319 mechanized_recon
320 motorized_infantry
321 light_armor
322 heavy_armor
323 fighter_recon

Weapon skin IDs[]

These consist of WeaponID and a dedicated SkinID, separated by an underscore "_", the WeaponID is there just to help ppl find them faster. Some things are unreleased, and others are just not buy-able ingame (like special Curse, IGN or XMas skins), but they are not being differentiated. So, I decided to just hide the names, but keep the ID's in order to manage the camotables where the images are being used, and manually add these special skins every time I need to re-run the automated generator for these ID's...
And now it is how it should be. Think skins will be named as SKIN_WPN_SkinID.png for weapons. F.Ex. the MP40 Carbon Black would be named SKIN_WPN_161.png.
Trying to create a clean template for these camos, that will list the correct camos with just a single WeaponID. --Brakke (talk) 10:36, 5 March 2016 (UTC)

  • And maybe the current image naming format is good enough... WPN_weaponID_skinID.png for the actual weapon with skin and WPN_weaponID_skinID_s.png for the skin 'thumbnail'. Default skin omits the '_skinID' part. --Brakke (talk) 10:48, 6 March 2016 (UTC)
1_193: Combat Knife 1219C2 (Factory)
1_66: Combat Knife 1219C2 (Used)
1_67: Unavailable
1_68: Unavailable
1_69: Unavailable
2_213: Seitengewehr 98 (Factory)
2_168: Seitengewehr 98 (Used)
2_169: Unavailable
2_170: Unavailable
2_171: Unavailable
3_194: M-1910 Spade (Factory)
3_70: M-1910 Spade (Used)
3_71: Unavailable
3_72: Unavailable
3_73: Unavailable
4_214: Schanzzeug Spade (Factory)
4_172: Schanzzeug Spade (Used)
4_346: Schanzzeug Spade (Promotional)
4_174: Unavailable
4_175: Unavailable
5_192: Unavailable
5_62: M3 Greasegun (Used)
5_63: M3 Greasegun (Army Green)
5_64: M3 Greasegun (Anodized Black)
5_65: M3 Greasegun (Frog Skin)
5_178: Unavailable
5_232: M3 Greasegun (IGN)
6_212: MP 34 (Factory)
6_163: MP 34 (Used)
6_164: MP 34 (Dark Walnut)
6_165: MP 34 (Beech)
6_166: MP 34 (Carbon Black)
6_167: MP 34 (Autumn Oakleaf)
6_231: MP 34 (IGN)
7_204: Luger P8 (Factory)
7_114: Luger P8 (Used)
7_115: Luger P8 (Eisernes Kreuz)
7_116: Luger P8 (Carbon Black)
8_187: M1917 Revolver (Factory)
8_31: M1917 Revolver (Used)
8_32: M1917 Revolver (Pearl Black)
8_33: Unavailable
9_225: Degtyarev DP 28 (Factory)
9_226: Degtyarev DP 28 (Used)
9_318: Degtyarev DP 28 (Birch)
9_319: Degtyarev DP 28 (Russian Oak)
9_320: Degtyarev DP 28 (Anodized Black)
10_181: Mk II (Factory)
10_6: Mk II (Used)
10_7: Unavailable
10_8: Unavailable
10_9: Unavailable
10_236: Unavailable
10_324: Unavailable
11_197: Stielhandgranate 24 (Factory)
11_87: Stielhandgranate 24 (Used)
11_88: Unavailable
11_89: Unavailable
11_235: Unavailable
11_323: Unavailable
12_239: Mosin-Nagant 1891 30 (Factory)
12_240: Mosin-Nagant 1891 30 (Used)
12_274: Mosin-Nagant 1891 30 (Birch)
12_275: Mosin-Nagant 1891 30 (Russian Oak)
12_276: Mosin-Nagant 1891 30 (Army Paint)
12_277: Mosin-Nagant 1891 30 (Russian Blackwood)
12_285: Mosin-Nagant 1891 30 (Camouflage A)
12_207: Mosin-Nagant 1891 30 (Patriot Field Camo)
12_210: Mosin-Nagant 1891 30 (PFC Stencil)
12_278: Mosin-Nagant 1891 30 (PFC Chalk)
12_279: Mosin-Nagant 1891 30 (PFC Birch)
12_313: Unavailable
14_249: Tokarev SVT-40 (Factory)
14_250: Tokarev SVT-40 (Used)
14_251: Tokarev SVT-40 (Birch)
14_252: Tokarev SVT-40 (Russian Oak)
14_248: Tokarev SVT-40 (Army Paint)
14_246: Tokarev SVT-40 (Russian Blackwood)
14_245: Tokarev SVT-40 (Camouflage A)
14_303: Tokarev SVT-40 (Black Locust)
14_312: Unavailable
15_221: RGD-33 (Factory)
15_222: RGD-33 (Used)
15_325: Unavailable
16_259: M1 Carbine (Factory)
16_260: M1 Carbine (Used)
16_133: Unavailable
16_134: Unavailable
16_135: Unavailable
16_136: Unavailable
16_137: Unavailable
17_227: PMK-40 (Factory)
17_228: PMK-40 (Used)
18_229: TM-35 (Factory)
18_230: TM-35 (Used)
19_198: M24 Frag sleeve (Factory)
19_90: M24 Frag sleeve (Used)
19_91: Unavailable
19_92: Unavailable
20_186: Colt M1911 A1 (Factory)
20_26: Colt M1911 A1 (Used)
20_27: Unavailable
20_28: Unavailable
20_29: Unavailable
20_30: Unavailable
21_203: Mauser C96 (Factory)
21_111: Mauser C96 (Used)
21_112: Unavailable
21_113: Unavailable
22_237: Tula Tokarev 33 (Factory)
22_238: Tula Tokarev 33 (Used)
22_294: Tula Tokarev 33 (Carbon Black)
23_286: NR-40 'Scouts knife' (Factory)
23_287: NR-40 'Scouts knife' (Used)
24_268: PPD-40 (Factory)
24_273: PPD-40 (Used)
24_270: PPD-40 (Russian Oak)
24_271: PPD-40 (Russian Blackwood)
24_272: PPD-40 (Army Green)
24_269: PPD-40 (Birch)
25_288: Vulcan Stalin (Factory)
25_289: Vulcan Stalin (Used)
25_344: Vulcan Stalin (Promotional)
31_211: MP 40 (Factory)
31_159: MP 40 (Used)
31_263: MP 40 (Dunkelgrau)
31_161: MP 40 (Anodized Black)
31_162: MP 40 (Autumn Oakleaf)
31_233: Unavailable
31_261: MP 40 (Curse)
31_300: MP 40 (GE-Xmas)
32_191: Thompson M1A1 (Factory)
32_55: Thompson M1A1 (Used)
32_56: Unavailable
32_57: Unavailable
32_58: Unavailable
32_59: Unavailable
32_60: Unavailable
32_61: Unavailable
32_176: Unavailable
32_234: Unavailable
32_262: Thompson M1A1 (Curse)
32_299: Thompson M1A1 (US-Xmas)
33_223: PPSh-41 (Factory)
33_224: PPSh-41 (Used)
33_264: PPSh-41 (Birch)
33_265: PPSh-41 (Russian Oak)
33_266: PPSh-41 (Army Paint)
33_267: PPSh-41 (Russian Blackwood)
33_298: PPSh-41 (SU-Xmas)
34_243: PTRD 1941 (Factory)
34_244: PTRD 1941 (Used)
36_290: RPG-43 (Factory)
36_291: RPG-43 (Used)
40_188: M1 Garand (Factory)
40_34: M1 Garand (Used)
40_35: M1 Garand (Dark Walnut)
40_36: M1 Garand (Beech)
40_37: M1 Garand (Pepper Wood)
40_38: M1 Garand (Carbon Black)
40_39: M1 Garand (Frog Skin)
40_40: M1 Garand (Army Green)
40_179: Unavailable
40_220: Unavailable
40_254: M1 Garand (Death or Glory)
40_301: M1 Garand (American Black Walnut)
43_206: Karabiner 98 Kurz (Factory)
43_124: Karabiner 98 Kurz (Used)
43_125: Karabiner 98 Kurz (Dark Walnut)
43_126: Karabiner 98 Kurz (Beech)
43_127: Karabiner 98 Kurz (Pepper Wood)
43_128: Karabiner 98 Kurz (Carbon Black)
43_129: Karabiner 98 Kurz (Autumn Oakleaf)
43_130: Karabiner 98 Kurz (Dunkelgrau)
44_205: Gewehr 43 (Factory)
44_117: Gewehr 43 (Used)
44_118: Gewehr 43 (Dark Walnut)
44_119: Gewehr 43 (Beech)
44_120: Gewehr 43 (Pepper Wood)
44_121: Gewehr 43 (Carbon Black)
44_122: Gewehr 43 (Autumn Oakleaf)
44_123: Gewehr 43 (Dunkelgrau)
44_256: Gewehr 43 (Gott mit uns)
44_177: Unavailable
44_302: Unavailable
45_190: M1918A2 BAR (Factory)
45_48: M1918A2 BAR (Used)
45_49: M1918A2 BAR (Dark Walnut)
45_50: M1918A2 BAR (Beech)
45_51: Unavailable
45_52: M1918A2 BAR (Carbon Black)
45_53: Unavailable
45_54: Unavailable
46_189: Springfield M1903 (Factory)
46_41: Springfield M1903 (Used)
46_42: Springfield M1903 (Dark Walnut)
46_43: Springfield M1903 (Beech)
46_44: Springfield M1903 (Pepper Wood)
46_45: Springfield M1903 (Carbon Black)
46_46: Springfield M1903 (Frog Skin)
46_47: Springfield M1903 (Army Green)
47_209: FG 42 (Factory)
47_145: FG 42 (Used)
47_146: Unavailable
47_147: Unavailable
47_148: Unavailable
47_149: Unavailable
47_150: Unavailable
47_151: Unavailable
48_292: Unavailable
49_208: Sturmgewehr 44 (Factory)
49_138: Sturmgewehr 44 (Used)
49_311: Sturmgewehr 44 (Dark Walnut)
49_310: Sturmgewehr 44 (Beech)
49_142: Sturmgewehr 44 (Carbon Black)
49_143: Sturmgewehr 44 (Splittermuster)
50_160: M1/M2 Carbine (Factory)
50_247: M1/M2 Carbine (Used)
50_152: M1/M2 Carbine (Beech)
50_153: M1/M2 Carbine (Dark Walnut)
50_154: M1/M2 Carbine (Carbon Black)
50_155: Unavailable
50_156: Unavailable
52_180: Bazooka M1A1 (Factory)
52_1: Bazooka M1A1 (Used)
52_2: Bazooka M1A1 (Woodlands Camo)
52_3: Bazooka M1A1 (Anodized Black)
52_4: Bazooka M1A1 (Army Green)
52_5: Bazooka M1A1 (Desert)
53_196: Panzerschreck RPzB 54 (Factory)
53_81: Panzerschreck RPzB 54 (Used)
53_82: Panzerschreck RPzB 54 (Olivegreen)
53_83: Panzerschreck RPzB 54 (Dunkelgrau)
53_84: Panzerschreck RPzB 54 (Carbon Black)
53_85: Panzerschreck RPzB 54 (Normandy)
53_86: Panzerschreck RPzB 54 (Autumn Oakleaf)
53_253: Unavailable
53_255: Unavailable
54_76: AVS-36 (Factory)
54_77: AVS-36 (Used)
54_131: AVS-36 (Birch)
54_132: AVS-36 (Russian Oak)
54_78: AVS-36 (Russian Blackwood)
54_79: AVS-36 (Army Paint)
54_80: AVS-36 (Camouflage A)
54_314: Unavailable
55_74: AVS-36 Bayonet (Factory)
55_75: AVS-36 Bayonet (Used)
56_139: M1A1 Carbine (Factory)
56_140: M1A1 Carbine (Used)
56_280: M1A1 Carbine (Carbon Black)
56_281: M1A1 Carbine (Frog Skin)
56_282: M1A1 Carbine (Dark Walnut)
56_283: M1A1 Carbine (Beech)
56_284: M1A1 Carbine (Army Green)
57_141: PPS-43 (Factory)
57_144: PPS-43 (Used)
57_157: PPS-43 (Anodized Black)
57_158: PPS-43 (Army Paint)
57_195: PPS-43 (Camouflage A)
58_295: Nagant M1895 Revolver (Factory)
58_296: Nagant M1895 Revolver (Used)
58_297: Unavailable
59_308: Panzerwurfmine Lang (Factory)
59_309: Panzerwurfmine Lang (Used)
61_199: Maschinengewehr 42 (Factory)
61_93: Maschinengewehr 42 (Used)
61_94: Maschinengewehr 42 (Beech)
61_95: Maschinengewehr 42 (Dark Walnut)
61_96: Maschinengewehr 42 (Anodized Black)
61_97: Unavailable
62_183: M1919 Browning (Factory)
62_14: M1919 Browning (Used)
62_321: M1919 Browning (Beech)
62_322: M1919 Browning (Dark Walnut)
62_16: M1919 Browning (Anodized Black)
62_17: Unavailable
62_15: Unavailable
63_200: Maschinengewehr 34 (Factory)
63_98: Maschinengewehr 34 (Used)
63_99: Maschinengewehr 34 (Beech)
63_100: Maschinengewehr 34 (Dark Walnut)
63_101: Unavailable
63_102: Unavailable
66_306: Johnson M1941 LMG (Factory)
66_307: Johnson M1941 LMG (Used)
66_315: Johnson M1941 LMG (Beech)
66_316: Johnson M1941 LMG (Dark Walnut)
66_317: Johnson M1941 LMG (Carbon Black)
67_304: P38 Parabellum (Factory)
67_305: P38 Parabellum (Used)
73_326: Field Dressing (Factory)
73_327: Field Dressing (Used)
74_328: Field Dressing (Factory)
74_329: Field Dressing (Used)
75_330: Field Dressing (Factory)
75_331: Field Dressing (Used)
76_342: M1903 Pocket (Factory)
76_343: M1903 Pocket (Used)
77_338: M1934 (Factory)
77_339: M1934 (Used)
78_336: Small Medic Kit (Factory)
78_337: Small Medic Kit (Used)
79_334: Small Medic Kit (Factory)
79_335: Small Medic Kit (Used)
80_202: S-Mine (Factory)
80_107: S-Mine (Used)
80_108: Unavailable
80_109: Unavailable
80_110: Unavailable
81_185: M2A3 (Factory)
81_22: M2A3 (Used)
81_23: Unavailable
81_24: Unavailable
81_25: Unavailable
82_201: Tellermine 42 (Factory)
82_103: Tellermine 42 (Used)
82_104: Unavailable
82_105: Unavailable
82_106: Unavailable
83_184: M1A1 (Factory)
83_18: M1A1 (Used)
83_19: Unavailable
83_20: Unavailable
83_21: Unavailable
84_215: Hafthohlladung H3 (Factory)
84_216: Hafthohlladung H3 (Used)
84_217: Unavailable
84_218: Unavailable
84_219: Unavailable
85_182: S.T. Grenade No.74 (Factory)
85_10: S.T. Grenade No.74 (Used)
85_11: Unavailable
85_12: Unavailable
85_13: Unavailable
89_332: Small Medic Kit (Factory)
89_333: Small Medic Kit (Used)
90_340: TK (Factory)
90_341: TK (Used)
98_241: Unavailable
99_242: Unavailable
101_293: Unavailable
102_257: Adjustable Wrench (Factory)
102_258: Adjustable Wrench (Used)

Uniform IDs[]

After too much of coding, here's a beutifully formatted list of all the uniform ID's. Will create a nice template to get uniform name and prices, then move all uniform images to follow these IDs. --Brakke (talk) 10:48, 6 March 2016 (UTC) Still need to update this and the template. That is left for tomorrow tho... BrakkeBrakke talk.gif 19:31, 12 April 2016 (UTC)

  • New code works fine now, and got everything updated~ --BrakkeBrakke talk.gif 16:40, 15 April 2016 (UTC)
United States
----------

Infantryman:
23: Army Green
38: Dark Green
39: Olive
40: Army Fall
41: Desert
42: Green Fieldcamo
43: Brown Fieldcamo
44: Black Fieldcamo
68: Hunter Swamp
69: Hunter Spring
70: Hunter Fall
77: Forest Fall
78: Forest Caro
79: Forest Moss
86: Nagual Caro
87: Nagual Jade
88: Nagual Jungle

Fighter Pilot:
25: USAF Standard

Paratrooper:
14: Khaki
15: Green Fieldcamo
16: Brown Fieldcamo
17: Black Fieldcamo
71: Hunter Swamp
72: Hunter Spring
73: Hunter Fall
74: Nagual Caro
75: Nagual Jade
76: Nagual Jungle
80: Forest Fall
81: Forest Caro
82: Forest Moss

Tank Crewman:
24: Army Green

Recon:
18: Army Green
19: Frogskin
20: Brown Frogskin
83: Forest Fall
84: Forest Caro
85: Forest Moss
89: Hunter Swamp
90: Hunter Spring
91: Hunter Fall
92: Nagual Caro
93: Nagual Jade
94: Nagual Jungle

General:
27: Standard


Germany
----------

Infantryman:
21: Field Grey 41
33: Field Green
34: Tan
35: Field Blue
36: Oakleaf
37: Green Pea
52: Field Grey 39
53: Leibermuster
54: Sumpfmuster 43
55: Splittermuster Mountain
56: Splittermuster Fall
57: Splittermuster Summer
104: Sumpfmuster 44

Fighter Pilot:
22: Luftwaffe Blue

Paratrooper:
5: Field Green
6: Tan
7: Mountain Splinter
8: Fall Splinter
9: Summer Splinter
59: Sumpfmuster 43
60: Leibermuster
106: Sumpfmuster 44

Tank Crewman:
1: Panzer Black
2: Panzer Green
3: Oakleaf
4: Green Pea
58: Sumpfmuster 43
63: Leibermuster
105: Sumpfmuster 44

Recon:
10: Tan A
11: Light Green
12: Oakleaf
13: Green Pea
64: Sumpfmuster 43
65: Leibermuster
107: Sumpfmuster 44

General:
26: Standard


Soviet Union
----------

Infantryman:
28: Red Army
45: Fall
46: Tan
47: Light Green
48: Dark Green
49: Swamp Green
95: Amoeba Leaf Swamp
96: Amoeba Leaf Summer
97: Amoeba Leaf Fall
108: Palma Amoeba Summer
109: Unreleased
110: Palma Amoeba Fall
111: Unreleased
112: Palma Amoeba Mountain
113: Unreleased
114: Unreleased
115: Unreleased

Fighter Pilot:
32: Red Army

Paratrooper:
30: Red Army
98: Amoeba Leaf Swamp
99: Amoeba Leaf Summer
100: Amoeba Leaf Fall
124: Palma Amoeba Summer
125: Unreleased
126: Palma Amoeba Fall
127: Unreleased
128: Palma Amoeba Mountain
129: Unreleased
130: Unreleased
131: Unreleased

Tank Crewman:
29: Red Army

Recon:
31: Amoeba Fall
50: Amoeba Summer
51: Amoeba Mountain
61: Leaf Summer
62: Leaf Fall
66: Leaf Mountain
67: Leaf Swamp
101: Amoeba Leaf Swamp
102: Amoeba Leaf Summer
103: Amoeba Leaf Fall
116: Palma Amoeba Summer
117: Unreleased
118: Palma Amoeba Fall
119: Unreleased
120: Palma Amoeba Mountain
121: Unreleased
122: Unreleased
123: Unreleased

General:
132: Standard

Vehicle skin IDs[]

As before, formatted as VehicleID_SkinID, where VehicleID is just to help ppl find the skin IDs faster. --Brakke (talk) 19:07, 11 March 2016 (UTC)

1_1: Truck, 1/4 ton, 4x4 (Factory)
1_76: Truck, 1/4 ton, 4x4 (Olive Drab & Black)
1_194: Unavailable
1_227: Truck, 1/4 ton, 4x4 (First in Cologne)
2_2: KÙbelwagen Typ 82 (Factory)
2_73: KÙbelwagen Typ 82 (Ambush DB)
2_200: Unavailable
2_228: KÙbelwagen Typ 82 (Grüse auf Köln)
3_3: Pierre Bicycle
4_4: BMW R75 Sidecar
4_201: Unavailable
4_202: Unavailable
5_5: Harley-Davidson 42WLA Sidecar
5_195: Unavailable
5_196: Unavailable
5_53: Harley-Davidson 42WLA (Lend Lease)
5_197: Unavailable
5_198: Unavailable
6_6: IS-2 Model 1944 (Factory)
6_116: Unavailable
6_117: Unavailable
7_7: GAZ-67 (Factory)
7_77: GAZ-67 (Vasyugan Light)
7_192: Unavailable
7_229: GAZ-67 (Na Kyoln)
8_8: BT-7 Model 1937 (Factory)
8_147: Unavailable
8_148: Unavailable
9_9: T-34 76 Model 1942
9_164: Unavailable
9_165: Unavailable
10_10: Panzerkampfwagen VI Tiger (Factory)
10_110: Panzerkampfwagen VI Tiger (Ambush DB)
10_111: Panzerkampfwagen VI Tiger (Light Olive)
11_11: StuG III Ausf. F (Factory)
11_118: Unavailable
11_119: Unavailable
12_12: M18 Hellcat (Factory)
12_126: Unavailable
12_127: Unavailable
13_13: M4A3E8 Sherman
13_171: Unavailable
13_172: Unavailable
14_14: Panzerkampfwagen III Ausf J
14_158: Unavailable
14_159: Unavailable
15_15: M5A1 Stuart
15_154: Unavailable
15_155: Unavailable
16_16: Panzerkampfwagen I Ausf. A (Factory)
16_80: Panzerkampfwagen I Ausf. A (Ambush DB)
16_141: Unavailable
17_17: M24 Chaffee (Factory)
17_83: M24 Chaffee (Olive Drab & Black)
17_156: Unavailable
18_18: T-34 85 Model 1944
18_166: Unavailable
18_167: Unavailable
19_19: SU-85 (Factory)
19_122: Unavailable
19_123: Unavailable
20_20: Messerschmitt Bf 109E-4 (Factory (legacy))
20_213: Messerschmitt Bf 109E-4 (Factory)
20_208: Messerschmitt Bf 109E-4 (Forest Splinter)
21_21: P-38 Lightning (Factory (legacy))
21_214: P-38 Lightning (Factory)
21_209: P-38 Lightning (Dark Earth & Green)
22_22: Douglas C-47A Skytrain
22_52: Douglas C-47A Skytrain (Lend Lease)
23_23: Junkers Ju-52/3m
24_24: Yak-9 (Factory (legacy))
24_215: Yak-9 (Factory)
24_210: Yak-9 (Kozhedub Two Tone)
26_26: Maxim M4 Quad
28_28: M26 Pershing (Factory)
28_114: Unavailable
28_115: Unavailable
29_29: Unavailable
30_30: Unavailable
31_31: Flakvierling 38
32_32: Unavailable
33_33: M55 Quad
34_34: Citroën AC4 Plateau
35_35: SdKfz 2 Kettenkrad HK 101 (Factory)
35_74: SdKfz 2 Kettenkrad HK 101 (Ambush DB)
35_79: SdKfz 2 Kettenkrad HK 101 (Light Olive)
36_36: Panzerkampfwagen IV Ausf. H
36_160: Unavailable
36_161: Unavailable
37_37: M3 Lee
37_173: Unavailable
37_174: Unavailable
38_38: Panzerkampfwagen II Ausf. C
38_144: Unavailable
38_145: Unavailable
39_39: Panzerkampfwagen 38(t) Ausf. E
39_142: Unavailable
39_143: Unavailable
40_40: Unavailable
41_41: Unavailable
42_42: M4A1 Sherman
42_175: Unavailable
42_176: Unavailable
43_43: T-38 Model 1937 (Factory)
43_81: T-38 Model 1937 (Vasyugan Light)
43_149: Unavailable
44_44: BA-64B
44_182: Unavailable
44_183: Unavailable
45_45: M2A2 Light Tank
45_82: M2A2 Light Tank (Olive Drab & Black)
45_157: Unavailable
46_46: T-26 Model 1933
46_150: Unavailable
46_151: Unavailable
47_47: BA-6 (Factory)
47_75: Unavailable
47_181: Unavailable
48_84: T-70 Model 1942 (Factory)
48_85: T-70 Model 1942 (Lavrinenko Two Tone)
48_152: Unavailable
48_153: Unavailable
49_88: GAZ-AAA M-4 Maxim (Factory)
49_188: Unavailable
49_189: Unavailable
50_50: Jagdpanzer 38(t) Hetzer (Factory)
50_120: Unavailable
50_121: Unavailable
51_51: Panzerkampfwagen VI Tiger II (Factory)
51_112: Panzerkampfwagen VI Tiger II (Ambush DB)
51_113: Panzerkampfwagen VI Tiger II (Light Olive)
52_27: Panzerkampfwagen II Ausf. L (Factory)
52_86: Panzerkampfwagen II Ausf. L (Ambush DB)
52_146: Unavailable
53_87: Sd.Kfz. 7/1 (Factory)
53_186: Unavailable
53_187: Unavailable
54_89: M16 GMC (Factory)
54_190: Unavailable
54_191: Unavailable
55_91: M29 Weasel (Factory)
55_98: M29 Weasel (Olive Drab & Black)
55_97: M29 Weasel (Ochre, Olive Drab & Black)
56_92: Panzerkampfwagen V Panther Ausf. G (Factory)
56_162: Unavailable
56_163: Unavailable
56_218: Unavailable
56_219: Unavailable
57_93: T-20 Komsomolets (Factory)
57_95: T-20 Komsomolets (Vasyugan Light)
57_96: T-20 Komsomolets (Kutuzov Two Tone)
58_105: M10 Tank Destroyer (Factory)
58_128: Unavailable
58_129: Unavailable
59_101: GAZ-AAA Cargo (Factory)
59_25: Unavailable
59_193: Unavailable
60_60: M3A1 (Factory)
60_62: M3A1 (Soviet Lend Lease)
60_90: M3A1 (Olive Drab & Black)
60_130: Unavailable
60_131: Unavailable
60_132: Unavailable
61_61: SdKfz 250-3 (Factory)
61_133: Unavailable
61_134: Unavailable
63_94: KV-85 (Factory)
63_108: Unavailable
63_109: Unavailable
63_222: Unavailable
63_223: Unavailable
64_100: Opel Blitz (Factory)
64_48: Unavailable
64_203: Unavailable
65_102: SU-76M (Factory)
65_124: Unavailable
65_125: Unavailable
66_99: CCKW Cargo Truck (Factory)
66_49: Unavailable
67_103: T-28 Model 1934 (Factory)
67_169: Unavailable
67_170: Unavailable
68_104: M4A3E2 Jumbo Sherman (Factory)
68_177: Unavailable
68_178: Unavailable
68_220: Unavailable
68_221: Unavailable
69_106: Type 166 Schwimmwagen (Factory)
69_139: Type 166 Schwimmwagen (Ambush DB)
69_140: Type 166 Schwimmwagen (Light Olive)
70_107: QMC-4 1/4 Ton Amphibian (Factory)
70_135: Unavailable
70_136: QMC-4 1/4 Ton Amphibian (Olive Drab & Black)
70_54: QMC-4 1/4 Ton Amphibian (Soviet Lend Lease)
70_137: QMC-4 1/4 Ton Amphibian (Vasyugan Light)
70_138: QMC-4 1/4 Ton Amphibian (Kutuzov Two Tone)
71_71: SdKfz 222
71_179: Unavailable
71_180: Unavailable
72_72: M8 Greyhound
72_184: Unavailable
72_185: Unavailable
75_204: Henschel HS 126 B-1 (Factory)
75_216: Unavailable
76_206: Polikarpov R-Z (Factory)
77_205: Curtiss O-52 Owl (Factory)
78_207: Curtiss P-40N Warhawk (Factory)
79_211: Petlyakov Pe-3bis (Factory)
80_212: Messerschmitt Me 410 B-2 (Factory)
81_217: Universal-1 Tractor
83_225: Mikoyan-Gurevich MiG-3 (Factory)
84_226: Seversky P-35A (Factory)
85_224: Messerschmitt Bf 109D-1 (Factory)

Weapon Ammunition IDs[]

Doing a full rework of the weapon ammunition mod pages, might as well standardise the filenames of the whole bunch of images I'm gonna upload. MarineScienceDude (talk) 17:02, 6 October 2020 (UTC)

What a waste of time it was comparing the images when I could've looked in HnG_Ingame_en.xml! Anyhow, all of the weapon ammo IDs should now be here. MarineScienceDude (talk) 17:38, 6 October 2020 (UTC)

1: S.m.K L'spur
4: Akicita AMF
8: Akicita Kinetic
9: United Defense Ranger
12: Wulff Faust
13: Wulff Engel
14: M2 .30-06 Ball
17: DMW Fuchs
18: Leonov Devil
21: Leonov Misha
22: P-41
23: S.m.E. 7.92 ball
24: s.S. Patrone
26: Anschusspatrone s.S.
27: Bertie Clay Mk III (h)
28: Black Hornet
29: Match, M72
30: Type D Heavy Ball
38: Type L-41 JPH
39: 7N1 Sniper
40: United Defense 'Jackal'
45: 9mm Parabellum
46: .45 Army Ball
47: BZT Armor Piercing
48: Leonov Bronya MAX
49: Leonov Monstr
50: B-30 Armor Piercing
51: S.m.K.Hart
52: United Defense Super +P
53: Jägerpatrone Kurz
58: CCCP Target
65: Cartridge, Type R
66: Leonov Medved
92: 7.62 TT
93: Type L Light Ball
99: 14.5mm BS-41
100: Kurzpatrone 43
103: Wulff Engel (7.65mm) (Cap)
104: .30 Carbine
137: Red Army Ball
149: Wulff Engel (7.65mm)
150: Wulff Faust (7.65mm)
151: 7.65mm Ball
152: DMW Fuchs (7.65mm)
153: Akicita Kinetic (.32)
154: Akicita AMF (.32)
155: United Defense Ranger (.32)
156: .32 ACP Ball
157: Leonov Mochshny
158: 6.3mm Tula
159: United Defense .25ACP
160: 6.35mm Ball
168: Patrone 318 SmK-Rs-L'Spur
169: Patrone 318 SmKH-Rs-L'Spur
170: Patrone 318 PanzerGeschoss
176: Wulff Engel (Cap)
177: Akicita Kinetic (Cap)
178: Leonov Misha (Cap)
179: Cartridge, Type R (Cap)
180: Akicita Kinetic (.32) (Cap)
181: Leonov Mochshny (Cap)
182: s.S. Patrone (Cap)
183: Black Hornet (Cap)
184: Type L-41 JPH (Cap)
185: Patrone 318 SmKH-Rs-L'Spur (Cap)
186: Leonov Bronya MAX (Cap)
187: United Defense 'Jackal' (Cap)
188: Jägerpatrone Kurz (Cap)

Weapon Modifications IDs[]

HnG_Strategy_en.xml this time. For now I can only see this being used for descriptions. MarineScienceDude (talk) 21:39, 7 October 2020 (UTC)

I can now see that I need to change some things over on the Bolt-Action Rifle Specialist Ribbons... MarineScienceDude (talk) 21:40, 7 October 2020 (UTC)

20: Field Adjusted Trigger [Pistol]
21: Hair Trigger [Pistol]
22: Lightened Spring [StG 44/AVS-36]
23: Match Trigger [Pistol]
24: Light Pistol Bolt
25: Heavy Pistol Bolt
26: Light Pistol Spring
27: Heavy Pistol Spring
28: Field Trigger Job [StG 44/AVS-36]
29: Stainless Steel Barrel [Pistol]
30: Chrome Lined Barrel [Pistol]
31: Field Adjusted Sights [Pistol]
32: Stainless Steel Barrel [StG 44/AVS-36]
33: Match Sights [Pistol]
34: Heavy Spring [SMG]
35: Lightened spring [SMG]
36: Lightened Bolt [SMG]
37: Field Trigger Job [SMG]
38: Marksman Trigger Job [SMG]
39: Field Adjusted Sights [StG 44/AVS-36]
40: Stainless Steel Barrel [SMG]
41: Field Adjusted Sights [SMG]
42: Scout II-s
43: Lightened Spring [SA Rifle]
44: Heavy Spring [SA Rifle]
45: Special Light Bolt
46: Field Trigger Job [SA Rifle]
47: Stainless Steel Barrel [SA Rifle]
48: Könich FJ-S
49: Field Adjusted Sights [SA Rifle]
50: Heavy Bolt [BA Rifle]
51: Lightened Bolt [BA Rifle]
52: Fast Trigger
53: Lightened Spring [BA Rifle]
54: URAH-2 Heavy Barrel
55: Heavy Spring [BA Rifle]
56: Field Trigger Job [BA Rifle]
57: Hair Trigger [BA Rifle]
58: M84 (German#1) (Cap)
59: Marksman Trigger Job [BA Rifle]
60: Stainless Steel Barrel [BA Rifle]
61: Scout II
62: ZF-4 (German#1) (Cap)
63: Field Adjusted Sights [BA Rifle]
64: PE-31 (German#1)  (Cap)
65: Match Sights (BA Rifle)
66: Heavy Bolt (No Description)
67: Lightened Bolt (No Description)
69: Heavy Spring (No Description)
70: Lightened Spring (No Description)
71: Field Trigger Job (No Description)
73: Marksman Trigger Job (No Description)
75: Hair Trigger (No Description)
76: Fine Hair Trigger [BA Rifle]
78: Stainless Steel Barrel (No Description)
79: Scout II (No Description)
80: Octagon
81: Chrome Moly 4150
83: Stainless Steel Barrel [Machine Gun]
84: Chrome Lined Barrel [Machine Gun]
85: Heavy Bolt [Machine Gun]
86: Heavy Spring [Machine Gun]
88: Lightened Spring [Machine Gun]
89: Field Adjusted Sights [Machine Gun]
90: Field Trigger Job [Machine Gun]
91: ZF-4 (T-Post)
92: ZF-4 (German#1)
93: ZF-4 (Fine Cross)
94: ZF-4 (German#4)
95: ZF-4 (Fine Duplex)
96: M73B1 (Infantry)
97: M84 (German#1)
98: M84 (Fine Cross)
99: M84 (German#4)
100: M84 (Fine Duplex)
101: Unertl 8X (T-Post)
102: Unertl 8X (German#1)
103: Unertl 8X (Fine Cross)
104: Unertl 8X (German#4)
105: Unertl 8X (Fine Duplex)
106: ZF-41 (Infantry)
107: ZF-39 (German#1)
108: ZF-39 (Fine Cross)
109: ZF-39 (German#4)
110: ZF-39 (Fine Duplex)
111: ZS Zielacht (T-Post)
112: ZS Zielacht (German#1)
113: ZS Zielacht (Fine Cross)
114: ZS Zielacht (German#4)
115: ZS Zielacht (Fine Duplex)
116: PU (Infantry)
117: PE-31 (German#1)
118: PE-31 (Fine Cross)
119: PE-31 (German#4)
120: PE-31 (Fine Duplex)
121: M73B1 (Infantry Marksman)
122: ZF-41 (Infantry Marksman)
123: PU (Infantry Marksman)

Updates[]


Adams - Ground Fire Update[]

  • Need to fill out pages for new mobile AA guns.

-Nemotoad 01:03, 22 January 2016 (UTC)

  • Yeah, someone just created the pages, for who knows why, and left them as is. All the new images were up on day 1, so go nuts. --Brakke (talk) 03:46, 22 January 2016 (UTC)
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