Heroes & Generals Wiki

The Weapons/Equipment usable by each soldier is divided into 4 categories:
Close Combat Weapons
Firearms (this page)
Explosives
Equipment

Firearms

Semi-auto rifles

  • Semi-auto rifles come default with any infantry or paratrooper. Most can be modded for higher RoF, a 2-hit kill, or have a scope mounted. Infantry and paratroopers have access to 1.9x scopes, recons can get a higher power scope.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany Gewehr 43 Semi-auto rifle 51 35 64m 160m 852m/s 253.16 10
(70)

(0.13° conefire)

Best range of starter rifles

Recons can get a 4x scope

24,000Credits


280Gold

5 (±1) InfantryReconParatrooper
United States M1 Garand Semi-auto rifle 53 35 65m 150m 852m/s 276.5 8
(72)

(0.11° conefire)

Best near damage of starter rifles

Recons can get a 2.8x scope

24,000Credits


280Gold

5 (±1) InfantryReconParatrooper
United States M1 Carbine Semi-auto rifle 34 18 35m 120m 600m/s 451.13 15
(165)

(0.4° conefire)

Can mount 1.9x scope

46,000Credits


550Gold

5 (±1) Paratrooper
United States M1A1 Carbine Semi-auto rifle 34 18 35m 108m 600m/s 451.13 15
(165)

(0.45° conefire)

Paratrooper and tank crew exclusive

Takes 1 less equipment point

46,000Credits


550Gold

4 (±1) ParatrooperTank Crew
Soviet Union SVT-40 Semi-auto rifle 51 38 70m 140m 949m/s 287.08 10
(70)

(0.145° conefire)

Best fire rate of starter rifles

Recons can get a 4x scope

24,000Credits


280Gold

5 (±1) InfantryReconParatrooper

Bolt-Action Rifles

  • Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany Karabiner 98 Kurz Bolt-action rifle 54 41 182.4m 673.6m 898.95m/s 42.11 5
(45)

(0.04° conefire)

Recon have access to a 8x scope 92,000Credits


1,100Gold

5 (±1) InfantryRecon
United States M1903 Bolt-action rifle 56 41 174.85m 624m 898.95m/s 43.48 5
(45)

(0.04° conefire)

Recon have access to a 8x scope 92,000Credits


1,100Gold

5 (±1) InfantryRecon
Soviet Union Mosin-Nagant M91/30 Bolt-action rifle 52 45 161.7m 646.8m 1024.92m/s 41.99 5
(45)

(0.04° conefire)

Recon have access to a 8x scope 92,000Credits


1,100Gold

5 (±1) InfantryRecon

Submachine Guns

  • Submachine guns are close-quarters combat weapons with high RoF, that usually kill in 3-4 shots. Recoil is moderate, but range is pitiful.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany Maschinenpistole 34 SMG 34 14 14.52m 45.56m 500 20
(120)

(0.69° conefire)

50,000Credits


600Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Germany Maschinenpistole 40 SMG 36 15 12.76m 55.76m 550 32
(128)

(0.6° conefire)

158,000Credits


1,900Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
United States M3 Grease Gun SMG 34 15 10m 47.45m 461.54 30
(120)

(0.64° conefire)

50,000Credits


600Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
United States Thompson M1A1 SMG 34 16 10.6m 49.4m 600 30
(120)

(0.5° conefire)

Selective fire 158,000Credits


1,900Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union PPD-40 SMG 26 8 5.2m 48.75m 650.05 71
(71)

(0.7° conefire)

Selective fire 50,000Credits


600Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union PPSh-41 SMG 26 9 5.4m 50.05m 849.86 71
(71)

(0.66° conefire)

Selective fire 158,000Credits


1,900Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union PPS-43 SMG 34 15 11.6m 53.3m 550 35
(105)

(0.65° conefire)

225,000Credits


2,700Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Machine Carbine Mk I SMG 36 15 12.76m 55.76m 550 33

(0.6° conefire)

MillionPugs reward 2,940,000Credits


9,200Gold

6 (±1) InfantryReconParatrooperTank CrewPilot

Light Machine Guns

  • Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany Maschinengewehr 13 LMG 35 28 51.2m 368m 766.8m/s 550 25
(125)

(0.41° conefire)

Selective fire 120,000Credits


1,450Gold

6 (±1) Infantry
Germany Maschinengewehr 34 LMG 34 26 51.2m 500m 749.76m/s 700.04 50
(100)

(0.27° conefire)

Selective fire 200,000Credits


2,400Gold

7 (±1) Infantry
Germany Maschinengewehr 42 LMG 29 25 45.44m 448m 749.76m/s 1000 100
(100)

(0.25° conefire)

350,000Credits


4,200Gold

7 (±1) Infantry
Germany FG42 Ausf. E LMG 37 28 51.2m 368m 766.8m/s 540.01 20
(120)

(0.41° conefire)

Selective fire

Can have 4x scope

Only US/SU Paratroopers

have full modifications when captured

217,000Credits


2,600Gold

6 (±1) ParatrooperInfantry
United States M1918A2 Automatic Rifle LMG 37 21 65m 375m 852.6m/s 521.74 20
(140)

(0.4° conefire)

Selective fire 120,000Credits


1,450Gold

6 (±1) Infantry
United States Johnson M1941 LMG LMG 39 31 52m 345m 852m/s 576.92 20
(120)

(0.45° conefire)

Selective fire 200,000Credits


2,400Gold

6 (±1) InfantryParatrooper
United States M1919 MG LMG 39 24 61.75m 375m 809.4m/s 600 100
(100)

(0.25° conefire)

350,000Credits


4,200Gold

7 (±1) Infantry
Soviet Union Degtyarev DP-28 LMG 35 28 61.6m 329m 835.12m/s 550 47
(94)

(0.5° conefire)

120,000Credits


1,450Gold

6 (±1) Infantry
Soviet Union Degtyarev DT-29 LMG 35 28 61.6m 329m 835.12m/s 600 63
(126)

(0.35° conefire)

200,000Credits


2,400Gold

7 (±1) Infantry
Soviet Union Maxim-Tokarev MT LMG 39 26 66.5m 350m 901.55m/s 600 100
(100)

(0.25° conefire)

350,000Credits


4,200Gold

7 (±1) Infantry

Assault Weapons

  • The Sturmgewehr 44, M2 Carbine and AVS-36, often known as "Assault Rifles", are infantry-only weapons that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master.
    • NOTE: The AVS-36 shares its modifications with the StG 44 (excluding ammo), while the M2 Carbine shares its non-ammo modifications with the Semi-Automatic Rifles (for consistency with the M1 and M1A1 Carbines).
  • Flamethrowers are also infantry-only and fill an extremely specialised short-range point-clearing role.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany Sturmgewehr 44 Assault Weapon 34 23 45.5m 133m 685m/s 500 30

(150)

(0.31° conefire)

Selective fire

Can have 1.9x scope

Tank crew can capture it

208,000Credits


2,500Gold

6 (±1) Infantry
United States M1/M2 Carbine Assault Weapon 31 17 35m 104m 600m/s 576.92 30

(150)

(0.35° conefire)

Selective fire

Can have 1.9x scope

183,000Credits


2,200Gold

6 (±1) Infantry
Soviet Union AVS-36 Assault Weapon 37 28 56m 140m 835.12m/s 545.45 15

(135)

(0.25° conefire)

Selective fire

Can have 1.9x scope

208,000Credits


2,500Gold

6 (±1) Infantry
Germany Flammenwefer 41 Assault Weapon N/A N/A 10

(20)

Longest full reload time 8 (±1) Infantry
United States M2 Flamethrower Assault Weapon N/A N/A 5

(20)

Shortest time between ignitions

Reloads all 'ignition cartridges' at once

8 (±1) Infantry
Soviet Union ROKS-3 Flamethrower Assault Weapon N/A N/A 10

(20)

Longest time between ignitions

Shortest time to reload one ignition cartridge.

8 (±1) Infantry

Anti-Tank Rifles

  • Anti-tank rifles can deal massive damage to light and medium armor at close range, along with all unarmored vehicles. They will one-shot enemy combatants anywhere on the body, with a downside of poor accuracy and long reload times.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany Panzerbüchse-39 Bolt-action rifle 250 100 150m 500m 1210m/s 41.38 1

(9)

(0.8° conefire)

No scope available
Anti-tank weapon
284,000Credits


3,300Gold

7 (±1) Infantry
Soviet Union PTRD-41 Bolt-action rifle 300 150 200m 600m 1114m/s 41.38 1
(9)

(0.8° conefire)

No scope available
Anti-tank weapon
284,000Credits


3,300Gold

7 (±1) Infantry
Soviet Union PTRS-41 Semi-auto rifle 270 135 180m 540m 1237.78m/s 150 5
(10)

(1° conefire)

No scope available
Anti-tank weapon
650,000Credits


6,900Gold

7 (±1) Infantry

Handguns

  • Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany Model 1934 Handgun 30 14 10m 50m 348m/s 346 8
(16)

(0.25° conefire)

Gets 8+16 rounds with only one equipment point used. 25,000Credits


300Gold

1 (+1) InfantryReconParatrooperTank CrewPilot
Germany Pistol C96 Handgun 32 18 22m 68m 425m/s 360.14 10
(30)

(0.31° conefire)

Gets more ammo than P08 and P38 79,000Credits


950Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
Germany Luger P-08 Handgun 35 19 22m 61.2m 382.5m/s 432 8
(24)

(0.24° conefire)

100,000Credits


1,200Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
Germany Walther P38 Handgun 36 20 23.1m 71.4m 403.75m/s 432 8
(24)

(0.24° conefire)

More precisely. 150,000Credits


1,800Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
United States M1903 Pocket Hammerless Handgun 30 14 10m 50m 253m/s 346 8
(16)

(0.2° conefire)

Gets 8+16 rounds with only one equipment point used. 25,000Credits


300Gold

1 (+1) InfantryReconParatrooperTank CrewPilot
United States 1911 Pistol Handgun 33 18 20m 65m 253m/s 375 8
(32)

(0.2° conefire)

79,000Credits


950Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
United States M1917 Handgun 39 20 18.4m 55.25m 226.98m/s 333.33 6
(24)

(0.13° conefire)

117,000Credits


1,400Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union Korovin TK Handgun 25 10 10m 50m 228m/s 432 8
(16)

(0.25° conefire)

Gets 8+16 rounds with only one equipment point used. 25,000Credits


300Gold

1 (+1) InfantryReconParatrooperTank CrewPilot
Soviet Union TT-33 Handgun 29 15 20m 65m 480m/s 389 8
(32)

(0.39° conefire)

79,000Credits


950Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union Nagant M1895 Handgun 37 23 22m 65m 327m/s 346 7
(28)

(0.1° conefire)

Reload one cartridge at a time. 117,000Credits


1,400Gold

2 (±1) InfantryReconParatrooperTank CrewPilot

See also