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Revision as of 10:36, 26 August 2020
The Weapons/Equipment usable by each soldier is divided into 4 categories:
Close Combat Weapons
Firearms (this page)
Explosives
Equipment
Firearms
Semi-auto rifles
- Semi-auto rifles come default with any infantry or paratrooper. Most can be modded for higher RoF, a 2-hit kill, or have a scope mounted.
Name | Faction | Category | Damage | Range | Fire Rate |
Ammo | Precision | Cost | Equ. Points |
Classes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | Clip (Pouch) | or | |||||||||
Gewehr 43 | Semi-auto rifle | 47 |
34 | 65m |
160m | 225 | 10 (70) |
24,000 | 5 | |||||
M1 Garand | Semi-auto rifle | 49 |
34 | 65m |
150m | 240 | 8 (72) |
24,000 | 5 | |||||
M1 Carbine | Semi-auto rifle | 29 |
15 | 35m |
80m | 400 | 15 (165) |
46,000 | 5 | |||||
M1A1 Carbine | Semi-auto rifle | 29 |
15 | 35m |
80m | 400 | 15 (165) |
46,000 | 4 | |||||
SVT-40 | Semi-auto rifle | 47 |
37 | 70m |
95m | 257 | 10 (70) |
24,000 | 5 |
Bolt-Action Rifles
- Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Karabiner 98 Kurz | Bolt-action rifle | 54 (41) |
180m (660m) |
34 | 5 (45) |
Recon have access to a 8x scope | 92,000 | 5 (±1) | |||||
M1903 | Bolt-action rifle | 56 (41) |
175m (620m) |
35 | 5 (45) |
Recon have access to a 8x scope | 92,000 | 5 (±1) | |||||
Mosin-Nagant M91/30 | Bolt-action rifle | 52 (45) |
160m (450m) |
34 | 5 (45) |
File:12sight.png | Recon have access to a 8x scope | 92,000 | 5 (±1) |
Submachine Guns
- Submachine guns are close-quarters combat weapons with high RoF, that usually kill in 3-4 shots. Recoil is moderate, but range is pitiful.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Maschinenpistole 34 | SMG | 28 (14) |
24m (55m) |
500 | 20 (100) |
50,000 | 6 (±1) | ||||||
Maschinenpistole 40 | SMG | 30 (15) |
22m (67m) |
550 | 32 (96) |
158,000 | 6 (±1) | ||||||
M3 Grease Gun | SMG | 29 (15) |
17m (57m) |
462 | 30 (120) |
50,000 | 6 (±1) | ||||||
Thompson M1A1 | SMG | 28 (17) |
29m (59m) |
600 | 30 (120) |
Selective fire | 158,000 | 6 (±1) | |||||
PPD-40 | SMG | 25 (8) |
19m (55m) |
450 | 71 (355) |
File:24sight.png | Selective fire | 50,000 | 6 (±1) | ||||
PPSh-41 | SMG | 26 (9) |
17m (60m) |
650 | 71 (142) |
File:33sight.png | Selective fire | 158,000 | 6 (±1) | ||||
PPS-43 | SMG | 29 (15) |
19m (64m) |
550 | 35 (70) |
File:57sight.png | 225,000 | 6 (±1) |
Light Machine Guns
- Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Maschinengewehr 13 | LMG | ? (?) |
?m (?) |
550 | 25 (100) |
120,000 | 7 (±1) | ||||||
Maschinengewehr 34 | LMG | 34 (18) |
65m (500m) |
600 | 50 (100) |
File:63sight.png | Selective fire | 200,000 | 7 (±1) | ||||
Maschinengewehr 42 | LMG | 34 (18) |
50m (435m) |
850 | 50 (100) |
File:61sight.png | 350,000 | 7 (±1) | |||||
FG42 Ausf. E | LMG | 38 (28) |
50m (125m) |
500 | 20 (100) |
File:47sight.png | Selective fire Can have 1.9x scope |
217,000 | 6 (±1) | ||||
M1918A2 Automatic Rifle | LMG | 37 (22) |
45m (450m) |
522 | 20 (140) |
Selective fire | 120,000 | 7 (±1) | |||||
M1919 MG | LMG | 41 (24) |
65m (375m) |
600 | 50 (100) |
File:62sight.png | 350,000 | 7 (±1) | |||||
Johnson M1941 LMG | LMG | 39 (28) |
50m (125m) |
577 | 20 (80) |
File:66sight.png | Selective fire | 200,000 | 6 (±1) | ||||
Degtyarev DP-28 | LMG | 35 (28) |
60m (225m) |
550 | 47 (94) |
120,000 | 7 (±1) | ||||||
Degtyarev DT-29 | LMG | ? (?) |
?m (?m) |
600 | 63 (?) |
File:144sight.png | 200,000 | 7 (±1) | |||||
Maxim-Tokarev MT | LMG | ? (?) |
?m (?m) |
550 | 100 (?) |
File:145sight.png | 350,000 | 7 (±1) |
Assault Rifles
- "Assault Rifles" are infantry-only rifles that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Sturmgewehr 44 | Assault rifle | 34 (23) |
35m (140m) |
476 | 32 (96) |
Selective fire Can have 1.9x scope |
208,000 | 7 (±1) | |||||
M1/M2 Carbine | Assault rifle | 29 (15) |
39m (80m) |
577 | 30 (150) |
Selective fire Can have 1.9x scope |
183,000 | 6 (±1) | |||||
AVS-36 | Assault rifle | 37 (30) |
65m (95m) |
545 | 15 (?) |
File:54sight.png | Selective fire Can have 1.9x scope |
208,000 | 7 (±1) |
Anti-Tank Rifles
- Anti-tank rifles can deal massive damage to light and medium armor at close range, along with all unarmored vehicles. They will one-shot enemy combatants anywhere on the body, with a downside of poor accuracy and long reload times.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Panzerbüchse-39 | Bolt-action rifle | ?
(?) |
?
(?) |
39 | 1
(10) |
File:135sight.png | No scope available Anti-tank weapon |
284,000 | 7 (±1) | ||||
PTRD-41 | Bolt-action rifle | 375 (?) |
?m (500m) |
29 | 1 (9) |
File:34sight.png | No scope available Anti-tank weapon |
284,000 | 7 (±1) | ||||
PTRS-41 | Semi-auto rifle | ? (?) |
?m (?m) |
150 | 5 (10) |
File:138sight.png | No scope available Anti-tank weapon |
650,000 | 7 (±1) |
Handguns
- Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Model 1934 | Handgun | 30 (14) |
10m (50m) |
240 | 8 (16) |
25,000 | 1 (+1) | ||||||
Pistol C96 | Handgun | 32 (18) |
22m (68m) |
257 | 10 (30) |
79,000 | 2 (±1) | ||||||
Luger P-08 | Handgun | 35 (19) |
22m (61m) |
300 | 8 (24) |
File:7sight.png | 100,000 | 2 (±1) | |||||
Walther P38 | Handgun | 36 (19) |
22m (71m) |
300 | 8 (24) |
File:67sight.png | 150,000 | 2 (±1) | |||||
M1903 Pocket Hammerless | Handgun | 30 (14) |
10m (50m) |
240 | 8 (16) |
25,000 | 1 (+1) | ||||||
1911 Pistol | Handgun | 33 (18) |
20m (65m) |
266 | 8 (32) |
79,000 | 2 (±1) | ||||||
M1917 | Handgun | 39 (20) |
18m (55m) |
232 | 6 (24) |
117,000 | 2 (±1) | ||||||
Korovin TK | Handgun | 25 (10) |
10m (50m) |
299 | 8 (16) |
25,000 | 1 (+1) | ||||||
TT-33 | Handgun | 29 (11) |
20m (65m) |
276 | 8 (32) |
79,000 | 2 (±1) | ||||||
Nagant M1895 | Handgun | 37 (23) |
22m (65m) |
240 | 7 (28) |
File:58sight.png | 117,000 | 2 (±1) |
See also
- For information on Weapon Upgrades, see the Weapon Modifications Page.
- For information on in-maps anti-air measures, see Anti-Air Guns