(→Anti-Tank Rifles: Updated rpm to 1.20 values) Tag: Visual edit |
(→Handguns: rpm values updated to 1.20update) Tag: Visual edit |
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Revision as of 11:08, 4 October 2020
The Weapons/Equipment usable by each soldier is divided into 4 categories:
Close Combat Weapons
Firearms (this page)
Explosives
Equipment
Firearms
Semi-auto rifles
- Semi-auto rifles come default with any infantry or paratrooper. Most can be modded for higher RoF, a 2-hit kill, or have a scope mounted. Infantry and paratroopers have access to 1.9x scopes, recons can get a higher power scope.
Name | Faction | Category | Damage | Range | Fire Rate |
Ammo | Precision | Sights | Comment | Cost | Equ. Points |
Classes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | Clip (Pouch) | or | |||||||||||
Gewehr 43 | Semi-auto rifle | 51 |
35 | 64m |
160m | 253 | 10 (70) |
Best range of starter rifles
Recons can get a 4x scope |
24,000 | 5 (±1) | ||||||
M1 Garand | Semi-auto rifle | 53 |
35 | 65m |
150m | 276 | 8 (72) |
Best near damage of starter rifles
Recons can get a 2.8x scope |
24,000 | 5 (±1) | ||||||
M1 Carbine | Semi-auto rifle | 34 |
18 | 35m |
120m | 451 | 15 (165) |
Paratrooper exclusive
Can mount 1.9x scope |
46,000 | 5 (±1) | ||||||
M1A1 Carbine | Semi-auto rifle | 34 |
16 | 35m |
108m | 451 | 15 (165) |
Paratrooper and tank crew exclusive
Takes 1 less equipment point |
46,000 | 4 (±1) | ||||||
SVT-40 | Semi-auto rifle | 51 | 38 | 70m |
140m | 287 | 10 (70) |
Best fire rate of starter rifles
Recons can get a 3.5x scope |
24,000 | 5 (±1) |
Bolt-Action Rifles
- Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Karabiner 98 Kurz | Bolt-action rifle | 54 (41) |
182m (673m) |
42 | 5 (45) |
Recon have access to a 8x scope | 92,000 | 5 (±1) | |||||
M1903 | Bolt-action rifle | 56 (41) |
174m (624m) |
43 | 5 (45) |
Recon have access to a 8x scope | 92,000 | 5 (±1) | |||||
Mosin-Nagant M91/30 | Bolt-action rifle | 52 (45) |
161m (646m) |
42 | 5 (45) |
Recon have access to a 8x scope | 92,000 | 5 (±1) |
Submachine Guns
- Submachine guns are close-quarters combat weapons with high RoF, that usually kill in 3-4 shots. Recoil is moderate, but range is pitiful.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Maschinenpistole 34 | SMG | 34 (14) |
14m (45m) |
500 | 20 (120) |
50,000 | 6 (±1) | ||||||
Maschinenpistole 40 | SMG | 36 (15) |
12m (55m) |
550 | 32 (128) |
158,000 | 6 (±1) | ||||||
M3 Grease Gun | SMG | 34 (15) |
10m (47m) |
462 | 30 (120) |
50,000 | 6 (±1) | ||||||
Thompson M1A1 | SMG | 33 (16) |
10m (49m) |
600 | 30 (120) |
Selective fire | 158,000 | 6 (±1) | |||||
PPD-40 | SMG | 26 (8) |
5m (48m) |
650 | 71 (71) |
Selective fire | 50,000 | 6 (±1) | |||||
PPSh-41 | SMG | 26 (9) |
5m (50m) |
800 | 71 (71) |
Selective fire | 158,000 | 6 (±1) | |||||
PPS-43 | SMG | 34 (15) |
11m (53m) |
550 | 35 (105) |
225,000 | 6 (±1) |
Light Machine Guns
- Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Maschinengewehr 13 | LMG | 35 (28) |
51m (368m) |
550 | 25 (125) |
Selective fire | 120,000 | 7 (±1) | |||||
Maschinengewehr 34 | LMG | 34 (26) |
51m (500m) |
600 | 50 (100) |
Selective fire | 200,000 | 7 (±1) | |||||
Maschinengewehr 42 | LMG | 34 (28) |
45m (448m) |
1000 | 100 (100) |
350,000 | 7 (±1) | ||||||
FG42 Ausf. E | LMG | 37 (28) |
51m (368m) |
540 | 20 (120) |
Selective fire
Can have 4x scope Only US/SU Paratroopers or GE Infantry can capture it |
217,000 | 6 (±1) | |||||
M1918A2 Automatic Rifle | LMG | 37 (22) |
65m (375m) |
522 | 20 (140) |
Selective fire | 120,000 | 7 (±1) | |||||
M1919 MG | LMG | 41 (24) |
61m (375m) |
600 | 100 (100) |
350,000 | 7 (±1) | ||||||
Johnson M1941 LMG | LMG | 39 (31) |
52m (345m) |
577 | 20 (120) |
Selective fire | 200,000 | 6 (±1) | |||||
Degtyarev DP-28 | LMG | 35 (28) |
61m (329m) |
550 | 47 (94) |
120,000 | 7 (±1) | ||||||
Degtyarev DT-29 | LMG | 35 (28) |
61m (329m) |
600 | 63 (126) |
200,000 | 7 (±1) | ||||||
Maxim-Tokarev MT | LMG | 39 (26) |
66m (350m) |
600 | 100 (100) |
350,000 | 7 (±1) |
Assault Rifles
- "Assault Rifles" are infantry-only rifles that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Sturmgewehr 44 | Assault rifle | 34 (23) |
45m (133m) |
500 | 30 (150) |
Selective fire Can have 1.9x scope US tank crew can capture it |
208,000 | 6 (±1) | |||||
M1/M2 Carbine | Assault rifle | 31 (17) |
35m (88m) |
577 | 30 (150) |
Selective fire Can have 1.9x scope |
183,000 | 6 (±1) | |||||
AVS-36 | Assault rifle | 37 (28) |
56m (140m) |
545 | 15 (135) |
Selective fire Can have 1.9x scope |
208,000 | 6 (±1) |
Anti-Tank Rifles
- Anti-tank rifles can deal massive damage to light and medium armor at close range, along with all unarmored vehicles. They will one-shot enemy combatants anywhere on the body, with a downside of poor accuracy and long reload times.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Panzerbüchse-39 | Bolt-action rifle | 250
(100) |
150m
(500m) |
41 | 1
(9) |
No scope available Anti-tank weapon |
284,000 | 7 (±1) | |||||
PTRD-41 | Bolt-action rifle | 300 (150) |
200m (600m) |
41 | 1 (9) |
No scope available Anti-tank weapon |
284,000 | 7 (±1) | |||||
PTRS-41 | Semi-auto rifle | 270 (135) |
180m (540m) |
150 | 5 (10) |
No scope available Anti-tank weapon |
650,000 | 7 (±1) |
Handguns
- Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle.
Image | Name | Category | Dmg | Rng | RoF | Ammo | Prec. | Sights | Comment | Cost | Equ. points |
Classes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near (Far) | Near (Far) | RpM | Clip (/Pouch) | or | |||||||||
Model 1934 | Handgun | 30 (14) |
10m (50m) |
288 | 8 (16) |
Gets 8+16 rounds with only one equipment point used. | 25,000 | 1 (+1) | |||||
Pistol C96 | Handgun | 32 (18) |
22m (68m) |
300 | 10 (30) |
Gets more ammo than P08 and P38 | 79,000 | 2 (±1) | |||||
Luger P-08 | Handgun | 35 (19) |
22m (61m) |
360 | 8 (24) |
100,000 | 2 (±1) | ||||||
Walther P38 | Handgun | 36 (20) |
23m (71m) |
360 | 8 (24) |
150,000 | 2 (±1) | ||||||
M1903 Pocket Hammerless | Handgun | 30 (14) |
10m (50m) |
288 | 8 (16) |
Gets 8+16 rounds with only one equipment point used. | 25,000 | 1 (+1) | |||||
1911 Pistol | Handgun | 33 (18) |
20m (65m) |
312 | 8 (32) |
79,000 | 2 (±1) | ||||||
M1917 | Handgun | 39 (20) |
18m (55m) |
277 | 6 (24) |
117,000 | 2 (±1) | ||||||
Korovin TK | Handgun | 25 (10) |
10m (50m) |
360 | 8 (16) |
Gets 8+16 rounds with only one equipment point used. | 25,000 | 1 (+1) | |||||
TT-33 | Handgun | 29 (15) |
20m (65m) |
324 | 8 (32) |
79,000 | 2 (±1) | ||||||
Nagant M1895 | Handgun | 37 (23) |
22m (65m) |
288 | 7 (28) |
117,000 | 2 (±1) |
See also
- For information on Weapon Upgrades, see the Weapon Modifications Page.
- For information on in-maps anti-air measures, see Anti-Air Guns