m (Update the commentary on the FG-42, added comments on the Walther P-38 and Nagant M1895.) Tag: Visual edit |
(Fixed broken table headers) Tag: Visual edit |
||
(5 intermediate revisions by the same user not shown) | |||
Line 13: | Line 13: | ||
! width="90" class="header" rowspan="2" |Name |
! width="90" class="header" rowspan="2" |Name |
||
! width="100" class="header" rowspan="2" |Category |
! width="100" class="header" rowspan="2" |Category |
||
− | ! width="5" class="unsortable" rowspan="2"| |
||
! width="140" class="header" colspan="2" |Damage |
! width="140" class="header" colspan="2" |Damage |
||
! width="140" class="header" colspan="2" |Range |
! width="140" class="header" colspan="2" |Range |
||
Line 20: | Line 19: | ||
! width="80" class="header" |Ammo |
! width="80" class="header" |Ammo |
||
! width="100" class="unsortable" rowspan="2" |Precision |
! width="100" class="unsortable" rowspan="2" |Precision |
||
+ | ! rowspan="2" class="header" |Sights |
||
− | !Sights |
||
− | !Comment |
+ | ! rowspan="2" class="header" |Comment |
− | ! |
+ | ! class="header" width="90" |Cost |
− | ! |
+ | ! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
− | ! |
+ | ! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]] |
|- |
|- |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small"|Near |
+ | ! style="Font-Weight:Normal; Font-size:x-Small" |Near |
− | ! style="Font-Weight:Normal; Font-size:x-Small"|Far |
+ | ! style="Font-Weight:Normal; Font-size:x-Small" |Far |
− | ! style="Font-Weight:Normal; Font-size:x-Small"|Near |
+ | ! style="Font-Weight:Normal; Font-size:x-Small" |Near |
− | ! style="Font-Weight:Normal; Font-size:x-Small"|Far |
+ | ! style="Font-Weight:Normal; Font-size:x-Small" |Far |
!(RPM) |
!(RPM) |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small"|Clip (Pouch) |
+ | ! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
− | ! style="Font-Weight:Normal; Font-size:x-Small"| |
+ | ! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
− | ! |
||
− | ! |
||
⚫ | |||
|- |
|- |
||
|{{GE}} |
|{{GE}} |
||
Line 41: | Line 37: | ||
|[[Gewehr 43]] |
|[[Gewehr 43]] |
||
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
||
⚫ | |||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagenear}}*{{WeaponMultipliers|id=44|category=damagenear}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagenear}}*{{WeaponMultipliers|id=44|category=damagenear}}}} }} |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagefar}}*{{WeaponMultipliers|id=44|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagefar}}*{{WeaponMultipliers|id=44|category=damagefar}}}} }} |
||
Line 62: | Line 57: | ||
|[[M1 Garand]] |
|[[M1 Garand]] |
||
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
||
⚫ | |||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagenear}}*{{WeaponMultipliers|id=40|category=damagenear}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagenear}}*{{WeaponMultipliers|id=40|category=damagenear}}}} }} |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagefar}}*{{WeaponMultipliers|id=40|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagefar}}*{{WeaponMultipliers|id=40|category=damagefar}}}} }} |
||
Line 83: | Line 77: | ||
|[[M1 Carbine]] |
|[[M1 Carbine]] |
||
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
||
⚫ | |||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagenear}}*{{WeaponMultipliers|id=16|category=damagenear}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagenear}}*{{WeaponMultipliers|id=16|category=damagenear}}}} }} |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagefar}}*{{WeaponMultipliers|id=16|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagefar}}*{{WeaponMultipliers|id=16|category=damagefar}}}} }} |
||
Line 104: | Line 97: | ||
|[[M1A1 Carbine]] |
|[[M1A1 Carbine]] |
||
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
||
− | | |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagenear}}*{{WeaponMultipliers|id=56|category=damagenear}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagenear}}*{{WeaponMultipliers|id=56|category=damagenear}}}} }} |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagefar}}*{{WeaponMultipliers|id=56|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagefar}}*{{WeaponMultipliers|id=56|category=damagefar}}}} }} |
||
Line 125: | Line 117: | ||
|[[SVT-40]] |
|[[SVT-40]] |
||
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]] |
||
− | | |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagenear}}*{{WeaponMultipliers|id=14|category=damagenear}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagenear}}*{{WeaponMultipliers|id=14|category=damagenear}}}} }} |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagefar}}*{{WeaponMultipliers|id=14|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagefar}}*{{WeaponMultipliers|id=14|category=damagefar}}}} }} |
||
Line 143: | Line 134: | ||
|} |
|} |
||
− | === Bolt-Action Rifles |
+ | === Bolt-Action Rifles=== |
*Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills. |
*Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills. |
||
Line 149: | Line 140: | ||
|- |
|- |
||
! rowspan="2" class="header" width="25" | |
! rowspan="2" class="header" width="25" | |
||
− | ! rowspan="2" class="unsortable" width="80" |Image |
+ | ! rowspan="2" class="unsortable" width="80" | Image |
− | ! rowspan="2" class="header" width="90" |Name |
+ | ! rowspan="2" class="header" width="90" | Name |
− | ! rowspan="2" class="header" width="100" |Category |
+ | ! rowspan="2" class="header" width="100" | Category |
− | ! |
+ | ! colspan="2" class="header" width="140" | Damage |
− | ! colspan="2" class="header" width="140" | |
+ | ! colspan="2" class="header" width="140" | Range |
− | ! |
+ | ! rowspan="2" class="header" width="80" |Bullet Velocity |
⚫ | |||
! class="header" width="80" |Fire Rate |
! class="header" width="80" |Fire Rate |
||
! class="header" width="80" |Ammo |
! class="header" width="80" |Ammo |
||
! rowspan="2" class="unsortable" width="100" |Precision |
! rowspan="2" class="unsortable" width="100" |Precision |
||
+ | ! rowspan="2" class="header" |Sights |
||
− | !Sights |
||
− | !Comment |
+ | ! rowspan="2" class="header" |Comment |
− | ! class="header" width="90" |Cost |
+ | ! class="header" width="90" | Cost |
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
||
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]] |
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]] |
||
|- |
|- |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |Far |
+ | ! style="Font-Weight:Normal; Font-size:x-Small" |Far |
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Far |
! style="Font-Weight:Normal; Font-size:x-Small" |Far |
||
!(RPM) |
!(RPM) |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
||
⚫ | |||
− | ! |
||
− | ! |
||
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
||
|- |
|- |
||
Line 180: | Line 167: | ||
|[[Karabiner 98 Kurz]] |
|[[Karabiner 98 Kurz]] |
||
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]] |
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]] |
||
− | | |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagenear}}*{{WeaponMultipliers|id=43|category=damagenear}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagenear}}*{{WeaponMultipliers|id=43|category=damagenear}}}} }} |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagefar}}*{{WeaponMultipliers|id=43|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagefar}}*{{WeaponMultipliers|id=43|category=damagefar}}}} }} |
||
Line 200: | Line 186: | ||
|[[Rifle M1903|M1903]] |
|[[Rifle M1903|M1903]] |
||
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]] |
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]] |
||
− | | |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagenear}}*{{WeaponMultipliers|id=46|category=damagenear}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagenear}}*{{WeaponMultipliers|id=46|category=damagenear}}}} }} |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagefar}}*{{WeaponMultipliers|id=46|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagefar}}*{{WeaponMultipliers|id=46|category=damagefar}}}} }} |
||
Line 220: | Line 205: | ||
|[[Mosin-Nagant M91/30]] |
|[[Mosin-Nagant M91/30]] |
||
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]] |
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]] |
||
− | | |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagenear}}*{{WeaponMultipliers|id=12|category=damagenear}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagenear}}*{{WeaponMultipliers|id=12|category=damagenear}}}} }} |
||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagefar}}*{{WeaponMultipliers|id=12|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagefar}}*{{WeaponMultipliers|id=12|category=damagefar}}}} }} |
||
Line 243: | Line 227: | ||
|- |
|- |
||
! rowspan="2" class="header" width="25" | |
! rowspan="2" class="header" width="25" | |
||
− | ! rowspan="2" class="unsortable" width="80" |Image |
+ | ! rowspan="2" class="unsortable" width="80" |Image |
! rowspan="2" class="header" width="90" |Name |
! rowspan="2" class="header" width="90" |Name |
||
! rowspan="2" class="header" width="100" |Category |
! rowspan="2" class="header" width="100" |Category |
||
! colspan="2" class="header" width="140" |Damage |
! colspan="2" class="header" width="140" |Damage |
||
− | ! colspan="2" class="header" width="140" |Range |
+ | ! colspan="2" class="header" width="140" |Range |
⚫ | |||
! class="header" width="80" |Fire Rate |
! class="header" width="80" |Fire Rate |
||
! class="header" width="80" |Ammo |
! class="header" width="80" |Ammo |
||
! rowspan="2" class="unsortable" width="100" |Precision |
! rowspan="2" class="unsortable" width="100" |Precision |
||
+ | ! rowspan="2" class="header" |Sights |
||
− | !Sights |
||
− | !Comment |
+ | ! rowspan="2" class="header" |Comment |
! class="header" width="90" |Cost |
! class="header" width="90" |Cost |
||
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
||
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]] |
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]] |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |Far |
+ | ! style="Font-Weight:Normal; Font-size:x-Small" |Far |
+ | !(RPM) |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |Near |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |Far |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |(RPM) |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
||
− | ! |
||
− | ! |
||
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
||
|- |
|- |
||
Line 282: | Line 265: | ||
| |
| |
||
|{{price|WpId=6}} |
|{{price|WpId=6}} |
||
+ | |||
|6 (±1) |
|6 (±1) |
||
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
||
Line 310: | Line 294: | ||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=46|category=damagefar}}*{{WeaponMultipliers|id=5|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=46|category=damagefar}}*{{WeaponMultipliers|id=5|category=damagefar}}}} }} |
||
|{{#expr: {{WeaponAmmoStats|id=46|category=rangenear}}*{{WeaponMultipliers|id=5|category=rangenear}}round2}}m |
|{{#expr: {{WeaponAmmoStats|id=46|category=rangenear}}*{{WeaponMultipliers|id=5|category=rangenear}}round2}}m |
||
− | |{{#expr: {{WeaponAmmoStats|id=46|category=rangefar}}*{{WeaponMultipliers|id=5|category=rangefar}}round2}}m |
+ | |{{#expr: {{WeaponAmmoStats|id=46|category=rangefar}}*{{WeaponMultipliers|id=5|category=rangefar}}round2}}m |
|{{#expr: 1/{{WeaponMultipliers|id=5|category=recoiltime}} * 60round2}} |
|{{#expr: 1/{{WeaponMultipliers|id=5|category=recoiltime}} * 60round2}} |
||
|30<br>(120) |
|30<br>(120) |
||
Line 328: | Line 312: | ||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=46|category=damagefar}}*{{WeaponMultipliers|id=32|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=46|category=damagefar}}*{{WeaponMultipliers|id=32|category=damagefar}}}} }} |
||
|{{#expr: {{WeaponAmmoStats|id=46|category=rangenear}}*{{WeaponMultipliers|id=32|category=rangenear}}round2}}m |
|{{#expr: {{WeaponAmmoStats|id=46|category=rangenear}}*{{WeaponMultipliers|id=32|category=rangenear}}round2}}m |
||
− | |{{#expr: {{WeaponAmmoStats|id=46|category=rangefar}}*{{WeaponMultipliers|id=32|category=rangefar}}round2}}m |
+ | |{{#expr: {{WeaponAmmoStats|id=46|category=rangefar}}*{{WeaponMultipliers|id=32|category=rangefar}}round2}}m |
|{{#expr: 1/{{WeaponMultipliers|id=32|category=recoiltime}} * 60round2}} |
|{{#expr: 1/{{WeaponMultipliers|id=32|category=recoiltime}} * 60round2}} |
||
|30<br>(120) |
|30<br>(120) |
||
Line 364: | Line 348: | ||
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=92|category=damagefar}}*{{WeaponMultipliers|id=33|category=damagefar}}}} }} |
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=92|category=damagefar}}*{{WeaponMultipliers|id=33|category=damagefar}}}} }} |
||
|{{#expr: {{WeaponAmmoStats|id=92|category=rangenear}}*{{WeaponMultipliers|id=33|category=rangenear}}round2}}m |
|{{#expr: {{WeaponAmmoStats|id=92|category=rangenear}}*{{WeaponMultipliers|id=33|category=rangenear}}round2}}m |
||
− | |{{#expr: {{WeaponAmmoStats|id=92|category=rangefar}}*{{WeaponMultipliers|id=33|category=rangefar}}round2}}m |
+ | |{{#expr: {{WeaponAmmoStats|id=92|category=rangefar}}*{{WeaponMultipliers|id=33|category=rangefar}}round2}}m |
|{{#expr: 1/{{WeaponMultipliers|id=33|category=recoiltime}} * 60round2}} |
|{{#expr: 1/{{WeaponMultipliers|id=33|category=recoiltime}} * 60round2}} |
||
|71<br>(71) |
|71<br>(71) |
||
Line 389: | Line 373: | ||
|[[File:PPS IS .png|50x50px]] |
|[[File:PPS IS .png|50x50px]] |
||
| |
| |
||
− | |{{price|WpId=57}} |
+ | |{{price|WpId=57}} |
|6 (±1) |
|6 (±1) |
||
+ | |{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
||
⚫ | |||
⚫ | |||
+ | |[[File:WPN 159.png|100x100px]] |
||
+ | |[[Machine Carbine Mk I]] |
||
+ | |[[Combat_Ribbons#SMG_Assault|SMG]] |
||
+ | |{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=45|category=damagenear}}*{{WeaponMultipliers|id=159|category=damagenear}}}} }} |
||
+ | |{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=45|category=damagefar}}*{{WeaponMultipliers|id=159|category=damagefar}}}} }} |
||
+ | |{{#expr: {{WeaponAmmoStats|id=45|category=rangenear}}*{{WeaponMultipliers|id=159|category=rangenear}}round2}}m |
||
+ | |{{#expr: {{WeaponAmmoStats|id=45|category=rangefar}}*{{WeaponMultipliers|id=159|category=rangefar}}round2}}m |
||
+ | |{{#expr: 1/{{WeaponMultipliers|id=159|category=recoiltime}} * 60round2}} |
||
+ | |33<br> |
||
+ | |[[File:Mp40_precision.png|50px]] |
||
+ | ({{#expr:{{WeaponMultipliers|category=conefire|id=159}}}}° conefire) |
||
⚫ | |||
+ | |MillionPugs reward |
||
+ | |{{price|WpId=159}} |
||
+ | |6 (±1) |
||
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
||
|} |
|} |
||
− | === |
+ | ===Light Machine Guns=== |
*Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility. |
*Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility. |
||
Line 402: | Line 404: | ||
! rowspan="2" class="unsortable" width="80" |Image |
! rowspan="2" class="unsortable" width="80" |Image |
||
! rowspan="2" class="header" width="90" |Name |
! rowspan="2" class="header" width="90" |Name |
||
− | ! rowspan="2" class="header" width="100" |Category |
+ | ! rowspan="2" class="header" width="100" |Category |
! colspan="2" class="header" width="140" |Damage |
! colspan="2" class="header" width="140" |Damage |
||
− | ! colspan="2" class="header" width="140" |Range |
+ | ! colspan="2" class="header" width="140" | Range |
! rowspan="2" class="header" width="80" |Bullet Velocity |
! rowspan="2" class="header" width="80" |Bullet Velocity |
||
! class="header" width="80" |Fire Rate |
! class="header" width="80" |Fire Rate |
||
! class="header" width="80" |Ammo |
! class="header" width="80" |Ammo |
||
! rowspan="2" class="unsortable" width="100" |Precision |
! rowspan="2" class="unsortable" width="100" |Precision |
||
+ | ! rowspan="2" class="header" |Sights |
||
− | !Sights |
||
− | !Comment |
+ | ! rowspan="2" class="header" |Comment |
! class="header" width="90" |Cost |
! class="header" width="90" |Cost |
||
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
||
Line 421: | Line 423: | ||
!(RPM) |
!(RPM) |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
||
− | ! |
||
− | ! |
||
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
||
|- |
|- |
||
Line 497: | Line 496: | ||
({{#expr:{{WeaponMultipliers|category=conefire|id=47}}}}° conefire) |
({{#expr:{{WeaponMultipliers|category=conefire|id=47}}}}° conefire) |
||
|[[File:FG42 IS.png|50x50px]] |
|[[File:FG42 IS.png|50x50px]] |
||
− | |Selective fire |
+ | | Selective fire |
Can have 4x scope |
Can have 4x scope |
||
Only US/SU Paratroopers |
Only US/SU Paratroopers |
||
+ | have full modifications when captured |
||
− | can modify the weapon. |
||
|{{price|WpId=47}} |
|{{price|WpId=47}} |
||
|6 (±1) |
|6 (±1) |
||
Line 576: | Line 575: | ||
|47<br>(94) |
|47<br>(94) |
||
|[[File:Dp28_precision.png|50px]] |
|[[File:Dp28_precision.png|50px]] |
||
− | ({{#expr:{{WeaponMultipliers| |
+ | ({{#expr:{{WeaponMultipliers|id=9|category=conefire}}}}° conefire) |
|[[File:9sight.png|50px]] |
|[[File:9sight.png|50px]] |
||
| |
| |
||
Line 624: | Line 623: | ||
===Assault Weapons=== |
===Assault Weapons=== |
||
− | *The Sturmgewehr 44, M2 Carbine and AVS-36, often known as "Assault Rifles", are infantry-only weapons that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master. |
+ | * The Sturmgewehr 44, M2 Carbine and AVS-36, often known as "Assault Rifles", are infantry-only weapons that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master. |
− | **NOTE: The AVS-36 shares its modifications with the StG 44 (excluding ammo), while the M2 Carbine shares its non-ammo modifications with the Semi-Automatic Rifles (for consistency with the M1 and M1A1 Carbines). |
+ | ** NOTE: The AVS-36 shares its modifications with the StG 44 (excluding ammo), while the M2 Carbine shares its non-ammo modifications with the Semi-Automatic Rifles (for consistency with the M1 and M1A1 Carbines). |
*Flamethrowers are also infantry-only and fill an extremely specialised short-range point-clearing role. |
*Flamethrowers are also infantry-only and fill an extremely specialised short-range point-clearing role. |
||
Line 632: | Line 631: | ||
! rowspan="2" class="header" width="25" | |
! rowspan="2" class="header" width="25" | |
||
! rowspan="2" class="unsortable" width="80" |Image |
! rowspan="2" class="unsortable" width="80" |Image |
||
− | ! rowspan="2" class="header" width="90" |Name |
+ | ! rowspan="2" class="header" width="90" | Name |
! rowspan="2" class="header" width="100" |Category |
! rowspan="2" class="header" width="100" |Category |
||
! colspan="2" class="header" width="140" |Damage |
! colspan="2" class="header" width="140" |Damage |
||
! colspan="2" class="header" width="140" |Range |
! colspan="2" class="header" width="140" |Range |
||
− | ! rowspan="2" class="header" width="80" |Bullet Velocity |
+ | ! rowspan="2" class="header" width="80" | Bullet Velocity |
! class="header" width="80" |Fire Rate |
! class="header" width="80" |Fire Rate |
||
! class="header" width="80" |Ammo |
! class="header" width="80" |Ammo |
||
! rowspan="2" class="unsortable" width="100" |Precision |
! rowspan="2" class="unsortable" width="100" |Precision |
||
+ | ! rowspan="2" class="header" |Sights |
||
− | !Sights |
||
− | !Comment |
+ | ! rowspan="2" class="header" |Comment |
! class="header" width="90" |Cost |
! class="header" width="90" |Cost |
||
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
||
Line 652: | Line 651: | ||
!(RPM) |
!(RPM) |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
||
− | ! |
||
− | ! |
||
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
||
|- |
|- |
||
Line 718: | Line 714: | ||
|Selective fire |
|Selective fire |
||
Can have 1.9x scope |
Can have 1.9x scope |
||
− | |{{price|WpId=54}} |
+ | |{{price|WpId=54}} |
|6 (±1) |
|6 (±1) |
||
|{{inf}} |
|{{inf}} |
||
Line 730: | Line 726: | ||
| |
| |
||
| |
| |
||
− | |N/A |
+ | | N/A |
|N/A |
|N/A |
||
|10 |
|10 |
||
Line 771: | Line 767: | ||
|N/A |
|N/A |
||
|N/A |
|N/A |
||
− | |10 |
+ | | 10 |
(20) |
(20) |
||
| |
| |
||
Line 791: | Line 787: | ||
! rowspan="2" class="unsortable" width="80" |Image |
! rowspan="2" class="unsortable" width="80" |Image |
||
! rowspan="2" class="header" width="90" |Name |
! rowspan="2" class="header" width="90" |Name |
||
− | ! rowspan="2" class="header" width="100" |Category |
+ | ! rowspan="2" class="header" width="100" |Category |
! colspan="2" class="header" width="140" |Damage |
! colspan="2" class="header" width="140" |Damage |
||
! colspan="2" class="header" width="140" |Range |
! colspan="2" class="header" width="140" |Range |
||
Line 798: | Line 794: | ||
! class="header" width="80" |Ammo |
! class="header" width="80" |Ammo |
||
! rowspan="2" class="unsortable" width="100" |Precision |
! rowspan="2" class="unsortable" width="100" |Precision |
||
+ | ! rowspan="2" class="header" |Sights |
||
− | !Sights |
||
− | !Comment |
+ | ! rowspan="2" class="header" |Comment |
! class="header" width="90" |Cost |
! class="header" width="90" |Cost |
||
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
||
Line 808: | Line 804: | ||
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Far |
! style="Font-Weight:Normal; Font-size:x-Small" |Far |
||
+ | !(RPM) |
||
− | ! |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |(RPM) |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
||
− | ! |
||
− | ! |
||
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
||
|- |
|- |
||
Line 824: | Line 817: | ||
|{{#expr: {{WeaponAmmoStats|id=168|category=rangefar}}*{{WeaponMultipliers|id=135|category=rangefar}}round2}}m |
|{{#expr: {{WeaponAmmoStats|id=168|category=rangefar}}*{{WeaponMultipliers|id=135|category=rangefar}}round2}}m |
||
|{{#expr: {{WeaponAmmoStats|id=168|category=velocity}}*{{WeaponMultipliers|id=135|category=velocity}}round2}}m/s |
|{{#expr: {{WeaponAmmoStats|id=168|category=velocity}}*{{WeaponMultipliers|id=135|category=velocity}}round2}}m/s |
||
+ | |{{ATRifleFireRate|recoiltime={{WeaponMultipliers|id=135|category=recoiltime}}|reloadtime=4.3}} |
||
− | |41 |
||
|1 |
|1 |
||
(9) |
(9) |
||
Line 844: | Line 837: | ||
|{{#expr: {{WeaponAmmoStats|id=99|category=rangefar}}*{{WeaponMultipliers|id=34|category=rangefar}}round2}}m |
|{{#expr: {{WeaponAmmoStats|id=99|category=rangefar}}*{{WeaponMultipliers|id=34|category=rangefar}}round2}}m |
||
|{{#expr: {{WeaponAmmoStats|id=99|category=velocity}}*{{WeaponMultipliers|id=34|category=velocity}}round2}}m/s |
|{{#expr: {{WeaponAmmoStats|id=99|category=velocity}}*{{WeaponMultipliers|id=34|category=velocity}}round2}}m/s |
||
+ | |{{ATRifleFireRate|recoiltime={{WeaponMultipliers|id=34|category=recoiltime}}|reloadtime=4.3}} |
||
− | |41 |
||
|1<br>(9) |
|1<br>(9) |
||
|[[File:Ptrd_precision.png|50px]] |
|[[File:Ptrd_precision.png|50px]] |
||
Line 874: | Line 867: | ||
|} |
|} |
||
− | ===Handguns=== |
+ | ===Handguns === |
*Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle. |
*Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle. |
||
Line 885: | Line 878: | ||
! rowspan="2" class="header" width="100" |Category |
! rowspan="2" class="header" width="100" |Category |
||
! colspan="2" class="header" width="140" |Damage |
! colspan="2" class="header" width="140" |Damage |
||
− | ! colspan="2" class="header" width="140" |Range |
+ | ! colspan="2" class="header" width="140" |Range |
! rowspan="2" class="header" width="80" |Bullet Velocity |
! rowspan="2" class="header" width="80" |Bullet Velocity |
||
! class="header" width="80" |Fire Rate |
! class="header" width="80" |Fire Rate |
||
! class="header" width="80" |Ammo |
! class="header" width="80" |Ammo |
||
! rowspan="2" class="unsortable" width="100" |Precision |
! rowspan="2" class="unsortable" width="100" |Precision |
||
+ | ! rowspan="2" class="header" |Sights |
||
− | !Sights |
||
− | !Comment |
+ | ! rowspan="2" class="header" |Comment |
! class="header" width="90" |Cost |
! class="header" width="90" |Cost |
||
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]] |
||
Line 900: | Line 893: | ||
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
! style="Font-Weight:Normal; Font-size:x-Small" |Near |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Far |
! style="Font-Weight:Normal; Font-size:x-Small" |Far |
||
+ | !(RPM) |
||
− | ! |
||
− | ! style="Font-Weight:Normal; Font-size:x-Small" |(RPM) |
||
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch) |
||
− | ! |
||
− | ! |
||
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}} |
||
|- |
|- |
||
Line 961: | Line 951: | ||
| |
| |
||
|{{price|WpId=7}} |
|{{price|WpId=7}} |
||
− | | |
+ | |2 (±1) |
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
||
|- |
|- |
||
Line 1,075: | Line 1,065: | ||
| |
| |
||
|{{price|WpId=22}} |
|{{price|WpId=22}} |
||
− | | |
+ | |2 (±1) |
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
||
|- |
|- |
||
Line 1,094: | Line 1,084: | ||
|Reload one cartridge at a time. |
|Reload one cartridge at a time. |
||
|{{price|WpId=58}} |
|{{price|WpId=58}} |
||
− | |2 (±1) |
+ | |2 (±1) |
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}} |
||
|} |
|} |
Latest revision as of 22:29, 30 November 2022
The Weapons/Equipment usable by each soldier is divided into 4 categories:
Close Combat Weapons
Firearms (this page)
Explosives
Equipment
Firearms
Semi-auto rifles
- Semi-auto rifles come default with any infantry or paratrooper. Most can be modded for higher RoF, a 2-hit kill, or have a scope mounted. Infantry and paratroopers have access to 1.9x scopes, recons can get a higher power scope.
Image | Name | Category | Damage | Range | Bullet Velocity | Fire Rate | Ammo | Precision | Sights | Comment | Cost | Equ. Points |
Classes | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | (RPM) | Clip (Pouch) | or | ||||||||||
Gewehr 43 | Semi-auto rifle | 51 | 35 | 64m | 160m | 852m/s | 253.16 | 10 (70) |
(0.13° conefire) |
Best range of starter rifles
Recons can get a 4x scope |
24,000 | 5 (±1) | ||||
M1 Garand | Semi-auto rifle | 53 | 35 | 65m | 150m | 852m/s | 276.5 | 8 (72) |
(0.11° conefire) |
Best near damage of starter rifles
Recons can get a 2.8x scope |
24,000 | 5 (±1) | ||||
M1 Carbine | Semi-auto rifle | 34 | 18 | 35m | 120m | 600m/s | 451.13 | 15 (165) |
(0.4° conefire) |
Can mount 1.9x scope |
46,000 | 5 (±1) | ||||
M1A1 Carbine | Semi-auto rifle | 34 | 18 | 35m | 108m | 600m/s | 451.13 | 15 (165) |
(0.45° conefire) |
Paratrooper and tank crew exclusive
Takes 1 less equipment point |
46,000 | 4 (±1) | ||||
SVT-40 | Semi-auto rifle | 51 | 38 | 70m | 140m | 949m/s | 287.08 | 10 (70) |
(0.145° conefire) |
Best fire rate of starter rifles
Recons can get a 4x scope |
24,000 | 5 (±1) |
Bolt-Action Rifles
- Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills.
Image | Name | Category | Damage | Range | Bullet Velocity | Fire Rate | Ammo | Precision | Sights | Comment | Cost | Equ. Points |
Classes | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | (RPM) | Clip (Pouch) | or | ||||||||||
Karabiner 98 Kurz | Bolt-action rifle | 54 | 41 | 182.4m | 673.6m | 898.95m/s | 42.11 | 5 (45) |
(0.04° conefire) |
Recon have access to a 8x scope | 92,000 | 5 (±1) | ||||
M1903 | Bolt-action rifle | 56 | 41 | 174.85m | 624m | 898.95m/s | 43.48 | 5 (45) |
(0.04° conefire) |
Recon have access to a 8x scope | 92,000 | 5 (±1) | ||||
Mosin-Nagant M91/30 | Bolt-action rifle | 52 | 45 | 161.7m | 646.8m | 1024.92m/s | 41.99 | 5 (45) |
(0.04° conefire) |
Recon have access to a 8x scope | 92,000 | 5 (±1) |
Submachine Guns
- Submachine guns are close-quarters combat weapons with high RoF, that usually kill in 3-4 shots. Recoil is moderate, but range is pitiful.
Image | Name | Category | Damage | Range | Bullet Velocity | Fire Rate | Ammo | Precision | Sights | Comment | Cost | Equ. Points |
Classes | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | (RPM) | Clip (Pouch) | or | ||||||||||
Maschinenpistole 34 | SMG | 34 | 14 | 14.52m | 45.56m | 500 | 20 (120) |
(0.69° conefire) |
50,000 | 6 (±1) | ||||||
Maschinenpistole 40 | SMG | 36 | 15 | 12.76m | 55.76m | 550 | 32 (128) |
(0.6° conefire) |
158,000 | 6 (±1) | ||||||
M3 Grease Gun | SMG | 34 | 15 | 10m | 47.45m | 461.54 | 30 (120) |
(0.64° conefire) |
50,000 | 6 (±1) | ||||||
Thompson M1A1 | SMG | 34 | 16 | 10.6m | 49.4m | 600 | 30 (120) |
(0.5° conefire) |
Selective fire | 158,000 | 6 (±1) | |||||
PPD-40 | SMG | 26 | 8 | 5.2m | 48.75m | 650.05 | 71 (71) |
(0.7° conefire) |
Selective fire | 50,000 | 6 (±1) | |||||
PPSh-41 | SMG | 26 | 9 | 5.4m | 50.05m | 849.86 | 71 (71) |
(0.66° conefire) |
Selective fire | 158,000 | 6 (±1) | |||||
PPS-43 | SMG | 34 | 15 | 11.6m | 53.3m | 550 | 35 (105) |
(0.65° conefire) |
225,000 | 6 (±1) | ||||||
Machine Carbine Mk I | SMG | 36 | 15 | 12.76m | 55.76m | 550 | 33 |
(0.6° conefire) |
MillionPugs reward | 2,940,000 | 6 (±1) |
Light Machine Guns
- Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility.
Image | Name | Category | Damage | Range | Bullet Velocity | Fire Rate | Ammo | Precision | Sights | Comment | Cost | Equ. Points |
Classes | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | (RPM) | Clip (Pouch) | or | ||||||||||
Maschinengewehr 13 | LMG | 35 | 28 | 51.2m | 368m | 766.8m/s | 550 | 25 (125) |
(0.41° conefire) |
Selective fire | 120,000 | 6 (±1) | ||||
Maschinengewehr 34 | LMG | 34 | 26 | 51.2m | 500m | 749.76m/s | 700.04 | 50 (100) |
(0.27° conefire) |
Selective fire | 200,000 | 7 (±1) | ||||
Maschinengewehr 42 | LMG | 29 | 25 | 45.44m | 448m | 749.76m/s | 1000 | 100 (100) |
(0.25° conefire) |
350,000 | 7 (±1) | |||||
FG42 Ausf. E | LMG | 37 | 28 | 51.2m | 368m | 766.8m/s | 540.01 | 20 (120) |
(0.41° conefire) |
Selective fire
Can have 4x scope Only US/SU Paratroopers have full modifications when captured |
217,000 | 6 (±1) | ||||
M1918A2 Automatic Rifle | LMG | 37 | 21 | 65m | 375m | 852.6m/s | 521.74 | 20 (140) |
(0.4° conefire) |
Selective fire | 120,000 | 6 (±1) | ||||
Johnson M1941 LMG | LMG | 39 | 31 | 52m | 345m | 852m/s | 576.92 | 20 (120) |
(0.45° conefire) |
Selective fire | 200,000 | 6 (±1) | ||||
M1919 MG | LMG | 39 | 24 | 61.75m | 375m | 809.4m/s | 600 | 100 (100) |
(0.25° conefire) |
350,000 | 7 (±1) | |||||
Degtyarev DP-28 | LMG | 35 | 28 | 61.6m | 329m | 835.12m/s | 550 | 47 (94) |
(0.5° conefire) |
120,000 | 6 (±1) | |||||
Degtyarev DT-29 | LMG | 35 | 28 | 61.6m | 329m | 835.12m/s | 600 | 63 (126) |
(0.35° conefire) |
200,000 | 7 (±1) | |||||
Maxim-Tokarev MT | LMG | 39 | 26 | 66.5m | 350m | 901.55m/s | 600 | 100 (100) |
(0.25° conefire) |
350,000 | 7 (±1) |
Assault Weapons
- The Sturmgewehr 44, M2 Carbine and AVS-36, often known as "Assault Rifles", are infantry-only weapons that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master.
- NOTE: The AVS-36 shares its modifications with the StG 44 (excluding ammo), while the M2 Carbine shares its non-ammo modifications with the Semi-Automatic Rifles (for consistency with the M1 and M1A1 Carbines).
- Flamethrowers are also infantry-only and fill an extremely specialised short-range point-clearing role.
Image | Name | Category | Damage | Range | Bullet Velocity | Fire Rate | Ammo | Precision | Sights | Comment | Cost | Equ. Points |
Classes | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | (RPM) | Clip (Pouch) | or | ||||||||||
Sturmgewehr 44 | Assault Weapon | 34 | 23 | 45.5m | 133m | 685m/s | 500 | 30
(150) |
(0.31° conefire) |
Selective fire
Can have 1.9x scope Tank crew can capture it |
208,000 | 6 (±1) | ||||
M1/M2 Carbine | Assault Weapon | 31 | 17 | 35m | 104m | 600m/s | 576.92 | 30
(150) |
(0.35° conefire) |
Selective fire
Can have 1.9x scope |
183,000 | 6 (±1) | ||||
AVS-36 | Assault Weapon | 37 | 28 | 56m | 140m | 835.12m/s | 545.45 | 15
(135) |
(0.25° conefire) |
Selective fire
Can have 1.9x scope |
208,000 | 6 (±1) | ||||
Flammenwefer 41 | Assault Weapon | N/A | N/A | 10
(20) |
Longest full reload time | 8 (±1) | ||||||||||
M2 Flamethrower | Assault Weapon | N/A | N/A | 5
(20) |
Shortest time between ignitions
Reloads all 'ignition cartridges' at once |
8 (±1) | ||||||||||
ROKS-3 Flamethrower | Assault Weapon | N/A | N/A | 10
(20) |
Longest time between ignitions
Shortest time to reload one ignition cartridge. |
8 (±1) |
Anti-Tank Rifles
- Anti-tank rifles can deal massive damage to light and medium armor at close range, along with all unarmored vehicles. They will one-shot enemy combatants anywhere on the body, with a downside of poor accuracy and long reload times.
Image | Name | Category | Damage | Range | Bullet Velocity | Fire Rate | Ammo | Precision | Sights | Comment | Cost | Equ. Points |
Classes | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | (RPM) | Clip (Pouch) | or | ||||||||||
Panzerbüchse-39 | Bolt-action rifle | 250 | 100 | 150m | 500m | 1210m/s | 41.38 | 1
(9) |
(0.8° conefire) |
No scope available Anti-tank weapon |
284,000 | 7 (±1) | ||||
PTRD-41 | Bolt-action rifle | 300 | 150 | 200m | 600m | 1114m/s | 41.38 | 1 (9) |
(0.8° conefire) |
No scope available Anti-tank weapon |
284,000 | 7 (±1) | ||||
PTRS-41 | Semi-auto rifle | 270 | 135 | 180m | 540m | 1237.78m/s | 150 | 5 (10) |
(1° conefire) |
No scope available Anti-tank weapon |
650,000 | 7 (±1) |
Handguns
- Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle.
Image | Name | Category | Damage | Range | Bullet Velocity | Fire Rate | Ammo | Precision | Sights | Comment | Cost | Equ. Points |
Classes | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Near | Far | Near | Far | (RPM) | Clip (Pouch) | or | ||||||||||
Model 1934 | Handgun | 30 | 14 | 10m | 50m | 348m/s | 346 | 8 (16) |
(0.25° conefire) |
Gets 8+16 rounds with only one equipment point used. | 25,000 | 1 (+1) | ||||
Pistol C96 | Handgun | 32 | 18 | 22m | 68m | 425m/s | 360.14 | 10 (30) |
(0.31° conefire) |
Gets more ammo than P08 and P38 | 79,000 | 2 (±1) | ||||
Luger P-08 | Handgun | 35 | 19 | 22m | 61.2m | 382.5m/s | 432 | 8 (24) |
(0.24° conefire) |
100,000 | 2 (±1) | |||||
Walther P38 | Handgun | 36 | 20 | 23.1m | 71.4m | 403.75m/s | 432 | 8 (24) |
(0.24° conefire) |
More precisely. | 150,000 | 2 (±1) | ||||
M1903 Pocket Hammerless | Handgun | 30 | 14 | 10m | 50m | 253m/s | 346 | 8 (16) |
(0.2° conefire) |
Gets 8+16 rounds with only one equipment point used. | 25,000 | 1 (+1) | ||||
1911 Pistol | Handgun | 33 | 18 | 20m | 65m | 253m/s | 375 | 8 (32) |
(0.2° conefire) |
79,000 | 2 (±1) | |||||
M1917 | Handgun | 39 | 20 | 18.4m | 55.25m | 226.98m/s | 333.33 | 6 (24) |
(0.13° conefire) |
117,000 | 2 (±1) | |||||
Korovin TK | Handgun | 25 | 10 | 10m | 50m | 228m/s | 432 | 8 (16) |
(0.25° conefire) |
Gets 8+16 rounds with only one equipment point used. | 25,000 | 1 (+1) | ||||
TT-33 | Handgun | 29 | 15 | 20m | 65m | 480m/s | 389 | 8 (32) |
(0.39° conefire) |
79,000 | 2 (±1) | |||||
Nagant M1895 | Handgun | 37 | 23 | 22m | 65m | 327m/s | 346 | 7 (28) |
(0.1° conefire) |
Reload one cartridge at a time. | 117,000 | 2 (±1) |
See also
- For information on Weapon Upgrades, see the Weapon Modifications Page.
- For information on in-maps anti-air measures, see Anti-Air Guns