Heroes & Generals Wiki
m (Update the commentary on the FG-42, added comments on the Walther P-38 and Nagant M1895.)
Tag: Visual edit
(Fixed broken table headers)
Tag: Visual edit
 
(5 intermediate revisions by the same user not shown)
Line 13: Line 13:
 
! width="90" class="header" rowspan="2" |Name
 
! width="90" class="header" rowspan="2" |Name
 
! width="100" class="header" rowspan="2" |Category
 
! width="100" class="header" rowspan="2" |Category
! width="5" class="unsortable" rowspan="2"|
 
 
! width="140" class="header" colspan="2" |Damage
 
! width="140" class="header" colspan="2" |Damage
 
! width="140" class="header" colspan="2" |Range
 
! width="140" class="header" colspan="2" |Range
Line 20: Line 19:
 
! width="80" class="header" |Ammo
 
! width="80" class="header" |Ammo
 
! width="100" class="unsortable" rowspan="2" |Precision
 
! width="100" class="unsortable" rowspan="2" |Precision
  +
! rowspan="2" class="header" |Sights
!Sights
 
!Comment
+
! rowspan="2" class="header" |Comment
! width="90" class="header" |Cost
+
! class="header" width="90" |Cost
! width="70" class="header" rowspan="2" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
+
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
! width="85" class="unsortable" rowspan="2" |[[Characters|<span style="color: white">Classes</span>]]
+
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]]
 
|-
 
|-
! style="Font-Weight:Normal; Font-size:x-Small"|Near
+
! style="Font-Weight:Normal; Font-size:x-Small" |Near
! style="Font-Weight:Normal; Font-size:x-Small"|Far
+
! style="Font-Weight:Normal; Font-size:x-Small" |Far
! style="Font-Weight:Normal; Font-size:x-Small"|Near
+
! style="Font-Weight:Normal; Font-size:x-Small" |Near
! style="Font-Weight:Normal; Font-size:x-Small"|Far
+
! style="Font-Weight:Normal; Font-size:x-Small" |Far
 
!(RPM)
 
!(RPM)
! style="Font-Weight:Normal; Font-size:x-Small"|Clip (Pouch)
+
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
! style="Font-Weight:Normal; Font-size:x-Small"|Clip (Pouch)
+
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
!
 
!
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;"|{{credits|10}} or {{gold|10}}
 
 
|-
 
|-
 
|{{GE}}
 
|{{GE}}
Line 41: Line 37:
 
|[[Gewehr 43]]
 
|[[Gewehr 43]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
|
 
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagenear}}*{{WeaponMultipliers|id=44|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagenear}}*{{WeaponMultipliers|id=44|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagefar}}*{{WeaponMultipliers|id=44|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagefar}}*{{WeaponMultipliers|id=44|category=damagefar}}}} }}
Line 62: Line 57:
 
|[[M1 Garand]]
 
|[[M1 Garand]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
|
 
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagenear}}*{{WeaponMultipliers|id=40|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagenear}}*{{WeaponMultipliers|id=40|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagefar}}*{{WeaponMultipliers|id=40|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagefar}}*{{WeaponMultipliers|id=40|category=damagefar}}}} }}
Line 83: Line 77:
 
|[[M1 Carbine]]
 
|[[M1 Carbine]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
|
 
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagenear}}*{{WeaponMultipliers|id=16|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagenear}}*{{WeaponMultipliers|id=16|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagefar}}*{{WeaponMultipliers|id=16|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagefar}}*{{WeaponMultipliers|id=16|category=damagefar}}}} }}
Line 104: Line 97:
 
|[[M1A1 Carbine]]
 
|[[M1A1 Carbine]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
|
 
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagenear}}*{{WeaponMultipliers|id=56|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagenear}}*{{WeaponMultipliers|id=56|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagefar}}*{{WeaponMultipliers|id=56|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=104|category=damagefar}}*{{WeaponMultipliers|id=56|category=damagefar}}}} }}
Line 125: Line 117:
 
|[[SVT-40]]
 
|[[SVT-40]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
 
|[[Combat_Ribbons#Infantry_Assault|Semi-auto rifle]]
|
 
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagenear}}*{{WeaponMultipliers|id=14|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagenear}}*{{WeaponMultipliers|id=14|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagefar}}*{{WeaponMultipliers|id=14|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagefar}}*{{WeaponMultipliers|id=14|category=damagefar}}}} }}
Line 143: Line 134:
 
|}
 
|}
   
=== Bolt-Action Rifles ===
+
=== Bolt-Action Rifles===
 
*Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills.
 
*Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills.
   
Line 149: Line 140:
 
|-
 
|-
 
! rowspan="2" class="header" width="25" |
 
! rowspan="2" class="header" width="25" |
! rowspan="2" class="unsortable" width="80" |Image
+
! rowspan="2" class="unsortable" width="80" | Image
! rowspan="2" class="header" width="90" |Name
+
! rowspan="2" class="header" width="90" | Name
! rowspan="2" class="header" width="100" |Category
+
! rowspan="2" class="header" width="100" | Category
! rowspan="2" class="unsortable" width="5" |
+
! colspan="2" class="header" width="140" | Damage
! colspan="2" class="header" width="140" |Damage
+
! colspan="2" class="header" width="140" | Range
! colspan="2" class="header" width="140" |Range
+
! rowspan="2" class="header" width="80" |Bullet Velocity
! width="80" class="header" rowspan="2"| Bullet Velocity
 
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Ammo
 
! class="header" width="80" |Ammo
 
! rowspan="2" class="unsortable" width="100" |Precision
 
! rowspan="2" class="unsortable" width="100" |Precision
  +
! rowspan="2" class="header" |Sights
!Sights
 
!Comment
+
! rowspan="2" class="header" |Comment
! class="header" width="90" |Cost
+
! class="header" width="90" | Cost
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
 
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]]
 
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]]
 
|-
 
|-
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
! style="Font-Weight:Normal; Font-size:x-Small" |Far
+
! style="Font-Weight:Normal; Font-size:x-Small" |Far
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Far
 
! style="Font-Weight:Normal; Font-size:x-Small" |Far
 
!(RPM)
 
!(RPM)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
!
 
!
 
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
|-
 
|-
Line 180: Line 167:
 
|[[Karabiner 98 Kurz]]
 
|[[Karabiner 98 Kurz]]
 
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]]
 
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]]
|
 
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagenear}}*{{WeaponMultipliers|id=43|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagenear}}*{{WeaponMultipliers|id=43|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagefar}}*{{WeaponMultipliers|id=43|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=23|category=damagefar}}*{{WeaponMultipliers|id=43|category=damagefar}}}} }}
Line 200: Line 186:
 
|[[Rifle M1903|M1903]]
 
|[[Rifle M1903|M1903]]
 
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]]
 
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]]
|
 
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagenear}}*{{WeaponMultipliers|id=46|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagenear}}*{{WeaponMultipliers|id=46|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagefar}}*{{WeaponMultipliers|id=46|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=14|category=damagefar}}*{{WeaponMultipliers|id=46|category=damagefar}}}} }}
Line 220: Line 205:
 
|[[Mosin-Nagant M91/30]]
 
|[[Mosin-Nagant M91/30]]
 
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]]
 
|[[Combat_Ribbons#Infantry_Assault|Bolt-action rifle]]
|
 
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagenear}}*{{WeaponMultipliers|id=12|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagenear}}*{{WeaponMultipliers|id=12|category=damagenear}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagefar}}*{{WeaponMultipliers|id=12|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=93|category=damagefar}}*{{WeaponMultipliers|id=12|category=damagefar}}}} }}
Line 243: Line 227:
 
|-
 
|-
 
! rowspan="2" class="header" width="25" |
 
! rowspan="2" class="header" width="25" |
! rowspan="2" class="unsortable" width="80" |Image
+
! rowspan="2" class="unsortable" width="80" |Image
 
! rowspan="2" class="header" width="90" |Name
 
! rowspan="2" class="header" width="90" |Name
 
! rowspan="2" class="header" width="100" |Category
 
! rowspan="2" class="header" width="100" |Category
 
! colspan="2" class="header" width="140" |Damage
 
! colspan="2" class="header" width="140" |Damage
! colspan="2" class="header" width="140" |Range
+
! colspan="2" class="header" width="140" |Range
 
! rowspan="2" class="header" width="80" |Bullet Velocity
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Ammo
 
! class="header" width="80" |Ammo
 
! rowspan="2" class="unsortable" width="100" |Precision
 
! rowspan="2" class="unsortable" width="100" |Precision
  +
! rowspan="2" class="header" |Sights
!Sights
 
!Comment
+
! rowspan="2" class="header" |Comment
 
! class="header" width="90" |Cost
 
! class="header" width="90" |Cost
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
 
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]]
 
! rowspan="2" class="unsortable" width="85" |[[Characters|<span style="color: white">Classes</span>]]
 
|-
 
|-
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Far
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
! style="Font-Weight:Normal; Font-size:x-Small" |Far
+
! style="Font-Weight:Normal; Font-size:x-Small" |Far
  +
!(RPM)
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Far
 
! style="Font-Weight:Normal; Font-size:x-Small" |(RPM)
 
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
!
 
!
 
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
|-
 
|-
Line 282: Line 265:
 
|
 
|
 
|{{price|WpId=6}}
 
|{{price|WpId=6}}
  +
 
|6 (±1)
 
|6 (±1)
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
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|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=46|category=damagefar}}*{{WeaponMultipliers|id=5|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=46|category=damagefar}}*{{WeaponMultipliers|id=5|category=damagefar}}}} }}
 
|{{#expr: {{WeaponAmmoStats|id=46|category=rangenear}}*{{WeaponMultipliers|id=5|category=rangenear}}round2}}m
 
|{{#expr: {{WeaponAmmoStats|id=46|category=rangenear}}*{{WeaponMultipliers|id=5|category=rangenear}}round2}}m
|{{#expr: {{WeaponAmmoStats|id=46|category=rangefar}}*{{WeaponMultipliers|id=5|category=rangefar}}round2}}m
+
|{{#expr: {{WeaponAmmoStats|id=46|category=rangefar}}*{{WeaponMultipliers|id=5|category=rangefar}}round2}}m
 
|{{#expr: 1/{{WeaponMultipliers|id=5|category=recoiltime}} * 60round2}}
 
|{{#expr: 1/{{WeaponMultipliers|id=5|category=recoiltime}} * 60round2}}
 
|30<br>(120)
 
|30<br>(120)
Line 328: Line 312:
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=46|category=damagefar}}*{{WeaponMultipliers|id=32|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=46|category=damagefar}}*{{WeaponMultipliers|id=32|category=damagefar}}}} }}
 
|{{#expr: {{WeaponAmmoStats|id=46|category=rangenear}}*{{WeaponMultipliers|id=32|category=rangenear}}round2}}m
 
|{{#expr: {{WeaponAmmoStats|id=46|category=rangenear}}*{{WeaponMultipliers|id=32|category=rangenear}}round2}}m
|{{#expr: {{WeaponAmmoStats|id=46|category=rangefar}}*{{WeaponMultipliers|id=32|category=rangefar}}round2}}m
+
|{{#expr: {{WeaponAmmoStats|id=46|category=rangefar}}*{{WeaponMultipliers|id=32|category=rangefar}}round2}}m
 
|{{#expr: 1/{{WeaponMultipliers|id=32|category=recoiltime}} * 60round2}}
 
|{{#expr: 1/{{WeaponMultipliers|id=32|category=recoiltime}} * 60round2}}
 
|30<br>(120)
 
|30<br>(120)
Line 364: Line 348:
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=92|category=damagefar}}*{{WeaponMultipliers|id=33|category=damagefar}}}} }}
 
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=92|category=damagefar}}*{{WeaponMultipliers|id=33|category=damagefar}}}} }}
 
|{{#expr: {{WeaponAmmoStats|id=92|category=rangenear}}*{{WeaponMultipliers|id=33|category=rangenear}}round2}}m
 
|{{#expr: {{WeaponAmmoStats|id=92|category=rangenear}}*{{WeaponMultipliers|id=33|category=rangenear}}round2}}m
|{{#expr: {{WeaponAmmoStats|id=92|category=rangefar}}*{{WeaponMultipliers|id=33|category=rangefar}}round2}}m
+
|{{#expr: {{WeaponAmmoStats|id=92|category=rangefar}}*{{WeaponMultipliers|id=33|category=rangefar}}round2}}m
 
|{{#expr: 1/{{WeaponMultipliers|id=33|category=recoiltime}} * 60round2}}
 
|{{#expr: 1/{{WeaponMultipliers|id=33|category=recoiltime}} * 60round2}}
 
|71<br>(71)
 
|71<br>(71)
Line 389: Line 373:
 
|[[File:PPS IS .png|50x50px]]
 
|[[File:PPS IS .png|50x50px]]
 
|
 
|
|{{price|WpId=57}}
+
|{{price|WpId=57}}
 
|6 (±1)
 
|6 (±1)
  +
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|-
 
|
  +
|[[File:WPN 159.png|100x100px]]
  +
|[[Machine Carbine Mk I]]
  +
|[[Combat_Ribbons#SMG_Assault|SMG]]
  +
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=45|category=damagenear}}*{{WeaponMultipliers|id=159|category=damagenear}}}} }}
  +
|{{HeavySetDamage|damage={{#expr: {{WeaponAmmoStats|id=45|category=damagefar}}*{{WeaponMultipliers|id=159|category=damagefar}}}} }}
  +
|{{#expr: {{WeaponAmmoStats|id=45|category=rangenear}}*{{WeaponMultipliers|id=159|category=rangenear}}round2}}m
  +
|{{#expr: {{WeaponAmmoStats|id=45|category=rangefar}}*{{WeaponMultipliers|id=159|category=rangefar}}round2}}m
  +
|{{#expr: 1/{{WeaponMultipliers|id=159|category=recoiltime}} * 60round2}}
  +
|33<br>
  +
|[[File:Mp40_precision.png|50px]]
  +
({{#expr:{{WeaponMultipliers|category=conefire|id=159}}}}° conefire)
 
|
  +
|MillionPugs reward
  +
|{{price|WpId=159}}
  +
|6 (±1)
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|}
 
|}
   
=== Light Machine Guns ===
+
===Light Machine Guns===
 
*Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility.
 
*Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility.
   
Line 402: Line 404:
 
! rowspan="2" class="unsortable" width="80" |Image
 
! rowspan="2" class="unsortable" width="80" |Image
 
! rowspan="2" class="header" width="90" |Name
 
! rowspan="2" class="header" width="90" |Name
! rowspan="2" class="header" width="100" |Category
+
! rowspan="2" class="header" width="100" |Category
 
! colspan="2" class="header" width="140" |Damage
 
! colspan="2" class="header" width="140" |Damage
! colspan="2" class="header" width="140" |Range
+
! colspan="2" class="header" width="140" | Range
 
! rowspan="2" class="header" width="80" |Bullet Velocity
 
! rowspan="2" class="header" width="80" |Bullet Velocity
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Ammo
 
! class="header" width="80" |Ammo
 
! rowspan="2" class="unsortable" width="100" |Precision
 
! rowspan="2" class="unsortable" width="100" |Precision
  +
! rowspan="2" class="header" |Sights
!Sights
 
!Comment
+
! rowspan="2" class="header" |Comment
 
! class="header" width="90" |Cost
 
! class="header" width="90" |Cost
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
Line 421: Line 423:
 
!(RPM)
 
!(RPM)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
!
 
!
 
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
|-
 
|-
Line 497: Line 496:
 
({{#expr:{{WeaponMultipliers|category=conefire|id=47}}}}° conefire)
 
({{#expr:{{WeaponMultipliers|category=conefire|id=47}}}}° conefire)
 
|[[File:FG42 IS.png|50x50px]]
 
|[[File:FG42 IS.png|50x50px]]
|Selective fire
+
| Selective fire
 
Can have 4x scope
 
Can have 4x scope
   
 
Only US/SU Paratroopers
 
Only US/SU Paratroopers
   
  +
have full modifications when captured
can modify the weapon.
 
 
|{{price|WpId=47}}
 
|{{price|WpId=47}}
 
|6 (±1)
 
|6 (±1)
Line 576: Line 575:
 
|47<br>(94)
 
|47<br>(94)
 
|[[File:Dp28_precision.png|50px]]
 
|[[File:Dp28_precision.png|50px]]
({{#expr:{{WeaponMultipliers|category=conefire|id=93}}}}° conefire)
+
({{#expr:{{WeaponMultipliers|id=9|category=conefire}}}}° conefire)
 
|[[File:9sight.png|50px]]
 
|[[File:9sight.png|50px]]
 
|
 
|
Line 624: Line 623:
 
===Assault Weapons===
 
===Assault Weapons===
   
*The Sturmgewehr 44, M2 Carbine and AVS-36, often known as "Assault Rifles", are infantry-only weapons that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master.
+
* The Sturmgewehr 44, M2 Carbine and AVS-36, often known as "Assault Rifles", are infantry-only weapons that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master.
**NOTE: The AVS-36 shares its modifications with the StG 44 (excluding ammo), while the M2 Carbine shares its non-ammo modifications with the Semi-Automatic Rifles (for consistency with the M1 and M1A1 Carbines).
+
** NOTE: The AVS-36 shares its modifications with the StG 44 (excluding ammo), while the M2 Carbine shares its non-ammo modifications with the Semi-Automatic Rifles (for consistency with the M1 and M1A1 Carbines).
 
*Flamethrowers are also infantry-only and fill an extremely specialised short-range point-clearing role.
 
*Flamethrowers are also infantry-only and fill an extremely specialised short-range point-clearing role.
   
Line 632: Line 631:
 
! rowspan="2" class="header" width="25" |
 
! rowspan="2" class="header" width="25" |
 
! rowspan="2" class="unsortable" width="80" |Image
 
! rowspan="2" class="unsortable" width="80" |Image
! rowspan="2" class="header" width="90" |Name
+
! rowspan="2" class="header" width="90" | Name
 
! rowspan="2" class="header" width="100" |Category
 
! rowspan="2" class="header" width="100" |Category
 
! colspan="2" class="header" width="140" |Damage
 
! colspan="2" class="header" width="140" |Damage
 
! colspan="2" class="header" width="140" |Range
 
! colspan="2" class="header" width="140" |Range
! rowspan="2" class="header" width="80" |Bullet Velocity
+
! rowspan="2" class="header" width="80" | Bullet Velocity
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Ammo
 
! class="header" width="80" |Ammo
 
! rowspan="2" class="unsortable" width="100" |Precision
 
! rowspan="2" class="unsortable" width="100" |Precision
  +
! rowspan="2" class="header" |Sights
!Sights
 
!Comment
+
! rowspan="2" class="header" |Comment
 
! class="header" width="90" |Cost
 
! class="header" width="90" |Cost
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
Line 652: Line 651:
 
!(RPM)
 
!(RPM)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
!
 
!
 
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
|-
 
|-
Line 718: Line 714:
 
|Selective fire
 
|Selective fire
 
Can have 1.9x scope
 
Can have 1.9x scope
|{{price|WpId=54}}
+
|{{price|WpId=54}}
 
|6 (±1)
 
|6 (±1)
 
|{{inf}}
 
|{{inf}}
Line 730: Line 726:
 
|
 
|
 
|
 
|
|N/A
+
| N/A
 
|N/A
 
|N/A
 
|10
 
|10
Line 771: Line 767:
 
|N/A
 
|N/A
 
|N/A
 
|N/A
|10
+
| 10
 
(20)
 
(20)
 
|
 
|
Line 791: Line 787:
 
! rowspan="2" class="unsortable" width="80" |Image
 
! rowspan="2" class="unsortable" width="80" |Image
 
! rowspan="2" class="header" width="90" |Name
 
! rowspan="2" class="header" width="90" |Name
! rowspan="2" class="header" width="100" |Category
+
! rowspan="2" class="header" width="100" |Category
 
! colspan="2" class="header" width="140" |Damage
 
! colspan="2" class="header" width="140" |Damage
 
! colspan="2" class="header" width="140" |Range
 
! colspan="2" class="header" width="140" |Range
Line 798: Line 794:
 
! class="header" width="80" |Ammo
 
! class="header" width="80" |Ammo
 
! rowspan="2" class="unsortable" width="100" |Precision
 
! rowspan="2" class="unsortable" width="100" |Precision
  +
! rowspan="2" class="header" |Sights
!Sights
 
!Comment
+
! rowspan="2" class="header" |Comment
 
! class="header" width="90" |Cost
 
! class="header" width="90" |Cost
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
Line 808: Line 804:
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Far
 
! style="Font-Weight:Normal; Font-size:x-Small" |Far
  +
!(RPM)
!
 
! style="Font-Weight:Normal; Font-size:x-Small" |(RPM)
 
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
!
 
!
 
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
|-
 
|-
Line 824: Line 817:
 
|{{#expr: {{WeaponAmmoStats|id=168|category=rangefar}}*{{WeaponMultipliers|id=135|category=rangefar}}round2}}m
 
|{{#expr: {{WeaponAmmoStats|id=168|category=rangefar}}*{{WeaponMultipliers|id=135|category=rangefar}}round2}}m
 
|{{#expr: {{WeaponAmmoStats|id=168|category=velocity}}*{{WeaponMultipliers|id=135|category=velocity}}round2}}m/s
 
|{{#expr: {{WeaponAmmoStats|id=168|category=velocity}}*{{WeaponMultipliers|id=135|category=velocity}}round2}}m/s
  +
|{{ATRifleFireRate|recoiltime={{WeaponMultipliers|id=135|category=recoiltime}}|reloadtime=4.3}}
|41
 
 
|1
 
|1
 
(9)
 
(9)
Line 844: Line 837:
 
|{{#expr: {{WeaponAmmoStats|id=99|category=rangefar}}*{{WeaponMultipliers|id=34|category=rangefar}}round2}}m
 
|{{#expr: {{WeaponAmmoStats|id=99|category=rangefar}}*{{WeaponMultipliers|id=34|category=rangefar}}round2}}m
 
|{{#expr: {{WeaponAmmoStats|id=99|category=velocity}}*{{WeaponMultipliers|id=34|category=velocity}}round2}}m/s
 
|{{#expr: {{WeaponAmmoStats|id=99|category=velocity}}*{{WeaponMultipliers|id=34|category=velocity}}round2}}m/s
  +
|{{ATRifleFireRate|recoiltime={{WeaponMultipliers|id=34|category=recoiltime}}|reloadtime=4.3}}
|41
 
 
|1<br>(9)
 
|1<br>(9)
 
|[[File:Ptrd_precision.png|50px]]
 
|[[File:Ptrd_precision.png|50px]]
Line 874: Line 867:
 
|}
 
|}
   
===Handguns===
+
===Handguns ===
   
 
*Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle.
 
*Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle.
Line 885: Line 878:
 
! rowspan="2" class="header" width="100" |Category
 
! rowspan="2" class="header" width="100" |Category
 
! colspan="2" class="header" width="140" |Damage
 
! colspan="2" class="header" width="140" |Damage
! colspan="2" class="header" width="140" |Range
+
! colspan="2" class="header" width="140" |Range
 
! rowspan="2" class="header" width="80" |Bullet Velocity
 
! rowspan="2" class="header" width="80" |Bullet Velocity
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Fire Rate
 
! class="header" width="80" |Ammo
 
! class="header" width="80" |Ammo
 
! rowspan="2" class="unsortable" width="100" |Precision
 
! rowspan="2" class="unsortable" width="100" |Precision
  +
! rowspan="2" class="header" |Sights
!Sights
 
!Comment
+
! rowspan="2" class="header" |Comment
 
! class="header" width="90" |Cost
 
! class="header" width="90" |Cost
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
 
! rowspan="2" class="header" width="70" |[[Equipment points|<span style="color: white">Equ.<br> Points</span>]]
Line 900: Line 893:
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Near
 
! style="Font-Weight:Normal; Font-size:x-Small" |Far
 
! style="Font-Weight:Normal; Font-size:x-Small" |Far
  +
!(RPM)
!
 
! style="Font-Weight:Normal; Font-size:x-Small" |(RPM)
 
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
 
! style="Font-Weight:Normal; Font-size:x-Small" |Clip (Pouch)
!
 
!
 
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
! style="Font-Weight:Normal; Font-size:x-Small; text-align: center;" |{{credits|10}} or {{gold|10}}
 
|-
 
|-
Line 961: Line 951:
 
|
 
|
 
|{{price|WpId=7}}
 
|{{price|WpId=7}}
| 2 (±1)
+
|2 (±1)
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|-
 
|-
Line 1,075: Line 1,065:
 
|
 
|
 
|{{price|WpId=22}}
 
|{{price|WpId=22}}
| 2 (±1)
+
|2 (±1)
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|-
 
|-
Line 1,094: Line 1,084:
 
|Reload one cartridge at a time.
 
|Reload one cartridge at a time.
 
|{{price|WpId=58}}
 
|{{price|WpId=58}}
|2 (±1)
+
|2 (±1)
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|{{inf}}{{rec}}{{para}}{{tnk}}{{pil}}
 
|}
 
|}

Latest revision as of 22:29, 30 November 2022

The Weapons/Equipment usable by each soldier is divided into 4 categories:
Equ cc Close Combat Weapons
Equ fi Firearms (this page)
Equ ex Explosives
Equ eq Equipment

Firearms

Semi-auto rifles

  • Semi-auto rifles come default with any infantry or paratrooper. Most can be modded for higher RoF, a 2-hit kill, or have a scope mounted. Infantry and paratroopers have access to 1.9x scopes, recons can get a higher power scope.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany WPN 44 Gewehr 43 Semi-auto rifle 51 35 64m 160m 852m/s 253.16 10
(70)
G43 precision

(0.13° conefire)

G43 Iron Sights Best range of starter rifles

Recons can get a 4x scope

24,000Credits


280Gold

5 (±1) InfantryReconParatrooper
United States WPN 40 M1 Garand Semi-auto rifle 53 35 65m 150m 852m/s 276.5 8
(72)
M1 precision

(0.11° conefire)

M1G Best near damage of starter rifles

Recons can get a 2.8x scope

24,000Credits


280Gold

5 (±1) InfantryReconParatrooper
United States WPN 16 M1 Carbine Semi-auto rifle 34 18 35m 120m 600m/s 451.13 15
(165)
M1c precision

(0.4° conefire)

M1 wood is

Can mount 1.9x scope

46,000Credits


550Gold

5 (±1) Paratrooper
United States WPN 56 M1A1 Carbine Semi-auto rifle 34 18 35m 108m 600m/s 451.13 15
(165)
M1A1 precision

(0.45° conefire)

M1 metal is Paratrooper and tank crew exclusive

Takes 1 less equipment point

46,000Credits


550Gold

4 (±1) ParatrooperTank Crew
Soviet Union WPN 14 SVT-40 Semi-auto rifle 51 38 70m 140m 949m/s 287.08 10
(70)
Svt precision

(0.145° conefire)

SVT IS Best fire rate of starter rifles

Recons can get a 4x scope

24,000Credits


280Gold

5 (±1) InfantryReconParatrooper

Bolt-Action Rifles

  • Bolt-action rifles come default with any recon unit, and can be bought on infantry as well. They can all be equipped with scopes, and can be modded for one-hit kills.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany WPN 43 Karabiner 98 Kurz Bolt-action rifle 54 41 182.4m 673.6m 898.95m/s 42.11 5
(45)
Kar98 precision

(0.04° conefire)

43sight Recon have access to a 8x scope 92,000Credits


1,100Gold

5 (±1) InfantryRecon
United States WPN 46 M1903 Bolt-action rifle 56 41 174.85m 624m 898.95m/s 43.48 5
(45)
M1903 precision

(0.04° conefire)

46sight Recon have access to a 8x scope 92,000Credits


1,100Gold

5 (±1) InfantryRecon
Soviet Union WPN 12 Mosin-Nagant M91/30 Bolt-action rifle 52 45 161.7m 646.8m 1024.92m/s 41.99 5
(45)
Mosin precision

(0.04° conefire)

MosinNagantSight Recon have access to a 8x scope 92,000Credits


1,100Gold

5 (±1) InfantryRecon

Submachine Guns

  • Submachine guns are close-quarters combat weapons with high RoF, that usually kill in 3-4 shots. Recoil is moderate, but range is pitiful.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany WPN 6 Maschinenpistole 34 SMG 34 14 14.52m 45.56m 500 20
(120)
Mp34 precision

(0.69° conefire)

6sight 50,000Credits


600Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Germany WPN 31 Maschinenpistole 40 SMG 36 15 12.76m 55.76m 550 32
(128)
Mp40 precision

(0.6° conefire)

31sight 158,000Credits


1,900Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
United States WPN 5 M3 Grease Gun SMG 34 15 10m 47.45m 461.54 30
(120)
M3 precision

(0.64° conefire)

5sight 50,000Credits


600Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
United States WPN 32 Thompson M1A1 SMG 34 16 10.6m 49.4m 600 30
(120)
M1a1 precision

(0.5° conefire)

32sight Selective fire 158,000Credits


1,900Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union WPN 24 PPD-40 SMG 26 8 5.2m 48.75m 650.05 71
(71)
Ppd40 precision

(0.7° conefire)

PPD IS Selective fire 50,000Credits


600Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union WPN 33 PPSh-41 SMG 26 9 5.4m 50.05m 849.86 71
(71)
Ppsh41 precision

(0.66° conefire)

PPSH IS Selective fire 158,000Credits


1,900Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union WPN 57 PPS-43 SMG 34 15 11.6m 53.3m 550 35
(105)
Pps43 precision

(0.65° conefire)

PPS IS 225,000Credits


2,700Gold

6 (±1) InfantryReconParatrooperTank CrewPilot
WPN 159 Machine Carbine Mk I SMG 36 15 12.76m 55.76m 550 33
Mp40 precision

(0.6° conefire)

MillionPugs reward 2,940,000Credits


9,200Gold

6 (±1) InfantryReconParatrooperTank CrewPilot

Light Machine Guns

  • Light machine guns are infantry only (barring the Johnson and FG42) weapons with moderate range, high Rof, high recoil, high mag capacity, and moderate damage. The recoil can be reduced by deploying a bipod at the cost of mobility.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany WPN 148 Maschinengewehr 13 LMG 35 28 51.2m 368m 766.8m/s 550 25
(125)
MG13 precision

(0.41° conefire)

Mg13Sight Selective fire 120,000Credits


1,450Gold

6 (±1) Infantry
Germany WPN 63 Maschinengewehr 34 LMG 34 26 51.2m 500m 749.76m/s 700.04 50
(100)
Mg34 precision

(0.27° conefire)

MG 43 IS Selective fire 200,000Credits


2,400Gold

7 (±1) Infantry
Germany WPN 61 Maschinengewehr 42 LMG 29 25 45.44m 448m 749.76m/s 1000 100
(100)
Mg42 precision

(0.25° conefire)

MG 42 IS 350,000Credits


4,200Gold

7 (±1) Infantry
Germany WPN 47 FG42 Ausf. E LMG 37 28 51.2m 368m 766.8m/s 540.01 20
(120)
Fg42 precision

(0.41° conefire)

FG42 IS Selective fire

Can have 4x scope

Only US/SU Paratroopers

have full modifications when captured

217,000Credits


2,600Gold

6 (±1) ParatrooperInfantry
United States M1918A2 M1918A2 Automatic Rifle LMG 37 21 65m 375m 852.6m/s 521.74 20
(140)
M1918 precision

(0.4° conefire)

45sight Selective fire 120,000Credits


1,450Gold

6 (±1) Infantry
United States WPN 66 Johnson M1941 LMG LMG 39 31 52m 345m 852m/s 576.92 20
(120)
M1941 precision

(0.45° conefire)

Johnsson is Selective fire 200,000Credits


2,400Gold

6 (±1) InfantryParatrooper
United States WPN 62 M1919 MG LMG 39 24 61.75m 375m 809.4m/s 600 100
(100)
M1919 precision

(0.25° conefire)

M1919 down IS
350,000Credits


4,200Gold

7 (±1) Infantry
Soviet Union WPN 9 Degtyarev DP-28 LMG 35 28 61.6m 329m 835.12m/s 550 47
(94)
Dp28 precision

(0.5° conefire)

9sight 120,000Credits


1,450Gold

6 (±1) Infantry
Soviet Union WPN 144 Degtyarev DT-29 LMG 35 28 61.6m 329m 835.12m/s 600 63
(126)
DT-29 precision

(0.35° conefire)

DP is 200,000Credits


2,400Gold

7 (±1) Infantry
Soviet Union WPN 145 Maxim-Tokarev MT LMG 39 26 66.5m 350m 901.55m/s 600 100
(100)
Maxim-Tokarev precision

(0.25° conefire)

Maxim 350,000Credits


4,200Gold

7 (±1) Infantry

Assault Weapons

  • The Sturmgewehr 44, M2 Carbine and AVS-36, often known as "Assault Rifles", are infantry-only weapons that can fill all roles to some degree, with high RoF, moderate range and damage, and can even be equipped with a scope. The main downside is high recoil, making them difficult but rewarding weapons to master.
    • NOTE: The AVS-36 shares its modifications with the StG 44 (excluding ammo), while the M2 Carbine shares its non-ammo modifications with the Semi-Automatic Rifles (for consistency with the M1 and M1A1 Carbines).
  • Flamethrowers are also infantry-only and fill an extremely specialised short-range point-clearing role.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany WPN 49 Sturmgewehr 44 Assault Weapon 34 23 45.5m 133m 685m/s 500 30

(150)

St44 precision

(0.31° conefire)

StgSight Selective fire

Can have 1.9x scope

Tank crew can capture it

208,000Credits


2,500Gold

6 (±1) Infantry
United States WPN 50 M1/M2 Carbine Assault Weapon 31 17 35m 104m 600m/s 576.92 30

(150)

M1m2 precision

(0.35° conefire)

50sight Selective fire

Can have 1.9x scope

183,000Credits


2,200Gold

6 (±1) Infantry
Soviet Union WPN 54 AVS-36 Assault Weapon 37 28 56m 140m 835.12m/s 545.45 15

(135)

Avs36 precision

(0.25° conefire)

AVS is Selective fire

Can have 1.9x scope

208,000Credits


2,500Gold

6 (±1) Infantry
Germany Flammenwerfer 41 Flammenwefer 41 Assault Weapon N/A N/A 10

(20)

Longest full reload time 8 (±1) Infantry
United States M2 Flamethrower M2 Flamethrower Assault Weapon N/A N/A 5

(20)

Shortest time between ignitions

Reloads all 'ignition cartridges' at once

8 (±1) Infantry
Soviet Union ROKS-3 Flamethrower ROKS-3 Flamethrower Assault Weapon N/A N/A 10

(20)

Longest time between ignitions

Shortest time to reload one ignition cartridge.

8 (±1) Infantry

Anti-Tank Rifles

  • Anti-tank rifles can deal massive damage to light and medium armor at close range, along with all unarmored vehicles. They will one-shot enemy combatants anywhere on the body, with a downside of poor accuracy and long reload times.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany WPN 135 Panzerbüchse-39 Bolt-action rifle 250 100 150m 500m 1210m/s 41.38 1

(9)

Panzerbüchse-39 precision

(0.8° conefire)

PzB 39 is No scope available
Anti-tank weapon
284,000Credits


3,300Gold

7 (±1) Infantry
Soviet Union WPN 34 PTRD-41 Bolt-action rifle 300 150 200m 600m 1114m/s 41.38 1
(9)
Ptrd precision

(0.8° conefire)

PTRD is No scope available
Anti-tank weapon
284,000Credits


3,300Gold

7 (±1) Infantry
Soviet Union WPN 138 PTRS-41 Semi-auto rifle 270 135 180m 540m 1237.78m/s 150 5
(10)
Ptrs precision

(1° conefire)

PTRS is No scope available
Anti-tank weapon
650,000Credits


6,900Gold

7 (±1) Infantry

Handguns

  • Handguns are small backup weapons that can finish off a target if you run out of ammo in a primary weapon, or give a tanker/pilot a chance to fight without their vehicle.
Image Name Category Damage Range Bullet Velocity Fire Rate Ammo Precision Sights Comment Cost Equ.
Points
Classes
Near Far Near Far (RPM) Clip (Pouch) Credits or Gold
Germany WPN 77 Model 1934 Handgun 30 14 10m 50m 348m/s 346 8
(16)
Model-1934 precision

(0.25° conefire)

Model1934Sight Gets 8+16 rounds with only one equipment point used. 25,000Credits


300Gold

1 (+1) InfantryReconParatrooperTank CrewPilot
Germany WPN 21 Pistol C96 Handgun 32 18 22m 68m 425m/s 360.14 10
(30)
C96 precision

(0.31° conefire)

C96Sight Gets more ammo than P08 and P38 79,000Credits


950Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
Germany WPN 7 Luger P-08 Handgun 35 19 22m 61.2m 382.5m/s 432 8
(24)
P08 precision

(0.24° conefire)

P08 Sight 100,000Credits


1,200Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
Germany WPN 67 Walther P38 Handgun 36 20 23.1m 71.4m 403.75m/s 432 8
(24)
P38 precision

(0.24° conefire)

P38 Ironsight More precisely. 150,000Credits


1,800Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
United States WPN 76 M1903 Pocket Hammerless Handgun 30 14 10m 50m 253m/s 346 8
(16)
Pocket-Hammerless precision

(0.2° conefire)

76sight Gets 8+16 rounds with only one equipment point used. 25,000Credits


300Gold

1 (+1) InfantryReconParatrooperTank CrewPilot
United States WPN 20 1911 Pistol Handgun 33 18 20m 65m 253m/s 375 8
(32)
1911 precision

(0.2° conefire)

20sight 79,000Credits


950Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
United States WPN 8 M1917 Handgun 39 20 18.4m 55.25m 226.98m/s 333.33 6
(24)
M1917 precision

(0.13° conefire)

8sight 117,000Credits


1,400Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union WPN 90 Korovin TK Handgun 25 10 10m 50m 228m/s 432 8
(16)
Korovin-TK precision

(0.25° conefire)

90sight Gets 8+16 rounds with only one equipment point used. 25,000Credits


300Gold

1 (+1) InfantryReconParatrooperTank CrewPilot
Soviet Union WPN 22 TT-33 Handgun 29 15 20m 65m 480m/s 389 8
(32)
Tt33 precision

(0.39° conefire)

22sight 79,000Credits


950Gold

2 (±1) InfantryReconParatrooperTank CrewPilot
Soviet Union WPN 58 Nagant M1895 Handgun 37 23 22m 65m 327m/s 346 7
(28)
Nagant precision

(0.1° conefire)

Nagant IS Reload one cartridge at a time. 117,000Credits


1,400Gold

2 (±1) InfantryReconParatrooperTank CrewPilot

See also